# AbracADDbra: Touch-Guided Object Addition by Decoupling Placement and Editing Subtasks

arXiv: https://arxiv.org/abs/2602.14237 · HTML: https://mlsanity.com/paper/2602.14237/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 21 of its 22 references that are in the map.
- First posted on arXiv 15 Feb 2026.

## Builds on (most cited first, 21 of 21)

- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [InstructPix2Pix: Learning to Follow Image Editing Instructions](https://mlsanity.com/paper/2211.09800/) (2022)
- [Null-text Inversion for Editing Real Images using Guided Diffusion Models](https://mlsanity.com/paper/2211.09794/) (2022)
- [Plug-and-Play Diffusion Features for Text-Driven Image-to-Image Translation](https://mlsanity.com/paper/2211.12572/) (2022)
- [COCO-Stuff: Thing and Stuff Classes in Context](https://mlsanity.com/paper/1612.03716/) (2016)
- [Resolution-robust Large Mask Inpainting with Fourier Convolutions](https://mlsanity.com/paper/2109.07161/) (2021)
- [MagicBrush: A Manually Annotated Dataset for Instruction-Guided Image Editing](https://mlsanity.com/paper/2306.10012/) (2023)
- [Generalised Dice overlap as a deep learning loss function for highly unbalanced segmentations](https://mlsanity.com/paper/1707.03237/) (2017)
- [GLaMM: Pixel Grounding Large Multimodal Model](https://mlsanity.com/paper/2311.03356/) (2023)
- [Blended Latent Diffusion](https://mlsanity.com/paper/2206.02779/) (2022)
- [SmartBrush: Text and Shape Guided Object Inpainting with Diffusion Model](https://mlsanity.com/paper/2212.05034/) (2022)
- [Guiding Instruction-based Image Editing via Multimodal Large Language Models](https://mlsanity.com/paper/2309.17102/) (2023)
- [SmartEdit: Exploring Complex Instruction-based Image Editing with Multimodal Large Language Models](https://mlsanity.com/paper/2312.06739/) (2023)
- [HIVE: Harnessing Human Feedback for Instructional Visual Editing](https://mlsanity.com/paper/2303.09618/) (2023)
- [InstructDiffusion: A Generalist Modeling Interface for Vision Tasks](https://mlsanity.com/paper/2309.03895/) (2023)
- [ViP-LLaVA: Making Large Multimodal Models Understand Arbitrary Visual Prompts](https://mlsanity.com/paper/2312.00784/) (2023)
- [Pink: Unveiling the Power of Referential Comprehension for Multi-modal LLMs](https://mlsanity.com/paper/2310.00582/) (2023)
- [Paint by Inpaint: Learning to Add Image Objects by Removing Them First](https://mlsanity.com/paper/2404.18212/) (2024)
- [EraseDraw: Learning to Draw Step-by-Step via Erasing Objects from Images](https://mlsanity.com/paper/2409.00522/) (2024)

## Abstract (arXiv)

Instruction-based object addition is often hindered by the ambiguity of text-only prompts or the tedious nature of mask-based inputs. To address this usability gap, we introduce AbracADDbra, a user-friendly framework that leverages intuitive touch priors to spatially ground succinct instructions for precise placement. Our efficient, decoupled architecture uses a vision-language transformer for touch-guided placement, followed by a diffusion model that jointly generates the object and an instance mask for high-fidelity blending. To facilitate standardized evaluation, we contribute the Touch2Add benchmark for this interactive task. Our extensive evaluations, where our placement model significantly outperforms both random placement and general-purpose VLM baselines, confirm the framework's ability to produce high-fidelity edits. Furthermore, our analysis reveals a strong correlation between initial placement accuracy and final edit quality, validating our decoupled approach. This work thus paves the way for more accessible and efficient creative tools.
