# A Single Image and Multimodality Is All You Need for Novel View Synthesis

arXiv: https://arxiv.org/abs/2602.17909 · HTML: https://mlsanity.com/paper/2602.17909/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 12 of its 15 references that are in the map.
- First posted on arXiv 20 Feb 2026.

## Builds on (most cited first, 12 of 12)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [ViewCrafter: Taming Video Diffusion Models for High-fidelity Novel View Synthesis](https://mlsanity.com/paper/2409.02048/) (2024)
- [GEN3C: 3D-Informed World-Consistent Video Generation with Precise Camera Control](https://mlsanity.com/paper/2503.03751/) (2025)
- [MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision](https://mlsanity.com/paper/2410.19115/) (2024)
- [ReconX: Reconstruct Any Scene from Sparse Views with Video Diffusion Model](https://mlsanity.com/paper/2408.16767/) (2024)
- [3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities](https://mlsanity.com/paper/2407.17418/) (2024)
- [MultiDiff: Consistent Novel View Synthesis from a Single Image](https://mlsanity.com/paper/2406.18524/) (2024)
- [Surrogate modeling for Bayesian optimization beyond a single Gaussian process](https://mlsanity.com/paper/2205.14090/) (2022)
- [ActiveInitSplat: How Active Image Selection Helps Gaussian Splatting](https://mlsanity.com/paper/2503.06859/) (2025)

## Abstract (arXiv)

Diffusion-based approaches have recently demonstrated strong performance for single-image novel view synthesis by conditioning generative models on geometry inferred from monocular depth estimation. However, in practice, the quality and consistency of the synthesized views are fundamentally limited by the reliability of the underlying depth estimates, which are often fragile under low-texture, adverse weather, and occlusion-heavy real-world conditions. In this work, we show that incorporating sparse multimodal range measurements provides a simple yet effective way to overcome these limitations. We introduce a multimodal depth reconstruction framework that leverages extremely sparse range sensing data, such as automotive radar or LiDAR, to produce dense depth maps that serve as robust geometric conditioning for diffusion-based novel view synthesis. Our approach models depth in an angular domain using a localized Gaussian Process formulation, enabling computationally efficient inference while explicitly quantifying uncertainty in regions with limited observations. The reconstructed depth and uncertainty are used as a drop-in replacement for monocular depth estimators in existing diffusion-based rendering pipelines, without modifying the generative model itself. Experiments on real-world multimodal driving scenes demonstrate that replacing vision-only depth with our sparse range-based reconstruction substantially improves both geometric consistency and visual quality in single-image novel-view video generation. These results highlight the importance of reliable geometric priors for diffusion-based view synthesis and demonstrate the practical benefits of multimodal sensing even at extreme levels of sparsity. Code is publicly available at: https://github.com/importAmir/MultiModalNVS
