# MO-MIX: Multi-Objective Multi-Agent Cooperative Decision-Making With Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/2603.00730 · HTML: https://mlsanity.com/paper/2603.00730/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 65 references that are in the map.
- First posted on arXiv 28 Feb 2026.

## Builds on (most cited first, 30 of 32)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Counterfactual Multi-Agent Policy Gradients](https://mlsanity.com/paper/1705.08926/) (2017)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [Emergence of Grounded Compositional Language in Multi-Agent Populations](https://mlsanity.com/paper/1703.04908/) (2017)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [A Survey of Multi-Objective Sequential Decision-Making](https://mlsanity.com/paper/1402.0590/) (2014)
- [PettingZoo: Gym for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2009.14471/) (2020)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [Multiagent Cooperation and Competition with Deep Reinforcement Learning](https://mlsanity.com/paper/1511.08779/) (2015)
- [A Generalized Algorithm for Multi-Objective Reinforcement Learning and Policy Adaptation](https://mlsanity.com/paper/1908.08342/) (2019)
- [A Review of Cooperative Multi-Agent Deep Reinforcement Learning](https://mlsanity.com/paper/1908.03963/) (2019)
- [Dynamic Weights in Multi-Objective Deep Reinforcement Learning](https://mlsanity.com/paper/1809.07803/) (2018)
- [Multi-Objective Deep Reinforcement Learning](https://mlsanity.com/paper/1610.02707/) (2016)
- [Rethinking the Implementation Tricks and Monotonicity Constraint in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2102.03479/) (2021)
- [Deep Reinforcement Learning For Sequence to Sequence Models](https://mlsanity.com/paper/1805.09461/) (2018)
- [End-to-end Active Object Tracking and Its Real-world Deployment via Reinforcement Learning](https://mlsanity.com/paper/1808.03405/) (2018)
- [Predicting Head Movement in Panoramic Video: A Deep Reinforcement Learning Approach](https://mlsanity.com/paper/1710.10755/) (2017)
- [Meta-Learning for Multi-objective Reinforcement Learning](https://mlsanity.com/paper/1811.03376/) (2018)
- [Domain Adversarial Reinforcement Learning for Partial Domain Adaptation](https://mlsanity.com/paper/1905.04094/) (2019)
- [Feature Control as Intrinsic Motivation for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1705.06769/) (2017)
- [Face Hallucination by Attentive Sequence Optimization with Reinforcement Learning](https://mlsanity.com/paper/1905.01509/) (2019)

## Built on by (most cited first, 8 of 8)

- [JAVEDIT: Joint Audio-Visual Instruction-Guided Video Editing with Agentic Data Curation](https://mlsanity.com/paper/2606.03168/) (2026)
- [EraseAnything++: Enabling Concept Erasure in Rectified Flow Transformers Leveraging Multi-Object Optimization](https://mlsanity.com/paper/2603.00978/) (2026)
- [Agentic Designer: Progressive Multi-Agent Collaboration for Structure-Aware Interior Layout Generation](https://mlsanity.com/paper/2607.20866/) (2026)
- [AI Researchers Must Help Lead Arms Control to Mitigate Military AI Risks](https://mlsanity.com/paper/2606.11533/) (2026)
- [Learning Coordinated Preference for Multi-Objective Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2606.14693/) (2026)
- [Sampling-Based Coordination-Informed Multi-Objective Multi-Robot Reinforcement Learning](https://mlsanity.com/paper/2606.30893/) (2026)
- [Robust and Efficient Communication for Multi-Agent Learning](https://mlsanity.com/paper/2609.15361/) (2026)
- [TANGO: RNA Topology and Geometry Co-Design](https://mlsanity.com/paper/2610.20277/) (2026)

## Abstract (arXiv)

Deep reinforcement learning (RL) has been applied extensively to solve complex decision-making problems. In many real-world scenarios, tasks often have several conflicting objectives and may require multiple agents to cooperate, which are the multi-objective multi-agent decision-making problems. However, only few works have been conducted on this intersection. Existing approaches are limited to separate fields and can only handle multi-agent decision-making with a single objective, or multi-objective decision-making with a single agent. In this paper, we propose MO-MIX to solve the multi-objective multi-agent reinforcement learning (MOMARL) problem. Our approach is based on the centralized training with decentralized execution (CTDE) framework. A weight vector representing preference over the objectives is fed into the decentralized agent network as a condition for local action-value function estimation, while a mixing network with parallel architecture is used to estimate the joint action-value function. In addition, an exploration guide approach is applied to improve the uniformity of the final non-dominated solutions. Experiments demonstrate that the proposed method can effectively solve the multi-objective multi-agent cooperative decision-making problem and generate an approximation of the Pareto set. Our approach not only significantly outperforms the baseline method in all four kinds of evaluation metrics, but also requires less computational cost.
