# HIMM: Human-Inspired Long-Term Memory Modeling for Embodied Exploration and Question Answering

arXiv: https://arxiv.org/abs/2602.15513 · HTML: https://mlsanity.com/paper/2602.15513/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 32 of its 37 references that are in the map.
- First posted on arXiv 17 Feb 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Embodied and 3D vision-language models](https://mlsanity.com/mllm/embodied-and-3d-vision-language-models/)

## Builds on (most cited first, 30 of 32)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [Embodied Question Answering](https://mlsanity.com/paper/1711.11543/) (2017)
- [Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots](https://mlsanity.com/paper/2310.13724/) (2023)
- [Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation](https://mlsanity.com/paper/2403.17846/) (2024)
- [GOAT-Bench: A Benchmark for Multi-Modal Lifelong Navigation](https://mlsanity.com/paper/2404.06609/) (2024)
- [3D-Mem: 3D Scene Memory for Embodied Exploration and Reasoning](https://mlsanity.com/paper/2411.17735/) (2024)
- [Explore until Confident: Efficient Exploration for Embodied Question Answering](https://mlsanity.com/paper/2403.15941/) (2024)
- [ReMEmbR: Building and Reasoning Over Long-Horizon Spatio-Temporal Memory for Robot Navigation](https://mlsanity.com/paper/2409.13682/) (2024)
- [Move to Understand a 3D Scene: Bridging Visual Grounding and Exploration for Efficient and Versatile Embodied Navigation](https://mlsanity.com/paper/2507.04047/) (2025)
- [MindJourney: Test-Time Scaling with World Models for Spatial Reasoning](https://mlsanity.com/paper/2507.12508/) (2025)
- [Dynamic Open-Vocabulary 3D Scene Graphs for Long-term Language-Guided Mobile Manipulation](https://mlsanity.com/paper/2410.11989/) (2024)
- [GraphEQA: Using 3D Semantic Scene Graphs for Real-time Embodied Question Answering](https://mlsanity.com/paper/2412.14480/) (2024)
- [MemVerse: Multimodal Memory for Lifelong Learning Agents](https://mlsanity.com/paper/2512.03627/) (2025)
- [CogNav: Cognitive Process Modeling for Object Goal Navigation with LLMs](https://mlsanity.com/paper/2412.10439/) (2024)
- [Beyond the Destination: A Novel Benchmark for Exploration-Aware Embodied Question Answering](https://mlsanity.com/paper/2503.11117/) (2025)
- [Agent3D-Zero: An Agent for Zero-shot 3D Understanding](https://mlsanity.com/paper/2403.11835/) (2024)
- [CorrectNav: Self-Correction Flywheel Empowers Vision-Language-Action Navigation Model](https://mlsanity.com/paper/2508.10416/) (2025)
- [ArcMemo: Abstract Reasoning Composition with Lifelong LLM Memory](https://mlsanity.com/paper/2509.04439/) (2025)
- [Dynam3D: Dynamic Layered 3D Tokens Empower VLM for Vision-and-Language Navigation](https://mlsanity.com/paper/2505.11383/) (2025)
- [BeliefMapNav: 3D Voxel-Based Belief Map for Zero-Shot Object Navigation](https://mlsanity.com/paper/2506.06487/) (2025)
- [Latent learning: episodic memory complements parametric learning by enabling flexible reuse of experiences](https://mlsanity.com/paper/2509.16189/) (2025)
- [Enter the Mind Palace: Reasoning and Planning for Long-term Active Embodied Question Answering](https://mlsanity.com/paper/2507.12846/) (2025)
- [FSR-VLN: Fast and Slow Reasoning for Vision-Language Navigation with Hierarchical Multi-modal Scene Graph](https://mlsanity.com/paper/2509.13733/) (2025)
- [EfficientNav: Towards On-Device Object-Goal Navigation with Navigation Map Caching and Retrieval](https://mlsanity.com/paper/2510.18546/) (2025)
- [ReEXplore: Improving MLLMs for Embodied Exploration with Contextualized Retrospective Experience Replay](https://mlsanity.com/paper/2511.19033/) (2025)
- [Dream to Recall: Imagination-Guided Experience Retrieval for Memory-Persistent Vision-and-Language Navigation](https://mlsanity.com/paper/2510.08553/) (2025)

## Built on by (most cited first, 3 of 3)

- [RoboAtlas: Contextual Active SLAM](https://mlsanity.com/paper/2606.26046/) (2026)
- [WAVE-Go: World-Model Navigation with Adaptive Execution for Wheel-Legged Robots](https://mlsanity.com/paper/2609.18193/) (2026)
- [Active Spatial Inspection for Effective and Efficient Embodied Exploration](https://mlsanity.com/paper/2609.22385/) (2026)

## Abstract (arXiv)

Deploying Multimodal Large Language Models as the brain of embodied agents remains challenging, particularly under long-horizon observations and limited context budgets. Existing memory assisted methods often rely on textual summaries, which discard rich visual and spatial details and remain brittle in non-stationary environments. In this work, we propose a non-parametric memory framework that explicitly disentangles episodic and semantic memory for embodied exploration and question answering. Our retrieval-first, reasoning-assisted paradigm recalls episodic experiences via semantic similarity and verifies them through visual reasoning, enabling robust reuse of past observations without rigid geometric alignment. In parallel, we introduce a program-style rule extraction mechanism that converts experiences into structured, reusable semantic memory, facilitating cross-environment generalization. Extensive experiments demonstrate state-of-the-art performance on embodied question answering and exploration benchmarks, yielding a 7.3% gain in LLM-Match and an 11.4% gain in LLM MatchXSPL on A-EQA, as well as +7.7% success rate and +6.8% SPL on GOAT-Bench. Analyses reveal that our episodic memory primarily improves exploration efficiency, while semantic memory strengthens complex reasoning of embodied agents.
