# A Rubric-Supervised Critic from Sparse Real-World Outcomes

arXiv: https://arxiv.org/abs/2603.03800 · HTML: https://mlsanity.com/paper/2603.03800/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Software engineering coding agents, one of 16 directions in LLM agents and tool use.
- Builds on 11 of its 18 references that are in the map.
- First posted on arXiv 4 Mar 2026.

## Placed in

- LLM agents and tool use / [Software engineering coding agents](https://mlsanity.com/agents/software-engineering-coding-agents/)

## Builds on (most cited first, 11 of 11)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Training Verifiers to Solve Math Word Problems](https://mlsanity.com/paper/2110.14168/) (2021)
- [Let's Verify Step by Step](https://mlsanity.com/paper/2305.20050/) (2023)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [Scaling LLM Test-Time Compute Optimally can be More Effective than Scaling Model Parameters](https://mlsanity.com/paper/2408.03314/) (2024)
- [Competition-Level Code Generation with AlphaCode](https://mlsanity.com/paper/2203.07814/) (2022)
- [OpenHands: An Open Platform for AI Software Developers as Generalist Agents](https://mlsanity.com/paper/2407.16741/) (2024)
- [Solving math word problems with process- and outcome-based feedback](https://mlsanity.com/paper/2211.14275/) (2022)
- [Interpretable Preferences via Multi-Objective Reward Modeling and Mixture-of-Experts](https://mlsanity.com/paper/2406.12845/) (2024)
- [Training Software Engineering Agents and Verifiers with SWE-Gym](https://mlsanity.com/paper/2412.21139/) (2024)
- [ReFT: Reasoning with Reinforced Fine-Tuning](https://mlsanity.com/paper/2401.08967/) (2024)

## Built on by (most cited first, 5 of 5)

- [Dockerless: Environment-Free Program Verifier for Coding Agents](https://mlsanity.com/paper/2606.28436/) (2026)
- [From Holistic Evaluation to Structured Criteria: Rubrics Across the Evolving LLM Landscape](https://mlsanity.com/paper/2606.08625/) (2026)
- [Before the Rollout Ends: Early Terminal Reward Prediction for Long-horizon Coding Agents](https://mlsanity.com/paper/2609.31995/) (2026)
- [FLARE: A Full-Lifecycle Dense Supervision Paradigm for Long-Horizon Coding Agents via Generative Reward Model](https://mlsanity.com/paper/2609.23808/) (2026)
- [SWE-Critix: Post-Training Generalist Verifiers for Assessing Coding-Agent Trajectories](https://mlsanity.com/paper/2610.13356/) (2026)

## Abstract (arXiv)

Academic benchmarks for coding agents tend to reward autonomous task completion, measured by verifiable rewards such as unit-test success. In contrast, real-world coding agents operate with humans in the loop, where success signals are typically noisy, delayed, and sparse. How can we bridge this gap? In this paper, we propose a process to learn a "critic" model from sparse and noisy interaction data, which can then be used both as a reward model for either RL-based training or inference-time scaling. Specifically, we introduce Critic Rubrics, a rubric-based supervision framework with 24 behavioral features that can be derived from human-agent interaction traces alone. Using a semi-supervised objective, we can then jointly predict these rubrics and sparse human feedback (when present). In experiments, we demonstrate that, despite being trained primarily from trace-observable rubrics and sparse real-world outcome proxies, these critics improve best-of-N reranking on SWE-bench (Best@8 +15.9 over Random@8 over the rerankable subset of trajectories), enable early stopping (+17.7 with 83% fewer attempts), and support training-time data curation via critic-selected trajectories.
