# Mollified Value Learning

arXiv: https://arxiv.org/abs/2602.23280 · HTML: https://mlsanity.com/paper/2602.23280/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 35 of its 59 references that are in the map.
- First posted on arXiv 26 Feb 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 30 of 35)

- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Training](https://mlsanity.com/paper/2210.00030/) (2022)
- [Contrastive Learning as Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2206.07568/) (2022)
- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [HIQL: Offline Goal-Conditioned RL with Latent States as Actions](https://mlsanity.com/paper/2307.11949/) (2023)
- [Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skills](https://mlsanity.com/paper/2104.07749/) (2021)
- [Rapid Exploration for Open-World Navigation with Latent Goal Models](https://mlsanity.com/paper/2104.05859/) (2021)
- [Optimal Goal-Reaching Reinforcement Learning via Quasimetric Learning](https://mlsanity.com/paper/2304.01203/) (2023)
- [Rethinking Goal-conditioned Supervised Learning and Its Connection to Offline RL](https://mlsanity.com/paper/2202.04478/) (2022)
- [Horizon Reduction Makes RL Scalable](https://mlsanity.com/paper/2506.04168/) (2025)
- [Sub-Goal Trees -- a Framework for Goal-Based Reinforcement Learning](https://mlsanity.com/paper/2002.12361/) (2020)
- [Koopman Q-learning: Offline Reinforcement Learning via Symmetries of Dynamics](https://mlsanity.com/paper/2111.01365/) (2021)
- [Option-aware Temporally Abstracted Value for Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2505.12737/) (2025)
- [NTFields: Neural Time Fields for Physics-Informed Robot Motion Planning](https://mlsanity.com/paper/2210.00120/) (2022)
- [Look Beneath the Surface: Exploiting Fundamental Symmetry for Sample-Efficient Offline RL](https://mlsanity.com/paper/2306.04220/) (2023)
- [Dual Goal Representations](https://mlsanity.com/paper/2510.06714/) (2025)
- [Physics-informed Value Learner for Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2509.06782/) (2025)
- [Temporal Representation Alignment: Successor Features Enable Emergent Compositionality in Robot Instruction Following](https://mlsanity.com/paper/2502.05454/) (2025)
- [Learning Deep Stochastic Optimal Control Policies using Forward-Backward SDEs](https://mlsanity.com/paper/1902.03986/) (2019)
- [Self-Predictive Representations for Combinatorial Generalization in Behavioral Cloning](https://mlsanity.com/paper/2506.10137/) (2025)
- [Transitive RL: Value Learning via Divide and Conquer](https://mlsanity.com/paper/2510.22512/) (2025)
- [Solving Poisson Equations using Neural Walk-on-Spheres](https://mlsanity.com/paper/2406.03494/) (2024)
- [Progressive Learning for Physics-informed Neural Motion Planning](https://mlsanity.com/paper/2306.00616/) (2023)
- [Generalizable Motion Planning via Operator Learning](https://mlsanity.com/paper/2410.17547/) (2024)
- [Physics-informed Neural Motion Planning on Constraint Manifolds](https://mlsanity.com/paper/2403.05765/) (2024)
- [Enabling Automatic Differentiation with Mollified Graph Neural Operators](https://mlsanity.com/paper/2504.08277/) (2025)
- [Physics-informed Temporal Difference Metric Learning for Robot Motion Planning](https://mlsanity.com/paper/2505.05691/) (2025)

## Built on by (most cited first, 1 of 1)

- [Physics-informed Goal-Conditioned Reinforcement Learning under Hybrid Contact Dynamics](https://mlsanity.com/paper/2605.30503/) (2026)

## Abstract (arXiv)

Offline goal-conditioned reinforcement learning (GCRL) learns goal-reaching behaviors from static datasets, but accurate value estimation remains challenging under limited state-action coverage. Existing physics-informed approaches address this by imposing pointwise distance-like geometric constraints derived from Hamilton--Jacobi--Bellman (HJB) optimality principles, often through first-order partial differential equations such as the Eikonal equation. However, enforcing local consistency through explicit differential structure can become unstable in complex, high-dimensional environments. Our key insight is to instead reinterpret distance-like constraints as an expectation over a local spatial measure. By aggregating constraints over this measure rather than evaluating them pointwise, the objective acts as a spatial mollifier, inducing distance-like value geometry without requiring expensive differential operators. We refer to this as Mollified Value Learning (MVL). Experiments across navigation and high-dimensional robotic manipulation tasks show that MVL learns structured, value representations, improving goal-reaching performance, when used with implicit value representation learning methods. Open-source codes are available at https://github.com/HrishikeshVish/MVL.
