# Zero-shot Interactive Perception

arXiv: https://arxiv.org/abs/2602.18374 · HTML: https://mlsanity.com/paper/2602.18374/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 16 of its 27 references that are in the map.
- First posted on arXiv 20 Feb 2026.

## Builds on (most cited first, 16 of 16)

- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PIQA: Reasoning about Physical Commonsense in Natural Language](https://mlsanity.com/paper/1911.11641/) (2019)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [PaLM 2 Technical Report](https://mlsanity.com/paper/2305.10403/) (2023)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [SpatialVLM: Endowing Vision-Language Models with Spatial Reasoning Capabilities](https://mlsanity.com/paper/2401.12168/) (2024)
- [VIMA: General Robot Manipulation with Multimodal Prompts](https://mlsanity.com/paper/2210.03094/) (2022)
- [How Much Can CLIP Benefit Vision-and-Language Tasks?](https://mlsanity.com/paper/2107.06383/) (2021)
- [TidyBot: Personalized Robot Assistance with Large Language Models](https://mlsanity.com/paper/2305.05658/) (2023)
- [MOKA: Open-World Robotic Manipulation through Mark-Based Visual Prompting](https://mlsanity.com/paper/2403.03174/) (2024)
- [Interactive Perception: Leveraging Action in Perception and Perception in Action](https://mlsanity.com/paper/1604.03670/) (2016)
- [NEWTON: Are Large Language Models Capable of Physical Reasoning?](https://mlsanity.com/paper/2310.07018/) (2023)
- [Object Finding in Cluttered Scenes Using Interactive Perception](https://mlsanity.com/paper/1911.07482/) (2019)

## Abstract (arXiv)

Interactive perception (IP) enables robots to extract hidden information in their workspace and execute manipulation plans by physically interacting with objects and altering the state of the environment -- crucial for resolving occlusions and ambiguity in complex, partially observable scenarios. We present Zero-Shot IP (ZS-IP), a novel framework that couples multi-strategy manipulation (pushing and grasping) with a memory-driven Vision Language Model (VLM) to guide robotic interactions and resolve semantic queries. ZS-IP integrates three key components: (1) an Enhanced Observation (EO) module that augments the VLM's visual perception with both conventional keypoints and our proposed pushlines -- a novel 2D visual augmentation tailored to pushing actions, (2) a memory-guided action module that reinforces semantic reasoning through context lookup, and (3) a robotic controller that executes pushing, pulling, or grasping based on VLM output. Unlike grid-based augmentations optimized for pick-and-place, pushlines capture affordances for contact-rich actions, substantially improving pushing performance. We evaluate ZS-IP on a 7-DOF Franka Panda arm across diverse scenes with varying occlusions and task complexities. Our experiments demonstrate that ZS-IP outperforms passive and viewpoint-based perception techniques such as Mark-Based Visual Prompting (MOKA), particularly in pushing tasks, while preserving the integrity of non-target elements.
