# Tacmap: Bridging the Tactile Sim-to-Real Gap via Geometry-Consistent Penetration Depth Map

arXiv: https://arxiv.org/abs/2602.21625 · HTML: https://mlsanity.com/paper/2602.21625/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 Feb 2026.

## Built on by (most cited first, 6 of 6)

- [ADEPT: Accelerating Dexterity via Pre-Training and Post-Training using Reinforcement Learning](https://mlsanity.com/paper/2608.19182/) (2026)
- [Bench2Dex: Benchmarking Visuo-Tactile Bimanual Dexterous Manipulation Across Dexterous Hands](https://mlsanity.com/paper/2609.15726/) (2026)
- [Beyond Binary: Sim-to-Real Dexterous Manipulation with Physics-Grounded Contact Representation](https://mlsanity.com/paper/2605.28812/) (2026)
- [MagicSim: A Unified Infrastructure for Executable Embodied Interaction](https://mlsanity.com/paper/2606.17511/) (2026)
- [DeCAL: Towards Physically-Grounded Dexterous Vision-Language-Action Models via Contact-Aware Latent Co-Imagination](https://mlsanity.com/paper/2609.09119/) (2026)
- [DexTaG: Tactile-as-Guidance in Reinforcement Learning for Dexterous Manipulation](https://mlsanity.com/paper/2609.33882/) (2026)

## Abstract (arXiv)

Vision-Based Tactile Sensors (VBTS) are essential for achieving dexterous robotic manipulation, yet the tactile sim-to-real gap remains a fundamental bottleneck. Current tactile simulations suffer from a persistent dilemma: simplified geometric projections lack physical authenticity, while high-fidelity Finite Element Methods (FEM) are too computationally prohibitive for large-scale reinforcement learning. In this work, we present Tacmap, a high-fidelity, computationally efficient tactile simulation framework anchored in volumetric penetration depth. Our key insight is to bridge the tactile sim-to-real gap by unifying both domains through a shared deform map representation. Specifically, we compute 3D intersection volumes as depth maps in simulation, while in the real world, we employ an automated data-collection rig to learn a robust mapping from raw tactile images to ground-truth depth maps. By aligning simulation and real-world in this unified geometric space, Tacmap minimizes domain shift while maintaining physical consistency. Quantitative evaluations across diverse contact scenarios demonstrate that Tacmap's deform maps closely mirror real-world measurements. Moreover, we validate the utility of Tacmap through an in-hand rotation task, where a policy trained exclusively in simulation achieves zero-shot transfer to a physical robot.
