# DesignSense: A Human Preference Dataset and Reward Modeling Framework for Graphic Layout Generation

arXiv: https://arxiv.org/abs/2602.23438 · HTML: https://mlsanity.com/paper/2602.23438/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Diffusion and multimodal model alignment, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 43 of its 51 references that are in the map.
- First posted on arXiv 26 Feb 2026.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Diffusion and multimodal model alignment](https://mlsanity.com/alignment/diffusion-and-multimodal-model-alignment/)

## Builds on (most cited first, 30 of 43)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generation](https://mlsanity.com/paper/2201.12086/) (2022)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [CLIPScore: A Reference-free Evaluation Metric for Image Captioning](https://mlsanity.com/paper/2104.08718/) (2021)
- [Code Llama: Open Foundation Models for Code](https://mlsanity.com/paper/2308.12950/) (2023)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency](https://mlsanity.com/paper/2508.18265/) (2025)
- [DINOv3](https://mlsanity.com/paper/2508.10104/) (2025)
- [Pick-a-Pic: An Open Dataset of User Preferences for Text-to-Image Generation](https://mlsanity.com/paper/2305.01569/) (2023)
- [Human Preference Score v2: A Solid Benchmark for Evaluating Human Preferences of Text-to-Image Synthesis](https://mlsanity.com/paper/2306.09341/) (2023)
- [Aligning Large Multimodal Models with Factually Augmented RLHF](https://mlsanity.com/paper/2309.14525/) (2023)
- [VILA: On Pre-training for Visual Language Models](https://mlsanity.com/paper/2312.07533/) (2023)
- [RLHF-V: Towards Trustworthy MLLMs via Behavior Alignment from Fine-grained Correctional Human Feedback](https://mlsanity.com/paper/2312.00849/) (2023)
- [Interpretable Preferences via Multi-Objective Reward Modeling and Mixture-of-Experts](https://mlsanity.com/paper/2406.12845/) (2024)
- [Human Preference Score: Better Aligning Text-to-Image Models with Human Preference](https://mlsanity.com/paper/2303.14420/) (2023)
- [HPSv3: Towards Wide-Spectrum Human Preference Score](https://mlsanity.com/paper/2508.03789/) (2025)
- [VisionReward: Fine-Grained Multi-Dimensional Human Preference Learning for Image and Video Generation](https://mlsanity.com/paper/2412.21059/) (2024)
- [VisualPRM: An Effective Process Reward Model for Multimodal Reasoning](https://mlsanity.com/paper/2503.10291/) (2025)
- [Learning Multi-dimensional Human Preference for Text-to-Image Generation](https://mlsanity.com/paper/2405.14705/) (2024)
- [CanvasVAE: Learning to Generate Vector Graphic Documents](https://mlsanity.com/paper/2108.01249/) (2021)
- [Neural Design Network: Graphic Layout Generation with Constraints](https://mlsanity.com/paper/1912.09421/) (2019)
- [Constrained Graphic Layout Generation via Latent Optimization](https://mlsanity.com/paper/2108.00871/) (2021)
- [InternLM-XComposer2.5-Reward: A Simple Yet Effective Multi-Modal Reward Model](https://mlsanity.com/paper/2501.12368/) (2025)
- [LayoutDM: Transformer-based Diffusion Model for Layout Generation](https://mlsanity.com/paper/2305.02567/) (2023)
- [Unifying Layout Generation with a Decoupled Diffusion Model](https://mlsanity.com/paper/2303.05049/) (2023)
- [LayoutDiffusion: Improving Graphic Layout Generation by Discrete Diffusion Probabilistic Models](https://mlsanity.com/paper/2303.11589/) (2023)
- [Relation-Aware Diffusion Model for Controllable Poster Layout Generation](https://mlsanity.com/paper/2306.09086/) (2023)
- [PosterLlama: Bridging Design Ability of Langauge Model to Contents-Aware Layout Generation](https://mlsanity.com/paper/2404.00995/) (2024)
- [SafeSora: Towards Safety Alignment of Text2Video Generation via a Human Preference Dataset](https://mlsanity.com/paper/2406.14477/) (2024)

## Abstract (arXiv)

Graphic layouts serve as an important and engaging medium for visual communication across different channels. While recent layout generation models have demonstrated impressive capabilities, they frequently fail to align with nuanced human aesthetic judgment. Existing preference datasets and reward models trained on text-to-image generation do not generalize to layout evaluation, where the spatial arrangement of identical elements determines quality. To address this critical gap, we introduce DesignSense-10k, a large-scale dataset of 10,235 human-annotated preference pairs for graphic layout evaluation. We propose a five-stage curation pipeline that generates visually coherent layout transformations across diverse aspect ratios, using semantic grouping, layout prediction, filtering, clustering, and VLM-based refinement to produce high-quality comparison pairs. Human preferences are annotated using a 4-class scheme (left, right, both good, both bad) to capture subjective ambiguity. Leveraging this dataset, we train DesignSense, a vision-language model-based classifier that substantially outperforms existing open-source and proprietary models across comprehensive evaluation metrics (54.6% improvement in Macro F1 over the strongest proprietary baseline). Our analysis shows that frontier VLMs remain unreliable overall and fail catastrophically on the full four-class task, underscoring the need for specialized, preference-aware models. Beyond the dataset, our reward model DesignSense yields tangible downstream gains in layout generation. Using our judge during RL based training improves generator win rate by about 3%, while inference-time scaling, which involves generating multiple candidates and selecting the best one, provides a 3.6% improvement. These results highlight the practical impact of specialized, layout-aware preference modeling on real-world layout generation quality.
