# GUI-GENESIS: Automated Synthesis of Efficient Environments with Verifiable Rewards for GUI Agent Post-Training

arXiv: https://arxiv.org/abs/2602.14093 · HTML: https://mlsanity.com/paper/2602.14093/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 39 of its 51 references that are in the map.
- First posted on arXiv 15 Feb 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 39)

- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [DeepSeek-R1: Incentivizing Reasoning Capability in LLMs via Reinforcement Learning](https://mlsanity.com/paper/2501.12948/) (2025)
- [Qwen2.5-VL Technical Report](https://mlsanity.com/paper/2502.13923/) (2025)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [Least-to-Most Prompting Enables Complex Reasoning in Large Language Models](https://mlsanity.com/paper/2205.10625/) (2022)
- [τ-bench: A Benchmark for Tool-Agent-User Interaction in Real-World Domains](https://mlsanity.com/paper/2406.12045/) (2024)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [Does Reinforcement Learning Really Incentivize Reasoning Capacity in LLMs Beyond the Base Model?](https://mlsanity.com/paper/2504.13837/) (2025)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [Kimi K2: Open Agentic Intelligence](https://mlsanity.com/paper/2507.20534/) (2025)
- [Behavioral Cloning from Observation](https://mlsanity.com/paper/1805.01954/) (2018)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [ShowUI: One Vision-Language-Action Model for GUI Visual Agent](https://mlsanity.com/paper/2411.17465/) (2024)
- [UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2509.02544/) (2025)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning](https://mlsanity.com/paper/2503.21620/) (2025)
- [Android in the Zoo: Chain-of-Action-Thought for GUI Agents](https://mlsanity.com/paper/2403.02713/) (2024)
- [Aria-UI: Visual Grounding for GUI Instructions](https://mlsanity.com/paper/2412.16256/) (2024)
- [WorldModelBench: Judging Video Generation Models As World Models](https://mlsanity.com/paper/2502.20694/) (2025)
- [Meta-Prompting: Enhancing Language Models with Task-Agnostic Scaffolding](https://mlsanity.com/paper/2401.12954/) (2024)
- [GUICourse: From General Vision Language Models to Versatile GUI Agents](https://mlsanity.com/paper/2406.11317/) (2024)

## Built on by (most cited first, 18 of 18)

- [Qwen-AgentWorld: Language World Models for General Agents](https://mlsanity.com/paper/2606.24597/) (2026)
- [Gym-Anything: Turn any Software into an Agent Environment](https://mlsanity.com/paper/2604.06126/) (2026)
- [CUA-Gym: Scaling Verifiable Training Environments and Tasks for Computer-Use Agents](https://mlsanity.com/paper/2605.25624/) (2026)
- [MobileGym: A Verifiable and Highly Parallel Simulation Platform for Mobile GUI Agent Research](https://mlsanity.com/paper/2605.26114/) (2026)
- [OpenComputer: Verifiable Software Worlds for Computer-Use Agents](https://mlsanity.com/paper/2605.19769/) (2026)
- [Qwen-CUA: Native Computer Use for (almost) Everything](https://mlsanity.com/paper/2608.02352/) (2026)
- [SCALECUA: Scaling Computer Use Agents with Verifiable Task Synthesis and Efficient Online RL](https://mlsanity.com/paper/2607.11185/) (2026)
- [PhoneBuddy: Training Open Models for Agentic Phone Use](https://mlsanity.com/paper/2606.23049/) (2026)
- [CUA-Universe: A Scalable and Dynamic Environment for Hybrid GUI+CLI Agents](https://mlsanity.com/paper/2609.05374/) (2026)
- [AlphaEval: Evaluating Agents in Production](https://mlsanity.com/paper/2604.12162/) (2026)
- [PhoneWorld: From Real-App Trajectories to Dynamic and Verifiable Environments for Phone-Use Agents](https://mlsanity.com/paper/2605.29486/) (2026)
- [Teach it to stop, not just to click](https://mlsanity.com/paper/2607.17136/) (2026)
- [A Survey on Foundations and Frontiers of Multimodal Agentic Frameworks: Techniques and Applications](https://mlsanity.com/paper/2608.20379/) (2026)
- [RecreationWorld: Scalable and Verifiable Environments for Hybrid Computer-Use Agents](https://mlsanity.com/paper/2609.22000/) (2026)
- [Learning to Detect UI Principle Violations via Reinforcement Learning](https://mlsanity.com/paper/2607.20690/) (2026)
- [CUA-Sandbox: Efficient Environments for Computer-Use Agent Reinforcement Learning](https://mlsanity.com/paper/2609.32750/) (2026)
- [Imagine to Act: High-Fidelity Data Synthesis via Image Editing World Model for Scalable GUI Agent Training](https://mlsanity.com/paper/2610.05861/) (2026)
- [OpenMobile-2: Building Versatile Mobile Agents with Scalable Environments and App-Native Tools](https://mlsanity.com/paper/2610.14157/) (2026)

## Abstract (arXiv)

Post-training GUI agents in interactive environments is critical for developing generalization and long-horizon planning capabilities. However, training on real-world applications is hindered by high latency, poor reproducibility, and unverifiable rewards relying on noisy visual proxies. To address the limitations, we present GUI-GENESIS, the first framework to automatically synthesize efficient GUI training environments with verifiable rewards. GUI-GENESIS reconstructs real-world applications into lightweight web environments using multimodal code models and equips them with code-native rewards, executable assertions that provide deterministic reward signals and eliminate visual estimation noise. Extensive experiments show that GUI-GENESIS reduces environment latency by 10 times and costs by over 28,000 per epoch compared to training on real applications. Notably, agents trained with GUI-GENESIS outperform the base model by 14.54% and even real-world RL baselines by 3.27% on held-out real-world tasks. Finally, we observe that models can synthesize environments they cannot yet solve, highlighting a pathway for self-improving agents.
