# Flickering Multi-Armed Bandits

arXiv: https://arxiv.org/abs/2602.17315 · HTML: https://mlsanity.com/paper/2602.17315/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 19 Feb 2026.

## Built on by (most cited first, 1 of 1)

- [Learning from Local Walks on Dynamic Graphs with Bandit Feedback](https://mlsanity.com/paper/2607.10571/) (2026)

## Abstract (arXiv)

We introduce Flickering Multi-Armed Bandits (FMAB) to model sequential decision-making in environments with changing action availability, where accessibility of the next action is restricted to a subset dependent on the agent's current choice. We formalize these constraints through stochastically evolving graphs where actions are limited to local neighborhoods. This mobility-constrained structure imposes a dual challenge: the statistical requirement of information acquisition and the physical overhead of navigation. We analyze FMAB under i.i.d. ErdHos--R'enyi and Edge-Markovian process, proposing a two-phase lazy random walk algorithm for robust exploration. We establish high-probability sublinear regret bounds and prove near-optimality via a matching information-theoretic lower bound. Our results characterize the intrinsic cost of learning under local-move constraints, complemented by a robotic disaster-response simulation.
