# Learning Object-Centric Spatial Reasoning for Sequential Manipulation in Cluttered Environments

arXiv: https://arxiv.org/abs/2603.02511 · HTML: https://mlsanity.com/paper/2603.02511/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 24 of its 33 references that are in the map.
- First posted on arXiv 3 Mar 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 24 of 24)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [VIMA: General Robot Manipulation with Multimodal Prompts](https://mlsanity.com/paper/2210.03094/) (2022)
- [Transporter Networks: Rearranging the Visual World for Robotic Manipulation](https://mlsanity.com/paper/2010.14406/) (2020)
- [VIOLA: Imitation Learning for Vision-Based Manipulation with Object Proposal Priors](https://mlsanity.com/paper/2210.11339/) (2022)
- [Learning Synergies between Pushing and Grasping with Self-supervised Deep Reinforcement Learning](https://mlsanity.com/paper/1803.09956/) (2018)
- [Learning Generalizable Manipulation Policies with Object-Centric 3D Representations](https://mlsanity.com/paper/2310.14386/) (2023)
- [A Joint Modeling of Vision-Language-Action for Target-oriented Grasping in Clutter](https://mlsanity.com/paper/2302.12610/) (2023)
- [ThinkGrasp: A Vision-Language System for Strategic Part Grasping in Clutter](https://mlsanity.com/paper/2407.11298/) (2024)
- [A Deep Learning Approach to Grasping the Invisible](https://mlsanity.com/paper/1909.04840/) (2019)
- [Deep Reinforcement Learning for Robotic Pushing and Picking in Cluttered Environment](https://mlsanity.com/paper/2302.10717/) (2023)
- [Efficient learning of goal-oriented push-grasping synergy in clutter](https://mlsanity.com/paper/2103.05405/) (2021)
- [Learning by Watching: A Review of Video-based Learning Approaches for Robot Manipulation](https://mlsanity.com/paper/2402.07127/) (2024)
- [Learning Object Relations with Graph Neural Networks for Target-Driven Grasping in Dense Clutter](https://mlsanity.com/paper/2203.00875/) (2022)
- [Self-Supervised Learning for Joint Pushing and Grasping Policies in Highly Cluttered Environments](https://mlsanity.com/paper/2203.02511/) (2022)
- [OVGNet: A Unified Visual-Linguistic Framework for Open-Vocabulary Robotic Grasping](https://mlsanity.com/paper/2407.13175/) (2024)
- [MPGNet: Learning Move-Push-Grasping Synergy for Target-Oriented Grasping in Occluded Scenes](https://mlsanity.com/paper/2408.10525/) (2024)

## Abstract (arXiv)

Robotic manipulation in cluttered environments presents a critical challenge for automation. Recent large-scale, end-to-end models demonstrate impressive capabilities but often lack the data efficiency and modularity required for retrieving objects in dense clutter. In this work, we argue for a paradigm of specialized, decoupled systems and present Unveiler, a framework that explicitly separates high-level spatial reasoning from low-level action execution. Unveiler's core is a lightweight, transformer-based Spatial Relationship Encoder (SRE) that sequentially identifies the most critical obstacle for removal. This discrete decision is then passed to a rotation-invariant Action Decoder for execution. We demonstrate that this decoupled architecture is not only more computationally efficient in terms of parameter count and inference time, but also significantly outperforms both classic end-to-end policies and modern, large-model-based baselines in retrieving targets from dense clutter. The SRE is trained in two stages: imitation learning from heuristic demonstrations provides sample-efficient initialization, after which PPO fine-tuning enables the policy to discover removal strategies that surpass the heuristic in dense clutter. Our results, achieving up to 97.6% success in partially occluded and 90.0% in fully occluded scenarios in simulation, make a case for the power of specialized, object-centric reasoning in complex manipulation tasks. Additionally, we demonstrate that the SRE's spatial reasoning transfers zero-shot to real scenes, and validate the full system on a physical robot requiring only geometric workspace calibration; no learned components are retrained.
