# PhysMem: Scaling Test-Time Memory for Embodied Physical Reasoning

arXiv: https://arxiv.org/abs/2602.20323 · HTML: https://mlsanity.com/paper/2602.20323/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 26 of its 68 references that are in the map.
- First posted on arXiv 23 Feb 2026.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 26 of 26)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [RT-2: Vision-Language-Action Models Transfer Web Knowledge to Robotic Control](https://mlsanity.com/paper/2307.15818/) (2023)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [π0: A Vision-Language-Action Flow Model for General Robot Control](https://mlsanity.com/paper/2410.24164/) (2024)
- [Retrieval-Augmented Generation for Large Language Models: A Survey](https://mlsanity.com/paper/2312.10997/) (2023)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [GR00T N1: An Open Foundation Model for Generalist Humanoid Robots](https://mlsanity.com/paper/2503.14734/) (2025)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [Open X-Embodiment: Robotic Learning Datasets and RT-X Models](https://mlsanity.com/paper/2310.08864/) (2023)
- [π*0.6: a VLA That Learns From Experience](https://mlsanity.com/paper/2511.14759/) (2025)
- [Motus: A Unified Latent Action World Model](https://mlsanity.com/paper/2512.13030/) (2025)
- [MemoryVLA: Perceptual-Cognitive Memory in Vision-Language-Action Models for Robotic Manipulation](https://mlsanity.com/paper/2508.19236/) (2025)
- [Model-Free Episodic Control](https://mlsanity.com/paper/1606.04460/) (2016)
- [What Matters in Building Vision-Language-Action Models for Generalist Robots](https://mlsanity.com/paper/2412.14058/) (2024)
- [Gemini Robotics 1.5: Pushing the Frontier of Generalist Robots with Advanced Embodied Reasoning, Thinking, and Motion Transfer](https://mlsanity.com/paper/2510.03342/) (2025)
- [Chain-of-Visual-Thought: Teaching VLMs to See and Think Better with Continuous Visual Tokens](https://mlsanity.com/paper/2511.19418/) (2025)
- [MemER: Scaling Up Memory for Robot Control via Experience Retrieval](https://mlsanity.com/paper/2510.20328/) (2025)
- [SAM2Act: Integrating Visual Foundation Model with A Memory Architecture for Robotic Manipulation](https://mlsanity.com/paper/2501.18564/) (2025)
- [Reflective Planning: Vision-Language Models for Multi-Stage Long-Horizon Robotic Manipulation](https://mlsanity.com/paper/2502.16707/) (2025)
- [VLM4VLA: Revisiting Vision-Language-Models in Vision-Language-Action Models](https://mlsanity.com/paper/2601.03309/) (2026)
- [SIMA 2: A Generalist Embodied Agent for Virtual Worlds](https://mlsanity.com/paper/2512.04797/) (2025)
- [MAP-VLA: Memory-Augmented Prompting for Vision-Language-Action Model in Robotic Manipulation](https://mlsanity.com/paper/2511.09516/) (2025)
- [Tactile-VLA: Unlocking Vision-Language-Action Model's Physical Knowledge for Tactile Generalization](https://mlsanity.com/paper/2507.09160/) (2025)
- [Scene Exploration by Vision-Language Models](https://mlsanity.com/paper/2409.17641/) (2024)

## Built on by (most cited first, 2 of 2)

- [Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application](https://mlsanity.com/paper/2606.12191/) (2026)
- [PhysMRV: Physical Memory Retrieval and Verification for Physics Plausibility Reasoning](https://mlsanity.com/paper/2607.10190/) (2026)

## Abstract (arXiv)

Reliable object manipulation requires understanding physical properties that vary across objects and environments. Vision-language model (VLM) planners can reason about friction and stability in general terms; however, they often cannot predict how a specific ball will roll on a particular surface or which stone will provide a stable foundation without direct experience. We present PhysMem, a memory framework that enables VLM robot planners to learn physical principles from interaction at test time, without updating model parameters. The system records experiences, generates candidate hypotheses, and verifies them through targeted interaction before promoting validated knowledge to guide future decisions. A central design choice is verification before application: the system tests hypotheses against new observations rather than applying retrieved experience directly, reducing rigid reliance on prior experience when physical conditions change. We evaluate PhysMem on three real-world manipulation tasks and simulation benchmarks across four VLM backbones. On a controlled brick insertion task, principled abstraction achieves 76% success compared to 23% for direct experience retrieval, and real-world experiments show consistent improvement over 30-minute deployment sessions.
