# Video Compression Meets Video Generation: Latent Inter-Frame Pruning with Attention Recovery

arXiv: https://arxiv.org/abs/2603.05811 · HTML: https://mlsanity.com/paper/2603.05811/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 33 references that are in the map.
- First posted on arXiv 6 Mar 2026.

## Builds on (most cited first, 30 of 31)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [FlashAttention: Fast and Memory-Efficient Exact Attention with IO-Awareness](https://mlsanity.com/paper/2205.14135/) (2022)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equations](https://mlsanity.com/paper/2108.01073/) (2021)
- [VBench: Comprehensive Benchmark Suite for Video Generative Models](https://mlsanity.com/paper/2311.17982/) (2023)
- [HunyuanVideo: A Systematic Framework For Large Video Generative Models](https://mlsanity.com/paper/2412.03603/) (2024)
- [Token Merging: Your ViT But Faster](https://mlsanity.com/paper/2210.09461/) (2022)
- [The 2017 DAVIS Challenge on Video Object Segmentation](https://mlsanity.com/paper/1704.00675/) (2017)
- [Improved Distribution Matching Distillation for Fast Image Synthesis](https://mlsanity.com/paper/2405.14867/) (2024)
- [Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusion](https://mlsanity.com/paper/2506.08009/) (2025)
- [TokenFlow: Consistent Diffusion Features for Consistent Video Editing](https://mlsanity.com/paper/2307.10373/) (2023)
- [From Slow Bidirectional to Fast Autoregressive Video Diffusion Models](https://mlsanity.com/paper/2412.07772/) (2024)
- [ControlVideo: Training-free Controllable Text-to-Video Generation](https://mlsanity.com/paper/2305.13077/) (2023)
- [Timestep Embedding Tells: It's Time to Cache for Video Diffusion Model](https://mlsanity.com/paper/2411.19108/) (2024)
- [Learning Blind Video Temporal Consistency](https://mlsanity.com/paper/1808.00449/) (2018)
- [Token Merging for Fast Stable Diffusion](https://mlsanity.com/paper/2303.17604/) (2023)
- [Sparse VideoGen: Accelerating Video Diffusion Transformers with Spatial-Temporal Sparsity](https://mlsanity.com/paper/2502.01776/) (2025)
- [VidToMe: Video Token Merging for Zero-Shot Video Editing](https://mlsanity.com/paper/2312.10656/) (2023)
- [Adaptive Caching for Faster Video Generation with Diffusion Transformers](https://mlsanity.com/paper/2411.02397/) (2024)
- [Sparse VideoGen2: Accelerate Video Generation with Sparse Attention via Semantic-Aware Permutation](https://mlsanity.com/paper/2505.18875/) (2025)
- [MotionStream: Real-Time Video Generation with Interactive Motion Controls](https://mlsanity.com/paper/2511.01266/) (2025)
- [StreamDiffusion: A Pipeline-level Solution for Real-time Interactive Generation](https://mlsanity.com/paper/2312.12491/) (2023)
- [Don't Look Twice: Faster Video Transformers with Run-Length Tokenization](https://mlsanity.com/paper/2411.05222/) (2024)
- [Looking Backward: Streaming Video-to-Video Translation with Feature Banks](https://mlsanity.com/paper/2405.15757/) (2024)
- [StreamDiffusionV2: A Streaming System for Dynamic and Interactive Video Generation](https://mlsanity.com/paper/2511.07399/) (2025)
- [Importance-Based Token Merging for Efficient Image and Video Generation](https://mlsanity.com/paper/2411.16720/) (2024)
- [Attend to Not Attended: Structure-then-Detail Token Merging for Post-training DiT Acceleration](https://mlsanity.com/paper/2505.11707/) (2025)

## Built on by (most cited first, 1 of 1)

- [Dynamic Video Generation: Shaping Video Generation Across Time and Space](https://mlsanity.com/paper/2605.21042/) (2026)

## Abstract (arXiv)

Current video generation models suffer from high computational latency, making real-time applications prohibitively costly. In this paper, we address this limitation by exploiting the temporal redundancy inherent in video latent patches. To this end, we propose the Latent Inter-frame Pruning with Attention Recovery (LIPAR) framework, which detects and skips recomputing duplicated latent patches. Additionally, we introduce a novel Attention Recovery mechanism that approximates the attention values of pruned tokens, thereby removing visual artifacts arising from naively applying the pruning method. Empirically, our method increases video editing throughput by 1.53×, achieving an average of 19.3 FPS on an NVIDIA RTX 4090 with the 1.3B Self-Forcing model (4-step denoising, FP16). The proposed method does not compromise generation quality and can be seamlessly integrated with the model without additional training. Our approach effectively bridges the gap between traditional compression algorithms and modern generative pipelines.
