# SketchingReality: From Freehand Scene Sketches To Photorealistic Images

arXiv: https://arxiv.org/abs/2602.14648 · HTML: https://mlsanity.com/paper/2602.14648/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 45 references that are in the map.
- First posted on arXiv 16 Feb 2026.

## Builds on (most cited first, 30 of 37)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [SDXL: Improving Latent Diffusion Models for High-Resolution Image Synthesis](https://mlsanity.com/paper/2307.01952/) (2023)
- [T2I-Adapter: Learning Adapters to Dig out More Controllable Ability for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.08453/) (2023)
- [eDiff-I: Text-to-Image Diffusion Models with an Ensemble of Expert Denoisers](https://mlsanity.com/paper/2211.01324/) (2022)
- [Multimodal Unsupervised Image-to-Image Translation](https://mlsanity.com/paper/1804.04732/) (2018)
- [CLAY: A Controllable Large-scale Generative Model for Creating High-quality 3D Assets](https://mlsanity.com/paper/2406.13897/) (2024)
- [Blended Latent Diffusion](https://mlsanity.com/paper/2206.02779/) (2022)
- [Composer: Creative and Controllable Image Synthesis with Composable Conditions](https://mlsanity.com/paper/2302.09778/) (2023)
- [Break-A-Scene: Extracting Multiple Concepts from a Single Image](https://mlsanity.com/paper/2305.16311/) (2023)
- [Sketch-Guided Text-to-Image Diffusion Models](https://mlsanity.com/paper/2211.13752/) (2022)
- [ControlNeXt: Powerful and Efficient Control for Image and Video Generation](https://mlsanity.com/paper/2408.06070/) (2024)
- [FreeControl: Training-Free Spatial Control of Any Text-to-Image Diffusion Model with Any Condition](https://mlsanity.com/paper/2312.07536/) (2023)
- [Controllable Generation with Text-to-Image Diffusion Models: A Survey](https://mlsanity.com/paper/2403.04279/) (2024)
- [SketchyGAN: Towards Diverse and Realistic Sketch to Image Synthesis](https://mlsanity.com/paper/1801.02753/) (2018)
- [CLIP for All Things Zero-Shot Sketch-Based Image Retrieval, Fine-Grained or Not](https://mlsanity.com/paper/2303.13440/) (2023)
- [SketchyCOCO: Image Generation from Freehand Scene Sketches](https://mlsanity.com/paper/2003.02683/) (2020)
- [FS-COCO: Towards Understanding of Freehand Sketches of Common Objects in Context](https://mlsanity.com/paper/2203.02113/) (2022)
- [Adaptively-Realistic Image Generation from Stroke and Sketch with Diffusion Model](https://mlsanity.com/paper/2208.12675/) (2022)
- [Unsupervised Sketch-to-Photo Synthesis](https://mlsanity.com/paper/1909.08313/) (2019)
- [Sketch Your Own GAN](https://mlsanity.com/paper/2108.02774/) (2021)
- [It's All About Your Sketch: Democratising Sketch Control in Diffusion Models](https://mlsanity.com/paper/2403.07234/) (2024)
- [Modulating Pretrained Diffusion Models for Multimodal Image Synthesis](https://mlsanity.com/paper/2302.12764/) (2023)
- [Lightweight Pixel Difference Networks for Efficient Visual Representation Learning](https://mlsanity.com/paper/2402.00422/) (2024)

## Built on by (most cited first, 1 of 1)

- [Geometrically Consistent Multi-View Scene Generation from Freehand Sketches](https://mlsanity.com/paper/2604.14302/) (2026)

## Abstract (arXiv)

Recent years have witnessed remarkable progress in generative AI, with natural language emerging as the most common conditioning input. As underlying models grow more powerful, researchers are exploring increasingly diverse conditioning signals, such as depth maps, edge maps, camera parameters, and reference images, to give users finer control over generation. Among different modalities, sketches are a natural and long-standing form of human communication, enabling rapid expression of visual concepts. Previous literature has largely focused on edge maps, often misnamed 'sketches', yet algorithms that effectively handle true freehand sketches, with their inherent abstraction and distortions, remain underexplored. We pursue the challenging goal of balancing photorealism with sketch adherence when generating images from freehand input. A key obstacle is the absence of ground-truth, pixel-aligned images: by their nature, freehand sketches do not have a single correct alignment. To address this, we propose a modulation-based approach that prioritizes semantic interpretation of the sketch over strict adherence to individual edge positions. We further introduce a novel loss that enables training on freehand sketches without requiring ground-truth pixel-aligned images. We show that our method outperforms existing approaches in both semantic alignment with freehand sketch inputs and in the realism and overall quality of the generated images.
