# Learnable Multi-level Discrete Wavelet Transforms for 3D Gaussian Splatting Frequency Modulation

arXiv: https://arxiv.org/abs/2602.14199 · HTML: https://mlsanity.com/paper/2602.14199/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 35 references that are in the map.
- First posted on arXiv 15 Feb 2026.

## Builds on (most cited first, 27 of 27)

- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [3D Gaussian Splatting for Real-Time Radiance Field Rendering](https://mlsanity.com/paper/2308.04079/) (2023)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [LangSplat: 3D Language Gaussian Splatting](https://mlsanity.com/paper/2312.16084/) (2023)
- [Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis](https://mlsanity.com/paper/2401.02436/) (2023)
- [Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding](https://mlsanity.com/paper/2311.18482/) (2023)
- [WildGaussians: 3D Gaussian Splatting in the Wild](https://mlsanity.com/paper/2407.08447/) (2024)
- [Reducing the Memory Footprint of 3D Gaussian Splatting](https://mlsanity.com/paper/2406.17074/) (2024)
- [Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splatting](https://mlsanity.com/paper/2404.03613/) (2024)
- [Masked Wavelet Representation for Compact Neural Radiance Fields](https://mlsanity.com/paper/2212.09069/) (2022)
- [WaveCNet: Wavelet Integrated CNNs to Suppress Aliasing Effect for Noise-Robust Image Classification](https://mlsanity.com/paper/2107.13335/) (2021)
- [WaveNeRF: Wavelet-based Generalizable Neural Radiance Fields](https://mlsanity.com/paper/2308.04826/) (2023)
- [Efficient Multi-scale Network with Learnable Discrete Wavelet Transform for Blind Motion Deblurring](https://mlsanity.com/paper/2401.00027/) (2023)
- [Micro-macro Wavelet-based Gaussian Splatting for 3D Reconstruction from Unconstrained Images](https://mlsanity.com/paper/2501.14231/) (2025)
- [DynaGSLAM: Real-Time Gaussian-Splatting SLAM for Online Rendering, Tracking, Motion Predictions of Moving Objects in Dynamic Scenes](https://mlsanity.com/paper/2503.11979/) (2025)
- [TriNeRFLet: A Wavelet Based Triplane NeRF Representation](https://mlsanity.com/paper/2401.06191/) (2024)
- [MonoSelfRecon: Purely Self-Supervised Explicit Generalizable 3D Reconstruction of Indoor Scenes from Monocular RGB Views](https://mlsanity.com/paper/2404.06753/) (2024)
- [DWTNeRF: Boosting Few-shot Neural Radiance Fields via Discrete Wavelet Transform](https://mlsanity.com/paper/2501.12637/) (2025)
- [DWTGS: Rethinking Frequency Regularization for Sparse-view 3D Gaussian Splatting](https://mlsanity.com/paper/2507.15690/) (2025)
- [Optimized 3D Gaussian Splatting using Coarse-to-Fine Image Frequency Modulation](https://mlsanity.com/paper/2503.14475/) (2025)
- [Wavelet-GS: 3D Gaussian Splatting with Wavelet Decomposition](https://mlsanity.com/paper/2507.12498/) (2025)
- [Biorthogonal Tunable Wavelet Unit with Lifting Scheme in Convolutional Neural Network](https://mlsanity.com/paper/2507.00739/) (2025)
- [WaveletGaussian: Wavelet-domain Diffusion for Sparse-view 3D Gaussian Object Reconstruction](https://mlsanity.com/paper/2509.19073/) (2025)
- [Tunable Wavelet Unit based Convolutional Neural Network in Optical Coherence Tomography Analysis Enhancement for Classifying Type of Epiretinal Membrane Surgery](https://mlsanity.com/paper/2507.00743/) (2025)
- [Stop-band Energy Constraint for Orthogonal Tunable Wavelet Units in Convolutional Neural Networks for Computer Vision problems](https://mlsanity.com/paper/2507.16114/) (2025)
- [Universal Wavelet Units in 3D Retinal Layer Segmentation](https://mlsanity.com/paper/2507.16119/) (2025)

## Built on by (most cited first, 1 of 1)

- [Speech2Grasp: Data-Efficient Transfer of Text-Conditioned Grasp Detection to Speech in Humanoid Robots](https://mlsanity.com/paper/2607.26567/) (2026)

## Abstract (arXiv)

3D Gaussian Splatting (3DGS) has emerged as a powerful approach for novel view synthesis. However, the number of Gaussian primitives often grows substantially during training as finer scene details are reconstructed, leading to increased memory and storage costs. Recent coarse-to-fine strategies regulate Gaussian growth by modulating the frequency content of the ground-truth images. In particular, AutoOpti3DGS employs the learnable Discrete Wavelet Transform (DWT) to enable data-adaptive frequency modulation. Nevertheless, its modulation depth is limited by the 1-level DWT, and jointly optimizing wavelet regularization with 3D reconstruction introduces gradient competition that promotes excessive Gaussian densification. In this paper, we propose a multi-level DWT-based frequency modulation framework for 3DGS. By recursively decomposing the low-frequency subband, we construct a deeper curriculum that provides progressively coarser supervision during early training, consistently reducing Gaussian counts. Furthermore, we show that the modulation can be performed using only a single scaling parameter, rather than learning the full 2-tap high-pass filter. Experimental results on standard benchmarks demonstrate that our method further reduces Gaussian counts while maintaining competitive rendering quality.
