# Three-dimensional Damage Visualization of Civil Structures via Gaussian Splatting-enabled Digital Twins

arXiv: https://arxiv.org/abs/2602.16713 · HTML: https://mlsanity.com/paper/2602.16713/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 12 of its 43 references that are in the map.
- First posted on arXiv 23 Jan 2026.

## Builds on (most cited first, 12 of 12)

- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Encoder-Decoder with Atrous Separable Convolution for Semantic Image Segmentation](https://mlsanity.com/paper/1802.02611/) (2018)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [Zip-NeRF: Anti-Aliased Grid-Based Neural Radiance Fields](https://mlsanity.com/paper/2304.06706/) (2023)
- [Recent Advances in 3D Gaussian Splatting](https://mlsanity.com/paper/2403.11134/) (2024)
- [EfficientNeRF: Efficient Neural Radiance Fields](https://mlsanity.com/paper/2206.00878/) (2022)
- [3D Gaussian as a New Era: A Survey](https://mlsanity.com/paper/2402.07181/) (2024)
- [CityGaussianV2: Efficient and Geometrically Accurate Reconstruction for Large-Scale Scenes](https://mlsanity.com/paper/2411.00771/) (2024)
- [MonoSplat: Generalizable 3D Gaussian Splatting from Monocular Depth Foundation Models](https://mlsanity.com/paper/2505.15185/) (2025)
- [Towards Automated Post-Earthquake Inspections with Deep Learning-based Condition-Aware Models](https://mlsanity.com/paper/1809.09195/) (2018)
- [FlexGS: Train Once, Deploy Everywhere with Many-in-One Flexible 3D Gaussian Splatting](https://mlsanity.com/paper/2506.04174/) (2025)

## Abstract (arXiv)

Recent advancements in civil infrastructure inspections underscore the need for precise three-dimensional (3D) damage visualization on digital twins, transcending traditional 2D image-based damage identifications. Compared to conventional photogrammetric 3D reconstruction techniques, modern approaches such as Neural Radiance Field (NeRF) and Gaussian Splatting (GS) excel in scene representation, rendering quality, and handling featureless regions. Among them, GS stands out for its efficiency, leveraging discrete anisotropic 3D Gaussians to represent radiance fields, unlike NeRF's continuous implicit model. This study introduces a GS-enabled digital twin method tailored for effective 3D damage visualization. The method's key contributions include: 1) utilizing GS-based 3D reconstruction to visualize 2D damage segmentation results while reducing segmentation errors; 2) developing a multi-scale reconstruction strategy to balance efficiency and damage detail; 3) enabling digital twin updates as damage evolves over time. Demonstrated on an open-source synthetic dataset for post-earthquake inspections, the proposed approach offers a promising solution for comprehensive 3D damage visualization in civil infrastructure digital twins.
