# Temporal Action Representation Learning for Tactical Resource Control and Subsequent Maneuver Generation

arXiv: https://arxiv.org/abs/2602.18716 · HTML: https://mlsanity.com/paper/2602.18716/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 24 of its 35 references that are in the map.
- First posted on arXiv 21 Feb 2026.

## Builds on (most cited first, 24 of 24)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [UniVLA: Learning to Act Anywhere with Task-centric Latent Actions](https://mlsanity.com/paper/2505.06111/) (2025)
- [Deep Reinforcement Learning in Parameterized Action Space](https://mlsanity.com/paper/1511.04143/) (2015)
- [Reinforcement Learning with Parameterized Actions](https://mlsanity.com/paper/1509.01644/) (2015)
- [Parametrized Deep Q-Networks Learning: Reinforcement Learning with Discrete-Continuous Hybrid Action Space](https://mlsanity.com/paper/1810.06394/) (2018)
- [TACO: Temporal Latent Action-Driven Contrastive Loss for Visual Reinforcement Learning](https://mlsanity.com/paper/2306.13229/) (2023)
- [Hybrid Actor-Critic Reinforcement Learning in Parameterized Action Space](https://mlsanity.com/paper/1903.01344/) (2019)
- [Visual Reinforcement Learning with Self-Supervised 3D Representations](https://mlsanity.com/paper/2210.07241/) (2022)
- [Continuous-Discrete Reinforcement Learning for Hybrid Control in Robotics](https://mlsanity.com/paper/2001.00449/) (2020)
- [Action-Quantized Offline Reinforcement Learning for Robotic Skill Learning](https://mlsanity.com/paper/2310.11731/) (2023)
- [HyAR: Addressing Discrete-Continuous Action Reinforcement Learning via Hybrid Action Representation](https://mlsanity.com/paper/2109.05490/) (2021)
- [LASER: Learning a Latent Action Space for Efficient Reinforcement Learning](https://mlsanity.com/paper/2103.15793/) (2021)
- [Which Mutual-Information Representation Learning Objectives are Sufficient for Control?](https://mlsanity.com/paper/2106.07278/) (2021)
- [Learn to Follow: Decentralized Lifelong Multi-agent Pathfinding via Planning and Learning](https://mlsanity.com/paper/2310.01207/) (2023)
- [POGEMA: A Benchmark Platform for Cooperative Multi-Agent Pathfinding](https://mlsanity.com/paper/2407.14931/) (2024)
- [Discrete Policy: Learning Disentangled Action Space for Multi-Task Robotic Manipulation](https://mlsanity.com/paper/2409.18707/) (2024)
- [Hierarchical Reinforcement Learning for Air Combat at DARPA's AlphaDogfight Trials](https://mlsanity.com/paper/2105.00990/) (2021)
- [On-Robot Reinforcement Learning with Goal-Contrastive Rewards](https://mlsanity.com/paper/2410.19989/) (2024)
- [Resource Allocation and Service Provisioning in Multi-Agent Cloud Robotics: A Comprehensive Survey](https://mlsanity.com/paper/2104.14270/) (2021)
- [Reinforcement learning for traffic signal control in hybrid action space](https://mlsanity.com/paper/2211.12956/) (2022)
- [Learn Continuously, Act Discretely: Hybrid Action-Space Reinforcement Learning For Optimal Execution](https://mlsanity.com/paper/2207.11152/) (2022)
- [Learning Latent Actions without Human Demonstrations](https://mlsanity.com/paper/2109.08801/) (2021)

## Abstract (arXiv)

Autonomous robotic systems should reason about resource control and its impact on subsequent maneuvers, especially when operating with limited energy budgets or restricted sensing. Learning-based control is effective in handling complex dynamics and represents the problem as a hybrid action space unifying discrete resource usage and continuous maneuvers. However, prior works on hybrid action space have not sufficiently captured the causal dependencies between resource usage and maneuvers. They have also overlooked the multi-modal nature of tactical decisions, both of which are critical in fast-evolving scenarios. In this paper, we propose TART, a Temporal Action Representation learning framework for Tactical resource control and subsequent maneuver generation. TART leverages contrastive learning based on a mutual information objective, designed to capture inherent temporal dependencies in resource-maneuver interactions. These learned representations are quantized into discrete codebook entries that condition the policy, capturing recurring tactical patterns and enabling multi-modal and temporally coherent behaviors. We evaluate TART in two domains where resource deployment is critical: (i) a maze navigation task where a limited budget of discrete actions provides enhanced mobility, and (ii) a high-fidelity air combat simulator in which an F-16 agent operates weapons and defensive systems in coordination with flight maneuvers. Across both domains, TART consistently outperforms hybrid-action baselines, demonstrating its effectiveness in leveraging limited resources and producing context-aware subsequent maneuvers.
