# Rodent-Bench

arXiv: https://arxiv.org/abs/2602.18540 · HTML: https://mlsanity.com/paper/2602.18540/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 7 of its 20 references that are in the map.
- First posted on arXiv 20 Feb 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 7 of 7)

- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [A Survey on Multimodal Large Language Models](https://mlsanity.com/paper/2306.13549/) (2023)
- [Video Understanding with Large Language Models: A Survey](https://mlsanity.com/paper/2312.17432/) (2023)
- [Deep learning tools for the measurement of animal behavior in neuroscience](https://mlsanity.com/paper/1909.13868/) (2019)
- [End-to-end training of object class detectors for mean average precision](https://mlsanity.com/paper/1607.03476/) (2016)
- [The Multi-Agent Behavior Dataset: Mouse Dyadic Social Interactions](https://mlsanity.com/paper/2104.02710/) (2021)
- [From Seconds to Hours: Reviewing MultiModal Large Language Models on Comprehensive Long Video Understanding](https://mlsanity.com/paper/2409.18938/) (2024)

## Abstract (arXiv)

We present Rodent-Bench, a novel benchmark designed to evaluate the ability of Multimodal Large Language Models (MLLMs) to annotate rodent behaviour footage. We evaluate state-of-the-art MLLMs, including Gemini-2.5-Pro, Gemini-2.5-Flash and Qwen-VL-Max, using this benchmark and find that none of these models perform strongly enough to be used as an assistant for this task. Our benchmark encompasses diverse datasets spanning multiple behavioral paradigms including social interactions, grooming, scratching, and freezing behaviors, with videos ranging from 10 minutes to 35 minutes in length. We provide two benchmark versions to accommodate varying model capabilities and establish standardized evaluation metrics including second-wise accuracy, macro F1, mean average precision, mutual information, and Matthew's correlation coefficient. While some models show modest performance on certain datasets (notably grooming detection), overall results reveal significant challenges in temporal segmentation, handling extended video sequences, and distinguishing subtle behavioral states. Our analysis identifies key limitations in current MLLMs for scientific video annotation and provides insights for future model development. Rodent-Bench serves as a foundation for tracking progress toward reliable automated behavioral annotation in neuroscience research.
