# KPM-Bench: A Kinematic Parsing Motion Benchmark for Fine-grained Motion-centric Video Understanding

arXiv: https://arxiv.org/abs/2602.17768 · HTML: https://mlsanity.com/paper/2602.17768/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 48 references that are in the map.
- First posted on arXiv 19 Feb 2026.

## Builds on (most cited first, 27 of 27)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [BERTScore: Evaluating Text Generation with BERT](https://mlsanity.com/paper/1904.09675/) (2019)
- [Qwen2.5 Technical Report](https://mlsanity.com/paper/2412.15115/) (2024)
- [Qwen2-VL: Enhancing Vision-Language Model's Perception of the World at Any Resolution](https://mlsanity.com/paper/2409.12191/) (2024)
- [LLaVA-OneVision: Easy Visual Task Transfer](https://mlsanity.com/paper/2408.03326/) (2024)
- [Qwen-VL: A Versatile Vision-Language Model for Understanding, Localization, Text Reading, and Beyond](https://mlsanity.com/paper/2308.12966/) (2023)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [MVBench: A Comprehensive Multi-modal Video Understanding Benchmark](https://mlsanity.com/paper/2311.17005/) (2023)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [Object Hallucination in Image Captioning](https://mlsanity.com/paper/1809.02156/) (2018)
- [HallusionBench: An Advanced Diagnostic Suite for Entangled Language Hallucination and Visual Illusion in Large Vision-Language Models](https://mlsanity.com/paper/2310.14566/) (2023)
- [VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understanding](https://mlsanity.com/paper/2501.13106/) (2025)
- [Phenaki: Variable Length Video Generation From Open Domain Textual Description](https://mlsanity.com/paper/2210.02399/) (2022)
- [VideoComposer: Compositional Video Synthesis with Motion Controllability](https://mlsanity.com/paper/2306.02018/) (2023)
- [Mitigating Hallucination in Large Multi-Modal Models via Robust Instruction Tuning](https://mlsanity.com/paper/2306.14565/) (2023)
- [InternVideo2.5: Empowering Video MLLMs with Long and Rich Context Modeling](https://mlsanity.com/paper/2501.12386/) (2025)
- [MotionBERT: A Unified Perspective on Learning Human Motion Representations](https://mlsanity.com/paper/2210.06551/) (2022)
- [RTMPose: Real-Time Multi-Person Pose Estimation based on MMPose](https://mlsanity.com/paper/2303.07399/) (2023)
- [Holistic Analysis of Hallucination in GPT-4V(ision): Bias and Interference Challenges](https://mlsanity.com/paper/2311.03287/) (2023)
- [MotionLLM: Understanding Human Behaviors from Human Motions and Videos](https://mlsanity.com/paper/2405.20340/) (2024)
- [Tarsier2: Advancing Large Vision-Language Models from Detailed Video Description to Comprehensive Video Understanding](https://mlsanity.com/paper/2501.07888/) (2025)
- [MotionBench: Benchmarking and Improving Fine-grained Video Motion Understanding for Vision Language Models](https://mlsanity.com/paper/2501.02955/) (2025)
- [FAVOR-Bench: A Comprehensive Benchmark for Fine-Grained Video Motion Understanding](https://mlsanity.com/paper/2503.14935/) (2025)
- [ZoomNAS: Searching for Whole-body Human Pose Estimation in the Wild](https://mlsanity.com/paper/2208.11547/) (2022)

## Built on by (most cited first, 2 of 2)

- [NextMotionQA: Benchmarking and Judging Human Motion Understanding with Vision-Language Models](https://mlsanity.com/paper/2606.04773/) (2026)
- [Beyond Binary Preferences: Graded Preference Optimization for Limb-Motion Captioning](https://mlsanity.com/paper/2609.36628/) (2026)

## Abstract (arXiv)

Despite recent advancements, video captioning models still face significant limitations in accurately describing fine-grained motion details and suffer from severe hallucination issues. These challenges become particularly prominent when generating captions for motion-centric videos, where precise depiction of intricate movements and limb dynamics is crucial yet often neglected. To alleviate this gap, we introduce an automated annotation pipeline that integrates kinematic-based motion computation with linguistic parsing, enabling detailed decomposition and description of complex human motions. Based on this pipeline, we construct and release the Kinematic Parsing Motion Benchmark (KPM-Bench), a novel open-source dataset designed to facilitate fine-grained motion understanding. KPM-Bench consists of (i) fine-grained video-caption pairs that comprehensively illustrate limb-level dynamics in complex actions, (ii) diverse and challenging question-answer pairs focusing specifically on motion understanding, and (iii) a meticulously curated evaluation set specifically designed to assess hallucination phenomena associated with motion descriptions. Furthermore, to address hallucination issues systematically, we propose the linguistically grounded Motion Parsing and Extraction (MoPE) algorithm, capable of accurately extracting motion-specific attributes directly from textual captions. Leveraging MoPE, we introduce a precise hallucination evaluation metric that functions independently of large-scale vision-language or language-only models. By integrating MoPE into the GRPO post-training framework, we effectively mitigate hallucination problems, significantly improving the reliability of motion-centric video captioning models.
