# On the Structural Non-Preservation of Epistemic Behaviour under Policy Transformation

arXiv: https://arxiv.org/abs/2602.21424 · HTML: https://mlsanity.com/paper/2602.21424/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 16 of its 24 references that are in the map.
- First posted on arXiv 24 Feb 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 16 of 16)

- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Mastering Atari with Discrete World Models](https://mlsanity.com/paper/2010.02193/) (2020)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [RL2: Fast Reinforcement Learning via Slow Reinforcement Learning](https://mlsanity.com/paper/1611.02779/) (2016)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Efficient Off-Policy Meta-Reinforcement Learning via Probabilistic Context Variables](https://mlsanity.com/paper/1903.08254/) (2019)
- [Data-Efficient Reinforcement Learning with Self-Predictive Representations](https://mlsanity.com/paper/2007.05929/) (2020)
- [Large-Scale Study of Curiosity-Driven Learning](https://mlsanity.com/paper/1808.04355/) (2018)
- [Understanding and Preventing Capacity Loss in Reinforcement Learning](https://mlsanity.com/paper/2204.09560/) (2022)
- [System Neural Diversity: Measuring Behavioral Heterogeneity in Multi-Agent Learning](https://mlsanity.com/paper/2305.02128/) (2023)
- [Understanding and Addressing the Pitfalls of Bisimulation-based Representations in Offline Reinforcement Learning](https://mlsanity.com/paper/2310.17139/) (2023)
- [Measuring Policy Distance for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2401.11257/) (2024)

## Abstract (arXiv)

Reinforcement learning (RL) agents under partial observability often condition actions on internally accumulated information such as memory or inferred latent context. We formalise such information-conditioned interaction patterns as behavioural dependency: variation in action selection with respect to internal information under fixed observations. This induces a probe-relative notion of ε-behavioural equivalence and a within-policy behavioural distance that quantifies probe sensitivity. We establish three structural results. First, the set of policies exhibiting non-trivial behavioural dependency is not closed under convex aggregation. Second, behavioural distance contracts under convex combination. Third, we prove a sufficient local condition under which gradient ascent on a skewed mixture objective decreases behavioural distance when a dominant-mode gradient aligns with the direction of steepest contraction. Minimal bandit and partially observable gridworld experiments provide controlled witnesses of these mechanisms. In the examined settings, behavioural distance decreases under convex aggregation and under continued optimisation with skewed latent priors, and in these experiments it precedes degradation under latent prior shift. These results identify structural conditions under which probe-conditioned behavioural separation is not preserved under common policy transformations.
