# Online World Modeling Enables Real-World Inverse Reinforcement Learning from Observation

arXiv: https://arxiv.org/abs/2602.24121 · HTML: https://mlsanity.com/paper/2602.24121/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Embodied and robot world models, one of 11 directions in World models.
- Builds on 23 of its 57 references that are in the map.
- First posted on arXiv 27 Feb 2026.

## Placed in

- World models / [Embodied and robot world models](https://mlsanity.com/wm/embodied-and-robot-world-models/)
- Offline RL and imitation learning from data / [Real-world robot offline RL](https://mlsanity.com/offlinerl/real-world-robot-offline-rl/)
- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 23 of 23)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Bootstrap your own latent: A new approach to self-supervised Learning](https://mlsanity.com/paper/2006.07733/) (2020)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [Efficient Online Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2302.02948/) (2023)
- [Learning to Adapt in Dynamic, Real-World Environments Through Meta-Reinforcement Learning](https://mlsanity.com/paper/1803.11347/) (2018)
- [MimicPlay: Long-Horizon Imitation Learning by Watching Human Play](https://mlsanity.com/paper/2302.12422/) (2023)
- [Generative Adversarial Imitation from Observation](https://mlsanity.com/paper/1807.06158/) (2018)
- [SERL: A Software Suite for Sample-Efficient Robotic Reinforcement Learning](https://mlsanity.com/paper/2401.16013/) (2024)
- [Understanding and Preventing Capacity Loss in Reinforcement Learning](https://mlsanity.com/paper/2204.09560/) (2022)
- [From Play to Policy: Conditional Behavior Generation from Uncurated Robot Data](https://mlsanity.com/paper/2210.10047/) (2022)
- [Deep Online Learning via Meta-Learning: Continual Adaptation for Model-Based RL](https://mlsanity.com/paper/1812.07671/) (2018)
- [Gymnasium: A Standard Interface for Reinforcement Learning Environments](https://mlsanity.com/paper/2407.17032/) (2024)
- [Much Ado About Noising: Dispelling the Myths of Generative Robotic Control](https://mlsanity.com/paper/2512.01809/) (2025)
- [Parkour in the Wild: Learning a General and Extensible Agile Locomotion Policy Using Multi-expert Distillation and RL Fine-tuning](https://mlsanity.com/paper/2505.11164/) (2025)
- [PEEK: Guiding and Minimal Image Representations for Zero-Shot Generalization of Robot Manipulation Policies](https://mlsanity.com/paper/2509.18282/) (2025)
- [Learning Massively Multitask World Models for Continuous Control](https://mlsanity.com/paper/2511.19584/) (2025)
- [Massively Scalable Inverse Reinforcement Learning in Google Maps](https://mlsanity.com/paper/2305.11290/) (2023)
- [Sample-efficient Adversarial Imitation Learning from Observation](https://mlsanity.com/paper/1906.07374/) (2019)
- [Masked IRL: LLM-Guided Reward Disambiguation from Demonstrations and Language](https://mlsanity.com/paper/2511.14565/) (2025)
- [Unifying Model Predictive Path Integral Control, Reinforcement Learning, and Diffusion Models for Optimal Control and Planning](https://mlsanity.com/paper/2502.20476/) (2025)
- [Model Predictive Adversarial Imitation Learning for Planning from Observation](https://mlsanity.com/paper/2507.21533/) (2025)

## Abstract (arXiv)

Current methods in robot learning are fundamentally bottlenecked by one or more of: hand-designed rewards, simulation modeling, or action supervision (e.g. teleoperation) each requiring significant domain expertise, engineering effort, and robot-operator labor. Towards eliminating these bottlenecks, this work pursues observational learning via Inverse Reinforcement Learning from Observation (IRLfO) in which only access to task observations (e.g. video) is assumed. Due to the challenging setting and limitations of RL methods, IRLfO has thus far remained impractical for real-world robot learning. Here, we present the first IRL method to learn visual manipulation in the real world from scratch, and the first real-world demonstration of positive online transfer across visual manipulation tasks from scratch. In under 40 minutes, MPAIL2 learns pick-and-place from scratch to 82% success, where RL and BC with equal interaction and demonstration budgets reach only 0% and 12% despite their reward and action supervision. Interactive project page with training videos: https://uwrobotlearning.github.io/mpail2/
