# Rethinking the Practicality of Vision-language-action Model: A Comprehensive Benchmark and An Improved Baseline

arXiv: https://arxiv.org/abs/2602.22663 · HTML: https://mlsanity.com/paper/2602.22663/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Placed in Generalist VLA models and benchmarks, one of 13 directions in Vision-language-action models.
- Builds on 40 of its 44 references that are in the map.
- First posted on arXiv 26 Feb 2026.

## Placed in

- Vision-language-action models / [Generalist VLA models and benchmarks](https://mlsanity.com/vla/generalist-vla-models-and-benchmarks/)

## Builds on (most cited first, 30 of 40)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Sigmoid Loss for Language Image Pre-Training](https://mlsanity.com/paper/2303.15343/) (2023)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Fine-Tuning Vision-Language-Action Models: Optimizing Speed and Success](https://mlsanity.com/paper/2502.19645/) (2025)
- [RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation](https://mlsanity.com/paper/2410.07864/) (2024)
- [FAST: Efficient Action Tokenization for Vision-Language-Action Models](https://mlsanity.com/paper/2501.09747/) (2025)
- [SAPIEN: A SimulAted Part-based Interactive ENvironment](https://mlsanity.com/paper/2003.08515/) (2020)
- [CALVIN: A Benchmark for Language-Conditioned Policy Learning for Long-Horizon Robot Manipulation Tasks](https://mlsanity.com/paper/2112.03227/) (2021)
- [SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Robotics](https://mlsanity.com/paper/2506.01844/) (2025)
- [RoboTwin 2.0: A Scalable Data Generator and Benchmark with Strong Domain Randomization for Robust Bimanual Robotic Manipulation](https://mlsanity.com/paper/2506.18088/) (2025)
- [Mobile ALOHA: Learning Bimanual Mobile Manipulation with Low-Cost Whole-Body Teleoperation](https://mlsanity.com/paper/2401.02117/) (2024)
- [Unleashing Large-Scale Video Generative Pre-training for Visual Robot Manipulation](https://mlsanity.com/paper/2312.13139/) (2023)
- [Vision-Language Foundation Models as Effective Robot Imitators](https://mlsanity.com/paper/2311.01378/) (2023)
- [Prismatic VLMs: Investigating the Design Space of Visually-Conditioned Language Models](https://mlsanity.com/paper/2402.07865/) (2024)
- [TinyVLA: Towards Fast, Data-Efficient Vision-Language-Action Models for Robotic Manipulation](https://mlsanity.com/paper/2409.12514/) (2024)
- [3D-VLA: A 3D Vision-Language-Action Generative World Model](https://mlsanity.com/paper/2403.09631/) (2024)
- [3D Diffuser Actor: Policy Diffusion with 3D Scene Representations](https://mlsanity.com/paper/2402.10885/) (2024)
- [VLA-Adapter: An Effective Paradigm for Tiny-Scale Vision-Language-Action Model](https://mlsanity.com/paper/2509.09372/) (2025)
- [Spatial Forcing: Implicit Spatial Representation Alignment for Vision-language-action Model](https://mlsanity.com/paper/2510.12276/) (2025)
- [NORA: A Small Open-Sourced Generalist Vision Language Action Model for Embodied Tasks](https://mlsanity.com/paper/2504.19854/) (2025)

## Built on by (most cited first, 9 of 9)

- [AtomVLA: Scalable Post-Training for Robotic Manipulation via Predictive Latent World Models](https://mlsanity.com/paper/2603.08519/) (2026)
- [AIM: Intent-Aware Unified world action Modeling with Spatial Value Maps](https://mlsanity.com/paper/2604.11135/) (2026)
- [HiMem-WAM: Hierarchical Memory-Gated World Action Models for Robotic Manipulation](https://mlsanity.com/paper/2606.10363/) (2026)
- [Can Vision-Language-Action Models Learn from Real-World Data Continually without Forgetting?](https://mlsanity.com/paper/2605.26820/) (2026)
- [DFM-VLA: Iterative Action Refinement for Robot Manipulation via Discrete Flow Matching](https://mlsanity.com/paper/2603.26320/) (2026)
- [Learning Panorama-Aware VLA for Mobile Manipulation with Whole-Body Teleoperation](https://mlsanity.com/paper/2608.02257/) (2026)
- [FAN: Foresight Action Normalization for Continual Adaptation of Vision-Language-Action Models](https://mlsanity.com/paper/2609.21358/) (2026)
- [AtomEgo: Exploring Ego-Robot Integration for Embodied Foundation Model Pretraining](https://mlsanity.com/paper/2609.21461/) (2026)
- [TACROSS: An Efficient and Low-Cost Scalable Human Touch System Across Heterogeneous Tactile Sensors for Dexterous Robot Learning](https://mlsanity.com/paper/2610.11945/) (2026)

## Abstract (arXiv)

Vision-Language-Action (VLA) models have emerged as a generalist robotic agent. However, existing VLAs are hindered by excessive parameter scales, prohibitive pre-training requirements, and limited applicability to diverse embodiments. To improve the practicality of VLAs, we propose a comprehensive benchmark and an improved baseline. First, we propose CEBench, a new benchmark spanning diverse embodiments in both simulation and the real world with consideration of domain randomization. We collect 14.4k simulated trajectories and 1.6k real-world expert-curated trajectories to support training on CEBench. Second, using CEBench as our testbed, we study three critical aspects of VLAs' practicality and offer several key findings. Informed by these findings, we introduce LLaVA-VLA, a lightweight yet powerful VLA designed for practical deployment on consumer-grade GPUs. Architecturally, it integrates a compact VLM backbone with multi-view perception, proprioceptive tokenization, and action chunking. To eliminate reliance on costly pre-training, LLaVA-VLA adopts a two-stage training paradigm including post-training and fine-tuning. Furthermore, LLaVA-VLA extends the action space to unify navigation and manipulation. Experiments across embodiments demonstrate the capabilities of generalization and versatility of LLaVA-VLA , while real-world mobile manipulation experiments establish it as the first end-to-end VLA model for mobile manipulation. We will open-source all datasets, codes, and checkpoints upon acceptance to foster reproducibility and future research.
