# Hybrid-Gym: Training Coding Agents to Generalize Across Tasks

arXiv: https://arxiv.org/abs/2602.16819 · HTML: https://mlsanity.com/paper/2602.16819/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Placed in Software engineering coding agents, one of 16 directions in LLM agents and tool use.
- Builds on 23 of its 31 references that are in the map.
- First posted on arXiv 18 Feb 2026.

## Placed in

- LLM agents and tool use / [Software engineering coding agents](https://mlsanity.com/agents/software-engineering-coding-agents/)

## Builds on (most cited first, 23 of 23)

- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [SWE-bench: Can Language Models Resolve Real-World GitHub Issues?](https://mlsanity.com/paper/2310.06770/) (2023)
- [LiveCodeBench: Holistic and Contamination Free Evaluation of Large Language Models for Code](https://mlsanity.com/paper/2403.07974/) (2024)
- [OpenHands: An Open Platform for AI Software Developers as Generalist Agents](https://mlsanity.com/paper/2407.16741/) (2024)
- [RepoCoder: Repository-Level Code Completion Through Iterative Retrieval and Generation](https://mlsanity.com/paper/2303.12570/) (2023)
- [Training Software Engineering Agents and Verifiers with SWE-Gym](https://mlsanity.com/paper/2412.21139/) (2024)
- [SWE-smith: Scaling Data for Software Engineering Agents](https://mlsanity.com/paper/2504.21798/) (2025)
- [SWE-Bench Pro: Can AI Agents Solve Long-Horizon Software Engineering Tasks?](https://mlsanity.com/paper/2509.16941/) (2025)
- [SWE-RL: Advancing LLM Reasoning via Reinforcement Learning on Open Software Evolution](https://mlsanity.com/paper/2502.18449/) (2025)
- [KernelBench: Can LLMs Write Efficient GPU Kernels?](https://mlsanity.com/paper/2502.10517/) (2025)
- [SWE-bench Multimodal: Do AI Systems Generalize to Visual Software Domains?](https://mlsanity.com/paper/2410.03859/) (2024)
- [Multi-SWE-bench: A Multilingual Benchmark for Issue Resolving](https://mlsanity.com/paper/2504.02605/) (2025)
- [SWT-Bench: Testing and Validating Real-World Bug-Fixes with Code Agents](https://mlsanity.com/paper/2406.12952/) (2024)
- [SWE-Search: Enhancing Software Agents with Monte Carlo Tree Search and Iterative Refinement](https://mlsanity.com/paper/2410.20285/) (2024)
- [Live-SWE-agent: Can Software Engineering Agents Self-Evolve on the Fly?](https://mlsanity.com/paper/2511.13646/) (2025)
- [SWE-Fixer: Training Open-Source LLMs for Effective and Efficient GitHub Issue Resolution](https://mlsanity.com/paper/2501.05040/) (2025)
- [Lingma SWE-GPT: An Open Development-Process-Centric Language Model for Automated Software Improvement](https://mlsanity.com/paper/2411.00622/) (2024)
- [TestGenEval: A Real World Unit Test Generation and Test Completion Benchmark](https://mlsanity.com/paper/2410.00752/) (2024)
- [Commit0: Library Generation from Scratch](https://mlsanity.com/paper/2412.01769/) (2024)
- [RLCoder: Reinforcement Learning for Repository-Level Code Completion](https://mlsanity.com/paper/2407.19487/) (2024)
- [ML-Agent: Reinforcing LLM Agents for Autonomous Machine Learning Engineering](https://mlsanity.com/paper/2505.23723/) (2025)
- [CodeBenchGen: Creating Scalable Execution-based Code Generation Benchmarks](https://mlsanity.com/paper/2404.00566/) (2024)
- [RepoST: Scalable Repository-Level Coding Environment Construction with Sandbox Testing](https://mlsanity.com/paper/2503.07358/) (2025)

## Built on by (most cited first, 6 of 6)

- [Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application](https://mlsanity.com/paper/2606.12191/) (2026)
- [Steer, Don't Solve: Training Small Critic Models for Large Code Agents](https://mlsanity.com/paper/2606.21811/) (2026)
- [Test-Time Learning with an Evolving Library](https://mlsanity.com/paper/2605.14477/) (2026)
- [Breaking the Solver Bottleneck: Training Task Generators at the Learnable Frontier](https://mlsanity.com/paper/2606.18284/) (2026)
- [SWE-Journey: Towards More Realistic Evaluation of Coding Assistants through Long-Horizon, Multi-Turn Interaction](https://mlsanity.com/paper/2610.11559/) (2026)
- [Which Skill to Distill? SGUID: Selecting a Compact Skill Bank for Model-Skill Co-Evolution](https://mlsanity.com/paper/2610.12367/) (2026)

## Abstract (arXiv)

When assessing the quality of coding agents, predominant benchmarks focus on solving single issues on GitHub, such as SWE-Bench. In contrast, in real use, these agents solve more various and complex tasks that involve other skills such as exploring codebases, testing software, and designing architecture. In this paper, we first characterize some transferable skills that are shared across diverse tasks by decomposing trajectories into fine-grained components, and derive a set of principles for designing auxiliary training tasks to teach language models these skills. Guided by these principles, we propose a training environment, Hybrid-Gym, consisting of a set of scalable synthetic tasks, such as function localization and dependency search. Experiments show that agents trained on our synthetic tasks effectively generalize to diverse real-world tasks that are not present in training, improving a base model by 25.4% absolute gain on SWE-Bench Verified, 7.9% on SWT-Bench Verified, and 5.1% on Commit-0 Lite. Hybrid-Gym also complements datasets built for the downstream tasks (e.g., improving SWE-Play by 4.9% on SWT-Bench Verified). Code available at: https://github.com/yiqingxyq/Hybrid-Gym.
