# Building Autonomous GUI Navigation via Agentic-Q Estimation and Step-Wise Policy Optimization

arXiv: https://arxiv.org/abs/2602.13653 · HTML: https://mlsanity.com/paper/2602.13653/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 28 of its 33 references that are in the map.
- First posted on arXiv 14 Feb 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 28 of 28)

- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [DeepSeekMath: Pushing the Limits of Mathematical Reasoning in Open Language Models](https://mlsanity.com/paper/2402.03300/) (2024)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [DeepSeek-VL2: Mixture-of-Experts Vision-Language Models for Advanced Multimodal Understanding](https://mlsanity.com/paper/2412.10302/) (2024)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models](https://mlsanity.com/paper/2401.13919/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [A Real-World WebAgent with Planning, Long Context Understanding, and Program Synthesis](https://mlsanity.com/paper/2307.12856/) (2023)
- [GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents](https://mlsanity.com/paper/2504.10458/) (2025)
- [REINFORCE++: Stabilizing Critic-Free Policy Optimization with Global Advantage Normalization](https://mlsanity.com/paper/2501.03262/) (2025)
- [UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2509.02544/) (2025)
- [An Illusion of Progress? Assessing the Current State of Web Agents](https://mlsanity.com/paper/2504.01382/) (2025)
- [Large Language Model-Brained GUI Agents: A Survey](https://mlsanity.com/paper/2411.18279/) (2024)
- [AutoWebGLM: A Large Language Model-based Web Navigating Agent](https://mlsanity.com/paper/2404.03648/) (2024)
- [Ovis2.5 Technical Report](https://mlsanity.com/paper/2508.11737/) (2025)
- [GUI Agents: A Survey](https://mlsanity.com/paper/2412.13501/) (2024)
- [Explorer: Scaling Exploration-driven Web Trajectory Synthesis for Multimodal Web Agents](https://mlsanity.com/paper/2502.11357/) (2025)
- [GUI-G2: Gaussian Reward Modeling for GUI Grounding](https://mlsanity.com/paper/2507.15846/) (2025)
- [A Survey on (M)LLM-Based GUI Agents](https://mlsanity.com/paper/2504.13865/) (2025)
- [Advancing Tool-Augmented Large Language Models: Integrating Insights from Errors in Inference Trees](https://mlsanity.com/paper/2406.07115/) (2024)
- [ProgRM: Build Better GUI Agents with Progress Rewards](https://mlsanity.com/paper/2505.18121/) (2025)
- [E-ANT: A Large-Scale Dataset for Efficient Automatic GUI NavigaTion](https://mlsanity.com/paper/2406.14250/) (2024)
- [Triplets Better Than Pairs: Towards Stable and Effective Self-Play Fine-Tuning for LLMs](https://mlsanity.com/paper/2601.08198/) (2026)
- [SPACE: Noise Contrastive Estimation Stabilizes Self-Play Fine-Tuning for Large Language Models](https://mlsanity.com/paper/2512.07175/) (2025)

## Built on by (most cited first, 1 of 1)

- [Video-Based Reward Modeling for Computer-Use Agents](https://mlsanity.com/paper/2603.10178/) (2026)

## Abstract (arXiv)

Recent advances in Multimodal Large Language Models (MLLMs) have substantially driven the progress of autonomous agents for Graphical User Interface (GUI). Nevertheless, in real-world applications, GUI agents are often faced with non-stationary environments, leading to high computational costs for data curation and policy optimization. In this report, we introduce a novel MLLM-centered framework for GUI agents, which consists of two components: agentic-Q estimation and step-wise policy optimization. The former one aims to optimize a Q-model that can generate step-wise values to evaluate the contribution of a given action to task completion. The latter one takes step-wise samples from the state-action trajectory as inputs, and optimizes the policy via reinforcement learning with our agentic-Q model. It should be noticed that (i) all state-action trajectories are produced by the policy itself, so that the data collection costs are manageable; (ii) the policy update is decoupled from the environment, ensuring stable and efficient optimization. Empirical evaluations show that our framework endows Ovis2.5-9B with powerful GUI interaction capabilities, achieving remarkable performances on GUI navigation and grounding benchmarks and even surpassing contenders with larger scales.
