# Flow4R: Unifying 4D Reconstruction and Tracking with Scene Flow

arXiv: https://arxiv.org/abs/2602.14021 · HTML: https://mlsanity.com/paper/2602.14021/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 64 of its 78 references that are in the map.
- First posted on arXiv 15 Feb 2026.

## Builds on (most cited first, 30 of 64)

- [ScanNet: Richly-annotated 3D Reconstructions of Indoor Scenes](https://mlsanity.com/paper/1702.04405/) (2017)
- [Scalability in Perception for Autonomous Driving: Waymo Open Dataset](https://mlsanity.com/paper/1912.04838/) (2019)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [VGGT: Visual Geometry Grounded Transformer](https://mlsanity.com/paper/2503.11651/) (2025)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Grounding Image Matching in 3D with MASt3R](https://mlsanity.com/paper/2406.09756/) (2024)
- [A Large Dataset to Train Convolutional Networks for Disparity, Optical Flow, and Scene Flow Estimation](https://mlsanity.com/paper/1512.02134/) (2015)
- [ScanNet++: A High-Fidelity Dataset of 3D Indoor Scenes](https://mlsanity.com/paper/2308.11417/) (2023)
- [MegaDepth: Learning Single-View Depth Prediction from Internet Photos](https://mlsanity.com/paper/1804.00607/) (2018)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [Hypersim: A Photorealistic Synthetic Dataset for Holistic Indoor Scene Understanding](https://mlsanity.com/paper/2011.02523/) (2020)
- [Continuous 3D Perception Model with Persistent State](https://mlsanity.com/paper/2501.12387/) (2025)
- [DL3DV-10K: A Large-Scale Scene Dataset for Deep Learning-based 3D Vision](https://mlsanity.com/paper/2312.16256/) (2023)
- [CoTracker: It is Better to Track Together](https://mlsanity.com/paper/2307.07635/) (2023)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [TartanAir: A Dataset to Push the Limits of Visual SLAM](https://mlsanity.com/paper/2003.14338/) (2020)
- [BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks](https://mlsanity.com/paper/1911.10127/) (2019)
- [ARKitScenes: A Diverse Real-World Dataset For 3D Indoor Scene Understanding Using Mobile RGB-D Data](https://mlsanity.com/paper/2111.08897/) (2021)
- [MonST3R: A Simple Approach for Estimating Geometry in the Presence of Motion](https://mlsanity.com/paper/2410.03825/) (2024)
- [Kubric: A scalable dataset generator](https://mlsanity.com/paper/2203.03570/) (2022)
- [Fast3R: Towards 3D Reconstruction of 1000+ Images in One Forward Pass](https://mlsanity.com/paper/2501.13928/) (2025)
- [Virtual KITTI 2](https://mlsanity.com/paper/2001.10773/) (2020)
- [MapAnything: Universal Feed-Forward Metric 3D Reconstruction](https://mlsanity.com/paper/2509.13414/) (2025)
- [3D Reconstruction with Spatial Memory](https://mlsanity.com/paper/2408.16061/) (2024)
- [PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking](https://mlsanity.com/paper/2307.15055/) (2023)
- [Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots](https://mlsanity.com/paper/2310.13724/) (2023)
- [MegaSaM: Accurate, Fast, and Robust Structure and Motion from Casual Dynamic Videos](https://mlsanity.com/paper/2412.04463/) (2024)
- [Visual Geometry Grounded Deep Structure From Motion](https://mlsanity.com/paper/2312.04563/) (2023)
- [Global Structure-from-Motion Revisited](https://mlsanity.com/paper/2407.20219/) (2024)
- [Pixel-Perfect Structure-from-Motion with Featuremetric Refinement](https://mlsanity.com/paper/2108.08291/) (2021)

## Built on by (most cited first, 8 of 8)

- [UniQuery4R: Unified 4D Scene Reconstruction from a Single Query](https://mlsanity.com/paper/2608.17283/) (2026)
- [Point4D: Long-range 4D Motion Reconstruction](https://mlsanity.com/paper/2609.09145/) (2026)
- [Rethinking Dense Optical Flow without Test-Time Scaling](https://mlsanity.com/paper/2605.08000/) (2026)
- [Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers](https://mlsanity.com/paper/2605.23892/) (2026)
- [BA-T: An Iterative Transformer for Two-View Bundle Adjustment](https://mlsanity.com/paper/2606.03287/) (2026)
- [DynaTok: Token-Based 4D Reconstruction from Partial Point Clouds](https://mlsanity.com/paper/2606.12189/) (2026)
- [ASTRA: Asynchronous Spatio-Temporal Reconstruction via Trajectory Alignment](https://mlsanity.com/paper/2608.02006/) (2026)
- [ARROW: Arbitrary Reconstruction and Tracking of 4D Observations in the Wild](https://mlsanity.com/paper/2610.01314/) (2026)

## Abstract (arXiv)

Reconstructing and tracking dynamic 3D scenes is a fundamental challenge in computer vision. Existing methods typically decouple geometry from motion: static multi-view reconstruction systems assume a rigid world, whereas dynamic tracking frameworks rely on explicit ego-motion estimation or separate object motion models. In this work, we propose Flow4R, a unified framework that treats relative scene flow as the central representation linking 3D structure, camera ego-motion, and dynamic object motion. Given a two-view input, Flow4R employs a shared Vision Transformer to predict a compact, pixel-aligned property set comprising 3D point positions, scene flow, pose weights, and confidence maps. This flow-centric formulation allows local geometry and bidirectional motion to be jointly inferred in a single feedforward pass, eliminating the need for explicit pose regression heads or complex bundle adjustment. By training jointly on static and dynamic datasets, Flow4R achieves state-of-the-art performance on 4D reconstruction and tracking benchmarks, demonstrating the power of the flow-centric formulation for spatiotemporal scene understanding.
