# Learning Vision-Based Omnidirectional Navigation: A Teacher-Student Approach Using Monocular Depth Estimation

arXiv: https://arxiv.org/abs/2603.01999 · HTML: https://mlsanity.com/paper/2603.01999/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 19 of its 31 references that are in the map.
- First posted on arXiv 2 Mar 2026.

## Builds on (most cited first, 19 of 19)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding](https://mlsanity.com/paper/2011.02523/) (2020)
- [Learning to Walk in Minutes Using Massively Parallel Deep Reinforcement Learning](https://mlsanity.com/paper/2109.11978/) (2021)
- [Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimation](https://mlsanity.com/paper/2404.15506/) (2024)
- [Learning by Cheating](https://mlsanity.com/paper/1912.12294/) (2019)
- [Learning robust perceptive locomotion for quadrupedal robots in the wild](https://mlsanity.com/paper/2201.08117/) (2022)
- [Deep Reinforcement Learning for Robotics: A Survey of Real-World Successes](https://mlsanity.com/paper/2408.03539/) (2024)
- [Navigating to Objects in the Real World](https://mlsanity.com/paper/2212.00922/) (2022)
- [FastDepth: Fast Monocular Depth Estimation on Embedded Systems](https://mlsanity.com/paper/1903.03273/) (2019)
- [Towards Real-Time Monocular Depth Estimation for Robotics: A Survey](https://mlsanity.com/paper/2111.08600/) (2021)
- [Visual-Inertial Mapping with Non-Linear Factor Recovery](https://mlsanity.com/paper/1904.06504/) (2019)
- [A Survey on Deep Stereo Matching in the Twenties](https://mlsanity.com/paper/2407.07816/) (2024)
- [Deep Learning-based Depth Estimation Methods from Monocular Image and Videos: A Comprehensive Survey](https://mlsanity.com/paper/2406.19675/) (2024)
- [Real-time Monocular Depth Estimation on Embedded Systems](https://mlsanity.com/paper/2308.10569/) (2023)
- [A Vision-based Irregular Obstacle Avoidance Framework via Deep Reinforcement Learning](https://mlsanity.com/paper/2108.06887/) (2021)
- [Monocular Camera-based Complex Obstacle Avoidance via Efficient Deep Reinforcement Learning](https://mlsanity.com/paper/2209.00296/) (2022)

## Abstract (arXiv)

Reliable obstacle avoidance in industrial settings demands 3D scene understanding, but widely used 2D LiDAR sensors perceive only a single horizontal slice of the environment, missing critical obstacles above or below the scan plane. We present a teacher-student framework for vision-based mobile robot navigation that eliminates the need for LiDAR sensors. A teacher policy trained via Proximal Policy Optimization (PPO) in NVIDIA Isaac Lab leverages privileged 2D LiDAR observations that account for the full robot footprint to learn robust navigation. The learned behavior is distilled into a student policy that relies solely on monocular depth maps predicted by a fine-tuned Depth Anything V2 model from four RGB cameras. The complete inference pipeline, comprising monocular depth estimation (MDE), policy execution, and motor control, runs entirely onboard an NVIDIA Jetson Orin AGX mounted on a DJI RoboMaster platform, requiring no external computation for inference. In simulation, the student achieves success rates of 82-96.5%, consistently outperforming the standard 2D LiDAR teacher (50-89%). In real-world experiments, the MDE-based student outperforms the 2D LiDAR teacher when navigating around obstacles with complex 3D geometries, such as overhanging structures and low-profile objects, that fall outside the single scan plane of a 2D LiDAR.
