# SOM-VQ: Topology-Aware Tokenization for Interactive Generative Models

arXiv: https://arxiv.org/abs/2602.21133 · HTML: https://mlsanity.com/paper/2602.21133/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 15 of its 21 references that are in the map.
- First posted on arXiv 24 Feb 2026.

## Builds on (most cited first, 15 of 15)

- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)
- [SoundStream: An End-to-End Neural Audio Codec](https://mlsanity.com/paper/2107.03312/) (2021)
- [Autoregressive Image Generation using Residual Quantization](https://mlsanity.com/paper/2203.01941/) (2022)
- [VideoGPT: Video Generation using VQ-VAE and Transformers](https://mlsanity.com/paper/2104.10157/) (2021)
- [Language Model Beats Diffusion -- Tokenizer is Key to Visual Generation](https://mlsanity.com/paper/2310.05737/) (2023)
- [Jukebox: A Generative Model for Music](https://mlsanity.com/paper/2005.00341/) (2020)
- [TEMOS: Generating diverse human motions from textual descriptions](https://mlsanity.com/paper/2204.14109/) (2022)
- [Finite Scalar Quantization: VQ-VAE Made Simple](https://mlsanity.com/paper/2309.15505/) (2023)
- [Guided Motion Diffusion for Controllable Human Motion Synthesis](https://mlsanity.com/paper/2305.12577/) (2023)
- [More Control for Free! Image Synthesis with Semantic Diffusion Guidance](https://mlsanity.com/paper/2112.05744/) (2021)
- [SOM-VAE: Interpretable Discrete Representation Learning on Time Series](https://mlsanity.com/paper/1806.02199/) (2018)

## Abstract (arXiv)

Vector-quantized representations enable powerful discrete generative models but lack semantic structure in token space, limiting interpretable human control. We introduce SOM-VQ, a tokenization method that combines vector quantization with Self-Organizing Maps to learn discrete codebooks with explicit low-dimensional topology. Unlike standard VQ-VAE, SOM-VQ uses topology-aware updates that preserve neighborhood structure: nearby tokens on a learned grid correspond to semantically similar states, enabling direct geometric manipulation of the latent space. We demonstrate that SOM-VQ produces more learnable token sequences in the evaluated domains while providing an explicit navigable geometry in code space. Critically, the topological organization enables intuitive human-in-the-loop control: users can steer generation by manipulating distances in token space, achieving semantic alignment without frame-level constraints. We focus on human motion generation - a domain where kinematic structure, smooth temporal continuity, and interactive use cases (choreography, rehabilitation, HCI) make topology-aware control especially natural - demonstrating controlled divergence and convergence from reference sequences through simple grid-based sampling. SOM-VQ provides a general framework for interpretable discrete representations applicable to music, gesture, and other interactive generative domains.
