# VS3R: Robust Full-frame Video Stabilization via Deep 3D Reconstruction

arXiv: https://arxiv.org/abs/2603.05851 · HTML: https://mlsanity.com/paper/2603.05851/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 27 of its 49 references that are in the map.
- First posted on arXiv 6 Mar 2026.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 27 of 27)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.08453/) (2023)
- [Accelerating 3D Deep Learning with PyTorch3D](https://mlsanity.com/paper/2007.08501/) (2020)
- [Structure and Content-Guided Video Synthesis with Diffusion Models](https://mlsanity.com/paper/2302.03011/) (2023)
- [GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control](https://mlsanity.com/paper/2503.03751/) (2025)
- [ReCamMaster: Camera-Controlled Generative Rendering from A Single Video](https://mlsanity.com/paper/2503.11647/) (2025)
- [DragNUWA: Fine-grained Control in Video Generation by Integrating Text, Image, and Trajectory](https://mlsanity.com/paper/2308.08089/) (2023)
- [Learning Blind Video Temporal Consistency](https://mlsanity.com/paper/1808.00449/) (2018)
- [TrajectoryCrafter: Redirecting Camera Trajectory for Monocular Videos via Diffusion Models](https://mlsanity.com/paper/2503.05638/) (2025)
- [NeoVerse: Enhancing 4D World Model with in-the-wild Monocular Videos](https://mlsanity.com/paper/2601.00393/) (2026)
- [Reangle-A-Video: 4D Video Generation as Video-to-Video Translation](https://mlsanity.com/paper/2503.09151/) (2025)
- [VGGT4D: Mining Motion Cues in Visual Geometry Transformers for 4D Scene Reconstruction](https://mlsanity.com/paper/2511.19971/) (2025)
- [Deep Iterative Frame Interpolation for Full-frame Video Stabilization](https://mlsanity.com/paper/1909.02641/) (2019)
- [Hybrid Neural Fusion for Full-frame Video Stabilization](https://mlsanity.com/paper/2102.06205/) (2021)
- [DUT: Learning Video Stabilization by Simply Watching Unstable Videos](https://mlsanity.com/paper/2011.14574/) (2020)
- [Minimum Latency Deep Online Video Stabilization](https://mlsanity.com/paper/2212.02073/) (2022)
- [Deep Online Fused Video Stabilization](https://mlsanity.com/paper/2102.01279/) (2021)
- [Fast Full-frame Video Stabilization with Iterative Optimization](https://mlsanity.com/paper/2307.12774/) (2023)
- [3D Multi-frame Fusion for Video Stabilization](https://mlsanity.com/paper/2404.12887/) (2024)
- [4DSloMo: 4D Reconstruction for High Speed Scene with Asynchronous Capture](https://mlsanity.com/paper/2507.05163/) (2025)
- [GaVS: 3D-Grounded Video Stabilization via Temporally-Consistent Local Reconstruction and Rendering](https://mlsanity.com/paper/2506.23957/) (2025)

## Abstract (arXiv)

Video stabilization aims to mitigate camera shake but faces a fundamental trade-off between geometric robustness and full-frame consistency. While 2D methods suffer from aggressive cropping, 3D techniques are often undermined by fragile optimization pipelines that fail under extreme motions. Novel view synthesis models suffer from structural artifacts and scale blindness. To bridge this gap, we propose VS3R, a framework that synergizes feed-forward 3D reconstruction with generative video diffusion. Our pipeline jointly estimates camera parameters, depth, and masks to ensure all-scenario reliability, and introduces a Hybrid Stabilized Rendering (HSR) module that fuses semantic and geometric cues to preliminarily address parallax occlusions caused by pose transformations while maintaining dynamic-static consistency. Finally, a Video Stabilization-Driven Diffusion Model (VSDM) leverages contextual information to restore disoccluded regions, jointly optimizing texture and temporal consistency. Collectively, VS3R achieves high-fidelity, full-frame stabilization across diverse camera models and significantly outperforms state-of-the-art methods in robustness and visual quality.
