# A Self-Supervised Approach on Motion Calibration for Enhancing Physical Plausibility in Text-to-Motion

arXiv: https://arxiv.org/abs/2602.18199 · HTML: https://mlsanity.com/paper/2602.18199/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 35 of its 47 references that are in the map.
- First posted on arXiv 20 Feb 2026.

## Builds on (most cited first, 30 of 35)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Model](https://mlsanity.com/paper/2208.15001/) (2022)
- [T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representations](https://mlsanity.com/paper/2301.06052/) (2023)
- [TEMOS: Generating diverse human motions from textual descriptions](https://mlsanity.com/paper/2204.14109/) (2022)
- [MoMask: Generative Masked Modeling of 3D Human Motions](https://mlsanity.com/paper/2312.00063/) (2023)
- [PhysDiff: Physics-Guided Human Motion Diffusion Model](https://mlsanity.com/paper/2212.02500/) (2022)
- [ReMoDiffuse: Retrieval-Augmented Motion Diffusion Model](https://mlsanity.com/paper/2304.01116/) (2023)
- [Learning Trajectory Dependencies for Human Motion Prediction](https://mlsanity.com/paper/1908.05436/) (2019)
- [Guided Motion Diffusion for Controllable Human Motion Synthesis](https://mlsanity.com/paper/2305.12577/) (2023)
- [OmniH2O: Universal and Dexterous Human-to-Humanoid Whole-Body Teleoperation and Learning](https://mlsanity.com/paper/2406.08858/) (2024)
- [MotionGPT: Finetuned LLMs Are General-Purpose Motion Generators](https://mlsanity.com/paper/2306.10900/) (2023)
- [CLoSD: Closing the Loop between Simulation and Diffusion for multi-task character control](https://mlsanity.com/paper/2410.03441/) (2024)
- [Text2Action: Generative Adversarial Synthesis from Language to Action](https://mlsanity.com/paper/1710.05298/) (2017)
- [Text2Gestures: A Transformer-Based Network for Generating Emotive Body Gestures for Virtual Agents](https://mlsanity.com/paper/2101.11101/) (2021)
- [DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control](https://mlsanity.com/paper/2410.05260/) (2024)
- [Learning human behaviors from motion capture by adversarial imitation](https://mlsanity.com/paper/1707.02201/) (2017)
- [TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integration](https://mlsanity.com/paper/2304.02419/) (2023)
- [SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videos](https://mlsanity.com/paper/2112.13715/) (2021)
- [Humanoid Locomotion and Manipulation: Current Progress and Challenges in Control, Planning, and Learning](https://mlsanity.com/paper/2501.02116/) (2025)
- [Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generation](https://mlsanity.com/paper/2305.09662/) (2023)
- [Deep Video Generation, Prediction and Completion of Human Action Sequences](https://mlsanity.com/paper/1711.08682/) (2017)
- [Learning Diverse Stochastic Human-Action Generators by Learning Smooth Latent Transitions](https://mlsanity.com/paper/1912.10150/) (2019)
- [MotionMixer: MLP-based 3D Human Body Pose Forecasting](https://mlsanity.com/paper/2207.00499/) (2022)
- [Investigating Pose Representations and Motion Contexts Modeling for 3D Motion Prediction](https://mlsanity.com/paper/2112.15012/) (2021)
- [Skeletor: Skeletal Transformers for Robust Body-Pose Estimation](https://mlsanity.com/paper/2104.11712/) (2021)
- [ReinDiffuse: Crafting Physically Plausible Motions with Reinforced Diffusion Model](https://mlsanity.com/paper/2410.07296/) (2024)

## Abstract (arXiv)

Generating semantically aligned human motion from textual descriptions has made rapid progress, but ensuring both semantic and physical realism in motion remains a challenge. In this paper, we introduce the Distortion-aware Motion Calibrator (DMC), a post-hoc module that refines physically implausible motions (e.g., foot floating) while preserving semantic consistency with the original textual description. Rather than relying on complex physical modeling, we propose a self-supervised and data-driven approach, whereby DMC learns to obtain physically plausible motions when an intentionally distorted motion and the original textual descriptions are given as inputs. We evaluate DMC as a post-hoc module to improve motions obtained from various text-to-motion generation models and demonstrate its effectiveness in improving physical plausibility while enhancing semantic consistency. The experimental results show that DMC reduces FID score by 42.74% on T2M and 13.20% on T2M-GPT, while also achieving the highest R-Precision. When applied to high-quality models like MoMask, DMC improves the physical plausibility of motions by reducing penetration by 33.0% as well as adjusting floating artifacts closer to the ground-truth reference. These results highlight that DMC can serve as a promising post-hoc motion refinement framework for any kind of text-to-motion models by incorporating textual semantics and physical plausibility.
