# Block-Norm Geometries for Online Mirror Descent with Sparse Losses

arXiv: https://arxiv.org/abs/2602.13177 · HTML: https://mlsanity.com/paper/2602.13177/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 7 of its 24 references that are in the map.
- First posted on arXiv 13 Feb 2026.

## Builds on (most cited first, 7 of 7)

- [Introduction to Online Convex Optimization](https://mlsanity.com/paper/1909.05207/) (2019)
- [Coin Betting and Parameter-Free Online Learning](https://mlsanity.com/paper/1602.04128/) (2016)
- [MetaGrad: Multiple Learning Rates in Online Learning](https://mlsanity.com/paper/1604.08740/) (2016)
- [On the optimality of the Hedge algorithm in the stochastic regime](https://mlsanity.com/paper/1809.01382/) (2018)
- [Geometry, Computation, and Optimality in Stochastic Optimization](https://mlsanity.com/paper/1909.10455/) (2019)
- [Gains and Losses are Fundamentally Different in Regret Minimization: The Sparse Case](https://mlsanity.com/paper/1511.08405/) (2015)
- [Computing Optimal Regularizers for Online Linear Optimization](https://mlsanity.com/paper/2410.17336/) (2024)

## Abstract (arXiv)

The performance of online mirror descent depends critically on the geometry induced by its mirror map, yet standard algorithms largely rely on two canonical choices: Euclidean and entropic geometry. We show that these two geometries can both be substantially suboptimal when loss gradients are sparse. We introduce a family of randomized block-norm mirror maps that interpolates between Euclidean and entropic geometries and adapts to intermediate sparsity structure. For several standard convex sets, including ℓp balls, ellipsoids, boxes, and Minkowski sums of norm balls, we prove polynomial-in-dimension improvements in regret bounds over the better of online projected gradient descent and exponentiated gradient. We further construct explicit online convex optimization instances for which these improvements are realized: on a simple polytope, an intermediate block geometry achieves a poly(d) separation in regret from both Euclidean and entropic geometries in dimension d, while on the probability simplex we obtain a separation of order Omega(√log d/loglog d). Finally, we study geometry selection when sparsity is unknown. We show that naively alternating between mirror maps can incur linear regret, even though either mirror map alone has sublinear regret, and give a Hedge meta-algorithm that competes with the best mirror map in a finite portfolio. For random block geometries, this yields regret within an O(√loglog d) factor of the best random uniform block norm chosen in hindsight.
