# Unifying Model-Free Efficiency and Model-Based Representations via Latent Dynamics

arXiv: https://arxiv.org/abs/2602.12643 · HTML: https://mlsanity.com/paper/2602.12643/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Deep RL algorithms and representations, one of 15 directions in Deep reinforcement learning methods.
- Builds on 12 of its 23 references that are in the map.
- First posted on arXiv 13 Feb 2026.

## Placed in

- Deep reinforcement learning methods / [Deep RL algorithms and representations](https://mlsanity.com/deeprl/deep-rl-algorithms-and-representations/)

## Builds on (most cited first, 12 of 12)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents](https://mlsanity.com/paper/1709.06009/) (2017)
- [FLAMBE: Structural Complexity and Representation Learning of Low Rank MDPs](https://mlsanity.com/paper/2006.10814/) (2020)
- [Scalable methods for computing state similarity in deterministic Markov Decision Processes](https://mlsanity.com/paper/1911.09291/) (2019)
- [Plannable Approximations to MDP Homomorphisms: Equivariance under Actions](https://mlsanity.com/paper/2002.11963/) (2020)
- [A Free Lunch from the Noise: Provable and Practical Exploration for Representation Learning](https://mlsanity.com/paper/2111.11485/) (2021)
- [Shallow Updates for Deep Reinforcement Learning](https://mlsanity.com/paper/1705.07461/) (2017)

## Abstract (arXiv)

We present Unified Latent Dynamics (ULD), a novel reinforcement learning algorithm that unifies the efficiency of model-free methods with the representational strengths of model-based approaches, without incurring planning overhead. By embedding state-action pairs into a latent space in which the true value function is approximately linear, our method supports a single set of hyperparameters across diverse domains -- from continuous control with low-dimensional and pixel inputs to high-dimensional Atari games. We prove that, under mild conditions, the fixed point of our embedding-based temporal-difference updates coincides with that of a corresponding linear model-based value expansion, and we derive explicit error bounds relating embedding fidelity to value approximation quality. In practice, ULD employs synchronized updates of encoder, value, and policy networks, auxiliary losses for short-horizon predictive dynamics, and reward-scale normalization to ensure stable learning under sparse rewards. Evaluated on 80 environments spanning Gym locomotion, DeepMind Control (proprioceptive and visual), and Atari, our approach matches or exceeds the performance of specialized model-free and general model-based baselines -- achieving cross-domain competence with minimal tuning and a fraction of the parameter footprint. These results indicate that value-aligned latent representations alone can deliver the adaptability and sample efficiency traditionally attributed to full model-based planning.
