# Partial Policy Gradients for RL in LLMs

arXiv: https://arxiv.org/abs/2603.06138 · HTML: https://mlsanity.com/paper/2603.06138/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 20 of its 46 references that are in the map.
- First posted on arXiv 6 Mar 2026.

## Builds on (most cited first, 20 of 20)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Judging LLM-as-a-Judge with MT-Bench and Chatbot Arena](https://mlsanity.com/paper/2306.05685/) (2023)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Gemma 3 Technical Report](https://mlsanity.com/paper/2503.19786/) (2025)
- [Two Tales of Persona in LLMs: A Survey of Role-Playing and Personalization](https://mlsanity.com/paper/2406.01171/) (2024)
- [Human-centric Dialog Training via Offline Reinforcement Learning](https://mlsanity.com/paper/2010.05848/) (2020)
- [Segment Policy Optimization: Effective Segment-Level Credit Assignment in RL for Large Language Models](https://mlsanity.com/paper/2505.23564/) (2025)
- [I like fish, especially dolphins: Addressing Contradictions in Dialogue Modeling](https://mlsanity.com/paper/2012.13391/) (2020)
- [Learning Off-Policy with Online Planning](https://mlsanity.com/paper/2008.10066/) (2020)
- [Faithful Persona-based Conversational Dataset Generation with Large Language Models](https://mlsanity.com/paper/2312.10007/) (2023)
- [Training LLM-based Tutors to Improve Student Learning Outcomes in Dialogues](https://mlsanity.com/paper/2503.06424/) (2025)
- [Consistently Simulating Human Personas with Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2511.00222/) (2025)
- [Enhancing Persona Consistency for LLMs' Role-Playing using Persona-Aware Contrastive Learning](https://mlsanity.com/paper/2503.17662/) (2025)
- [Beyond the One Step Greedy Approach in Reinforcement Learning](https://mlsanity.com/paper/1802.03654/) (2018)
- [Offline RL by Reward-Weighted Fine-Tuning for Conversation Optimization](https://mlsanity.com/paper/2506.06964/) (2025)
- [Planning and Learning with Adaptive Lookahead](https://mlsanity.com/paper/2201.12403/) (2022)

## Abstract (arXiv)

Reinforcement learning is a framework for learning to act sequentially in an unknown environment. We propose a natural approach for modeling policy structure in policy gradients. The key idea is to optimize for a subset of future rewards: smaller subsets represent simpler policies, which can be learned more reliably because their empirical gradient estimates are more accurate. Our approach allows for modeling and comparison of different policy classes, including full planning, greedy, K-step lookahead, and segment policies. We evaluate the policies empirically on multiple persona-alignment conversational problems. Different policies excel in different problems, reflecting their different characteristics and highlighting the importance of our studied policy class.
