# Fairness Begins with State: Purifying Latent Preferences for Hierarchical Reinforcement Learning in Interactive Recommendation

arXiv: https://arxiv.org/abs/2603.03820 · HTML: https://mlsanity.com/paper/2603.03820/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in RL with diffusion and flow models, one of 15 directions in Deep reinforcement learning methods.
- Builds on 13 of its 28 references that are in the map.
- First posted on arXiv 4 Mar 2026.

## Placed in

- Deep reinforcement learning methods / [RL with diffusion and flow models](https://mlsanity.com/deeprl/rl-with-diffusion-and-flow-models/)

## Builds on (most cited first, 13 of 13)

- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Learning to Reweight Examples for Robust Deep Learning](https://mlsanity.com/paper/1803.09050/) (2018)
- [A Survey on the Fairness of Recommender Systems](https://mlsanity.com/paper/2206.03761/) (2022)
- [DiffuRec: A Diffusion Model for Sequential Recommendation](https://mlsanity.com/paper/2304.00686/) (2023)
- [Denoising Implicit Feedback for Recommendation](https://mlsanity.com/paper/2006.04153/) (2020)
- [Towards Long-term Fairness in Recommendation](https://mlsanity.com/paper/2101.03584/) (2021)
- [KuaiRand: An Unbiased Sequential Recommendation Dataset with Randomly Exposed Videos](https://mlsanity.com/paper/2208.08696/) (2022)
- [Degenerate Feedback Loops in Recommender Systems](https://mlsanity.com/paper/1902.10730/) (2019)
- [Alleviating Matthew Effect of Offline Reinforcement Learning in Interactive Recommendation](https://mlsanity.com/paper/2307.04571/) (2023)
- [Deep Reinforcement Learning for List-wise Recommendations](https://mlsanity.com/paper/1801.00209/) (2017)
- [KuaiSim: A Comprehensive Simulator for Recommender Systems](https://mlsanity.com/paper/2309.12645/) (2023)

## Abstract (arXiv)

Interactive recommender systems (IRS) are increasingly optimized with Reinforcement Learning (RL) to capture the sequential nature of user-system dynamics. However, existing fairness-aware methods often suffer from a fundamental oversight: they assume the observed user state is a faithful representation of true preferences. In reality, implicit feedback is contaminated by popularity-driven noise and exposure bias, creating a distorted state that misleads the RL agent. We argue that the persistent conflict between accuracy and fairness is not merely a reward-shaping issue, but a state estimation failure. In this work, we propose DSRM-HRL, a framework that reformulates fairness-aware recommendation as a latent state purification problem followed by decoupled hierarchical decision-making. We introduce a Denoising State Representation Module (DSRM) based on diffusion models to recover the low-entropy latent preference manifold from high-entropy, noisy interaction histories. Built upon this purified state, a Hierarchical Reinforcement Learning (HRL) agent is employed to decouple conflicting objectives: a high-level policy regulates long-term fairness trajectories, while a low-level policy optimizes short-term engagement under these dynamic constraints. Extensive experiments on high-fidelity simulators (KuaiRec, KuaiRand) demonstrate that DSRM-HRL effectively breaks the "rich-get-richer" feedback loop, achieving a superior Pareto frontier between recommendation utility and exposure equity.
