# GraphThinker: Reinforcing Temporally Grounded Video Reasoning with Event Graph Thinking

arXiv: https://arxiv.org/abs/2602.17555 · HTML: https://mlsanity.com/paper/2602.17555/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 67 of its 78 references that are in the map.
- First posted on arXiv 19 Feb 2026.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)

## Builds on (most cited first, 30 of 67)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [InternVL3.5: Advancing Open-Source Multimodal Models in Versatility, Reasoning, and Efficiency](https://mlsanity.com/paper/2508.18265/) (2025)
- [Video-LLaMA: An Instruction-tuned Audio-Visual Language Model for Video Understanding](https://mlsanity.com/paper/2306.02858/) (2023)
- [MiniLM: Deep Self-Attention Distillation for Task-Agnostic Compression of Pre-Trained Transformers](https://mlsanity.com/paper/2002.10957/) (2020)
- [Video-MME: The First-Ever Comprehensive Evaluation Benchmark of Multi-modal LLMs in Video Analysis](https://mlsanity.com/paper/2405.21075/) (2024)
- [Video-LLaVA: Learning United Visual Representation by Alignment Before Projection](https://mlsanity.com/paper/2311.10122/) (2023)
- [Video-ChatGPT: Towards Detailed Video Understanding via Large Vision and Language Models](https://mlsanity.com/paper/2306.05424/) (2023)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)
- [VILA: On Pre-training for Visual Language Models](https://mlsanity.com/paper/2312.07533/) (2023)
- [Thinking in Space: How Multimodal Large Language Models See, Remember, and Recall Spaces](https://mlsanity.com/paper/2412.14171/) (2024)
- [LLaVA-Video: Video Instruction Tuning With Synthetic Data](https://mlsanity.com/paper/2410.02713/) (2024)
- [VLM-R1: A Stable and Generalizable R1-style Large Vision-Language Model](https://mlsanity.com/paper/2504.07615/) (2025)
- [VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understanding](https://mlsanity.com/paper/2501.13106/) (2025)
- [Video-R1: Reinforcing Video Reasoning in MLLMs](https://mlsanity.com/paper/2503.21776/) (2025)
- [TimeChat: A Time-sensitive Multimodal Large Language Model for Long Video Understanding](https://mlsanity.com/paper/2312.02051/) (2023)
- [ShareGPT4Video: Improving Video Understanding and Generation with Better Captions](https://mlsanity.com/paper/2406.04325/) (2024)
- [Chat-UniVi: Unified Visual Representation Empowers Large Language Models with Image and Video Understanding](https://mlsanity.com/paper/2311.08046/) (2023)
- [PLLaVA : Parameter-free LLaVA Extension from Images to Videos for Video Dense Captioning](https://mlsanity.com/paper/2404.16994/) (2024)
- [VTimeLLM: Empower LLM to Grasp Video Moments](https://mlsanity.com/paper/2311.18445/) (2023)
- [VideoChat-R1: Enhancing Spatio-Temporal Perception via Reinforcement Fine-Tuning](https://mlsanity.com/paper/2504.06958/) (2025)
- [Action Genome: Actions as Composition of Spatio-temporal Scene Graphs](https://mlsanity.com/paper/1912.06992/) (2019)
- [UniVTG: Towards Unified Video-Language Temporal Grounding](https://mlsanity.com/paper/2307.16715/) (2023)
- [MMBench-Video: A Long-Form Multi-Shot Benchmark for Holistic Video Understanding](https://mlsanity.com/paper/2406.14515/) (2024)
- [Video-of-Thought: Step-by-Step Video Reasoning from Perception to Cognition](https://mlsanity.com/paper/2501.03230/) (2024)
- [Time-R1: Post-Training Large Vision Language Model for Temporal Video Grounding](https://mlsanity.com/paper/2503.13377/) (2025)
- [Embodied Agent Interface: Benchmarking LLMs for Embodied Decision Making](https://mlsanity.com/paper/2410.07166/) (2024)
- [Can I Trust Your Answer? Visually Grounded Video Question Answering](https://mlsanity.com/paper/2309.01327/) (2023)
- [LITA: Language Instructed Temporal-Localization Assistant](https://mlsanity.com/paper/2403.19046/) (2024)
- [Spatial-Temporal Transformer for Dynamic Scene Graph Generation](https://mlsanity.com/paper/2107.12309/) (2021)

## Built on by (most cited first, 5 of 5)

- [LLaVA-OneVision-2: Towards Next-Generation Perceptual Intelligence](https://mlsanity.com/paper/2605.25979/) (2026)
- [Plan-and-Verify Video Reward Reasoning with Spatio-Temporal Scene Graph Grounding](https://mlsanity.com/paper/2606.11838/) (2026)
- [EventCoT: Event-centric Video Chain-of-thought for Reasoning Temporal Localization](https://mlsanity.com/paper/2607.04872/) (2026)
- [Video-FLAIR: Not Whether to Reason, But How](https://mlsanity.com/paper/2608.26495/) (2026)
- [Locate Anything in Videos: Rethinking Efficient Generative Spatio-Temporal Video Grounding](https://mlsanity.com/paper/2608.28192/) (2026)

## Abstract (arXiv)

Video reasoning requires a fine-grained understanding of the temporal dependencies and event-level relations between objects and events in videos. Current Multimodal Large Language Models (MLLMs) are prone to severe temporal hallucinations in video reasoning. An underlying cause of these hallucinations is weak visual-temporal grounding and the lack of explicit structure for modelling event relations. Models often rely on auxiliary text, such as dense captions, rather than explicitly anchoring their reasoning in actual visual evidence. However, these textual representations are inherently unstructured and fail to provide explicit causal constraints needed to guide the model's reasoning. In this work, we propose GraphThinker, a reinforcement finetuning method that constructs a structured event representation of a video and enforces visual grounding to jointly reduce reasoning hallucinations. Specifically, we employ an MLLM to construct an Event-based Video Scene Graph (EVSG) that captures both intra- and inter-event relations, guiding a structured video reasoning process. Moreover, we address the weak grounding issue by introducing a novel visual attention reward during reinforcement finetuning that encourages the model to actively attend to reliable visual cues. On the RexTime dataset, GraphThinker achieves an over 4% improvement in IoU=0.3 for moment localisation. On the VidHalluc dataset, GraphThinker achieves a 9.8% improvement in reducing temporal sequence hallucination and a 7.6% gain in Binary QA in reducing action hallucination, compared to the state-of-the-art methods.
