# EgoSound: Benchmarking Sound Understanding in Egocentric Videos

arXiv: https://arxiv.org/abs/2602.14122 · HTML: https://mlsanity.com/paper/2602.14122/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Placed in Video understanding with MLLMs, one of 16 directions in Multimodal LLMs / vision-language models.
- Builds on 42 of its 64 references that are in the map.
- First posted on arXiv 15 Feb 2026.

## Placed in

- Multimodal LLMs / vision-language models / [Video understanding with MLLMs](https://mlsanity.com/mllm/video-understanding-with-mllms/)

## Builds on (most cited first, 30 of 42)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [MiniCPM-V: A GPT-4V Level MLLM on Your Phone](https://mlsanity.com/paper/2408.01800/) (2024)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [VideoLLaMA 2: Advancing Spatial-Temporal Modeling and Audio Understanding in Video-LLMs](https://mlsanity.com/paper/2406.07476/) (2024)
- [Qwen2.5-Omni Technical Report](https://mlsanity.com/paper/2503.20215/) (2025)
- [EgoSchema: A Diagnostic Benchmark for Very Long-form Video Language Understanding](https://mlsanity.com/paper/2308.09126/) (2023)
- [VideoLLaMA 3: Frontier Multimodal Foundation Models for Image and Video Understanding](https://mlsanity.com/paper/2501.13106/) (2025)
- [Qwen3-Omni Technical Report](https://mlsanity.com/paper/2509.17765/) (2025)
- [Ego-Exo4D: Understanding Skilled Human Activity from First- and Third-Person Perspectives](https://mlsanity.com/paper/2311.18259/) (2023)
- [LVBench: An Extreme Long Video Understanding Benchmark](https://mlsanity.com/paper/2406.08035/) (2024)
- [HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real World](https://mlsanity.com/paper/2309.17024/) (2023)
- [EgoVLPv2: Egocentric Video-Language Pre-training with Fusion in the Backbone](https://mlsanity.com/paper/2307.05463/) (2023)
- [EgoTaskQA: Understanding Human Tasks in Egocentric Videos](https://mlsanity.com/paper/2210.03929/) (2022)
- [HD-EPIC: A Highly-Detailed Egocentric Video Dataset](https://mlsanity.com/paper/2502.04144/) (2025)
- [EgoExoLearn: A Dataset for Bridging Asynchronous Ego- and Exo-centric View of Procedural Activities in Real World](https://mlsanity.com/paper/2403.16182/) (2024)
- [EgoThink: Evaluating First-Person Perspective Thinking Capability of Vision-Language Models](https://mlsanity.com/paper/2311.15596/) (2023)
- [Epic-Sounds: A Large-scale Dataset of Actions That Sound](https://mlsanity.com/paper/2302.00646/) (2023)
- [EgoTextVQA: Towards Egocentric Scene-Text Aware Video Question Answering](https://mlsanity.com/paper/2502.07411/) (2025)
- [Omnia de EgoTempo: Benchmarking Temporal Understanding of Multi-Modal LLMs in Egocentric Videos](https://mlsanity.com/paper/2503.13646/) (2025)
- [STARSS23: An Audio-Visual Dataset of Spatial Recordings of Real Scenes with Spatiotemporal Annotations of Sound Events](https://mlsanity.com/paper/2306.09126/) (2023)
- [BAT: Learning to Reason about Spatial Sounds with Large Language Models](https://mlsanity.com/paper/2402.01591/) (2024)
- [AMEGO: Active Memory from long EGOcentric videos](https://mlsanity.com/paper/2409.10917/) (2024)
- [Omni-Captioner: Data Pipeline, Models, and Benchmark for Omni Detailed Perception](https://mlsanity.com/paper/2510.12720/) (2025)
- [ObjectRelator: Enabling Cross-View Object Relation Understanding Across Ego-Centric and Exo-Centric Perspectives](https://mlsanity.com/paper/2411.19083/) (2024)
- [EgoBlind: Towards Egocentric Visual Assistance for the Blind](https://mlsanity.com/paper/2503.08221/) (2025)

## Built on by (most cited first, 11 of 11)

- [PanoEnv: Exploring 3D Spatial Intelligence in Panoramic Environments with Reinforcement Learning](https://mlsanity.com/paper/2602.21992/) (2026)
- [Robot Learning from Human Videos: A Survey](https://mlsanity.com/paper/2604.27621/) (2026)
- [IMPACT-HOI: Supervisory Control for Onset-Anchored Partial HOI Event Construction](https://mlsanity.com/paper/2605.01666/) (2026)
- [EgoIntent: A Pre-Outcome Micro-Step Benchmark for Understanding What, Why, and Next](https://mlsanity.com/paper/2603.12147/) (2026)
- [Once-For-All: A Train-Once and Select-Anytime Framework for Multimodal Instruction Tuning](https://mlsanity.com/paper/2605.26761/) (2026)
- [MEMO: Multi-Level Entity-Aware Memory for Streaming Video Understanding](https://mlsanity.com/paper/2609.38900/) (2026)
- [The First EgoCross Challenge at EgoVis 2026: Cross-Domain Egocentric Video Question Answering](https://mlsanity.com/paper/2608.04589/) (2026)
- [Pre-Decoding Acoustic Triage for Budgeted Vision-Language Captioning of Untrimmed Egocentric Video](https://mlsanity.com/paper/2608.22359/) (2026)
- [FloorSAV: Elucidating Spatial Audio-Visual Context with 2D Floormap for AV-LLMs](https://mlsanity.com/paper/2610.11310/) (2026)
- [EgoProbe: Benchmarking Long-Range and Exact Memory in Streaming Egocentric Videos](https://mlsanity.com/paper/2610.17128/) (2026)
- [EgoOmniWorld: Unifying Egocentric Understanding via Ego-Action-World Interactions](https://mlsanity.com/paper/2610.18499/) (2026)

## Abstract (arXiv)

Multimodal Large Language Models (MLLMs) have recently achieved remarkable progress in vision-language understanding. Yet, human perception is inherently multisensory, integrating sight, sound, and motion to reason about the world. Among these modalities, sound provides indispensable cues about spatial layout, off-screen events, and causal interactions, particularly in egocentric settings where auditory and visual signals are tightly coupled. To this end, we introduce EgoSound, the first benchmark designed to systematically evaluate egocentric sound understanding in MLLMs. EgoSound unifies data from Ego4D and EgoBlind, encompassing both sighted and sound-dependent experiences. It defines a seven-task taxonomy spanning intrinsic sound perception, spatial localization, causal inference, and cross-modal reasoning. Constructed through a multi-stage auto-generative pipeline, EgoSound contains 7315 validated QA pairs across 900 videos. Comprehensive experiments on nine state-of-the-art MLLMs reveal that current models exhibit emerging auditory reasoning abilities but remain limited in fine-grained spatial and causal understanding. EgoSound establishes a challenging foundation for advancing multisensory egocentric intelligence, bridging the gap between seeing and truly hearing the world. Project page: https://groolegend.github.io/EgoSound/ .
