# BuildAnyPoint: 3D Building Structured Abstraction from Diverse Point Clouds

arXiv: https://arxiv.org/abs/2602.23645 · HTML: https://mlsanity.com/paper/2602.23645/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 45 of its 59 references that are in the map.
- First posted on arXiv 27 Feb 2026.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 45)

- [DreamFusion: Text-to-3D using 2D Diffusion](https://mlsanity.com/paper/2209.14988/) (2022)
- [Magic3D: High-Resolution Text-to-3D Content Creation](https://mlsanity.com/paper/2211.10440/) (2022)
- [ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillation](https://mlsanity.com/paper/2305.16213/) (2023)
- [Structured 3D Latents for Scalable and Versatile 3D Generation](https://mlsanity.com/paper/2412.01506/) (2024)
- [Diffusion Probabilistic Models for 3D Point Cloud Generation](https://mlsanity.com/paper/2103.01458/) (2021)
- [Point-E: A System for Generating 3D Point Clouds from Complex Prompts](https://mlsanity.com/paper/2212.08751/) (2022)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [3DShape2VecSet: A 3D Shape Representation for Neural Fields and Generative Diffusion Models](https://mlsanity.com/paper/2301.11445/) (2023)
- [CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets](https://mlsanity.com/paper/2406.13897/) (2024)
- [PCN: Point Completion Network](https://mlsanity.com/paper/1808.00671/) (2018)
- [Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation](https://mlsanity.com/paper/2501.12202/) (2025)
- [Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion](https://mlsanity.com/paper/2212.06135/) (2022)
- [PoinTr: Diverse Point Cloud Completion with Geometry-Aware Transformers](https://mlsanity.com/paper/2108.08839/) (2021)
- [PolyGen: An Autoregressive Generative Model of 3D Meshes](https://mlsanity.com/paper/2002.10880/) (2020)
- [MeshGPT: Generating Triangle Meshes with Decoder-Only Transformers](https://mlsanity.com/paper/2311.15475/) (2023)
- [Michelangelo: Conditional 3D Shape Generation based on Shape-Image-Text Aligned Latent Representation](https://mlsanity.com/paper/2306.17115/) (2023)
- [XCube: Large-Scale 3D Generative Modeling using Sparse Voxel Hierarchies](https://mlsanity.com/paper/2312.03806/) (2023)
- [3DGen: Triplane Latent Diffusion for Textured Mesh Generation](https://mlsanity.com/paper/2303.05371/) (2023)
- [GRNet: Gridding Residual Network for Dense Point Cloud Completion](https://mlsanity.com/paper/2006.03761/) (2020)
- [PU-GAN: a Point Cloud Upsampling Adversarial Network](https://mlsanity.com/paper/1907.10844/) (2019)
- [SnowflakeNet: Point Cloud Completion by Snowflake Point Deconvolution with Skip-Transformer](https://mlsanity.com/paper/2108.04444/) (2021)
- [MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers](https://mlsanity.com/paper/2406.10163/) (2024)
- [Neural Wavelet-domain Diffusion for 3D Shape Generation](https://mlsanity.com/paper/2209.08725/) (2022)
- [MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization](https://mlsanity.com/paper/2408.02555/) (2024)
- [MeshXL: Neural Coordinate Field for Generative 3D Foundation Models](https://mlsanity.com/paper/2405.20853/) (2024)
- [Meshtron: High-Fidelity, Artist-Like 3D Mesh Generation at Scale](https://mlsanity.com/paper/2412.09548/) (2024)
- [AdaPoinTr: Diverse Point Cloud Completion with Adaptive Geometry-Aware Transformers](https://mlsanity.com/paper/2301.04545/) (2023)
- [PolyDiff: Generating 3D Polygonal Meshes with Diffusion Models](https://mlsanity.com/paper/2312.11417/) (2023)
- [PivotMesh: Generic 3D Mesh Generation via Pivot Vertices Guidance](https://mlsanity.com/paper/2405.16890/) (2024)
- [Neural Points: Point Cloud Representation with Neural Fields for Arbitrary Upsampling](https://mlsanity.com/paper/2112.04148/) (2021)

## Built on by (most cited first, 1 of 1)

- [ProxyBuild: Text-Guided Structured 3D Building Generation with Mesh-Anchored Procedural Proxies](https://mlsanity.com/paper/2609.23386/) (2026)

## Abstract (arXiv)

We introduce BuildAnyPoint, a novel generative framework for structured 3D building reconstruction from point clouds with diverse distributions, such as those captured by airborne LiDAR and Structure-from-Motion. To recover artist-created building abstraction in this highly underconstrained setting, we capitalize on the role of explicit 3D generative priors in autoregressive mesh generation. Specifically, we design a Loosely Cascaded Diffusion Transformer (Loca-DiT) that initially recovers the underlying distribution from noisy or sparse points, followed by autoregressively encapsulating them into compact meshes. We first formulate distribution recovery as a conditional generation task by training latent diffusion models conditioned on input point clouds, and then tailor a decoder-only transformer for conditional autoregressive mesh generation based on the recovered point clouds. Our method delivers substantial qualitative and quantitative improvements over prior building abstraction methods. Furthermore, the effectiveness of our approach is evidenced by the strong performance of its recovered point clouds on building point cloud completion benchmarks, which exhibit improved surface accuracy and distribution uniformity.
