# Dual-Granularity Contrastive Reward via Generated Episodic Guidance for Efficient Embodied RL

arXiv: https://arxiv.org/abs/2602.12636 · HTML: https://mlsanity.com/paper/2602.12636/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods.
- Builds on 46 of its 60 references that are in the map.
- First posted on arXiv 13 Feb 2026.

## Placed in

- Deep reinforcement learning methods / [RL for robot locomotion and manipulation](https://mlsanity.com/deeprl/rl-for-robot-locomotion-and-manipulation/)

## Builds on (most cited first, 30 of 46)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Diffusion Policy: Visuomotor Policy Learning via Action Diffusion](https://mlsanity.com/paper/2303.04137/) (2023)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardware](https://mlsanity.com/paper/2304.13705/) (2023)
- [DINOv3](https://mlsanity.com/paper/2508.10104/) (2025)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [DeepMind Control Suite](https://mlsanity.com/paper/1801.00690/) (2018)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Deep Reinforcement Learning for Autonomous Driving: A Survey](https://mlsanity.com/paper/2002.00444/) (2020)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [Latent Action Pretraining from Videos](https://mlsanity.com/paper/2410.11758/) (2024)
- [Decoupling Representation Learning from Reinforcement Learning](https://mlsanity.com/paper/2009.08319/) (2020)
- [Masked Visual Pre-training for Motor Control](https://mlsanity.com/paper/2203.06173/) (2022)
- [Generative Adversarial Imitation from Observation](https://mlsanity.com/paper/1807.06158/) (2018)
- [Reinforcement Learning with Prototypical Representations](https://mlsanity.com/paper/2102.11271/) (2021)
- [DreamGen: Unlocking Generalization in Robot Learning through Video World Models](https://mlsanity.com/paper/2505.12705/) (2025)
- [Behavior From the Void: Unsupervised Active Pre-Training](https://mlsanity.com/paper/2103.04551/) (2021)
- [Masked World Models for Visual Control](https://mlsanity.com/paper/2206.14244/) (2022)
- [HunyuanVideo 1.5 Technical Report](https://mlsanity.com/paper/2511.18870/) (2025)
- [ConRFT: A Reinforced Fine-tuning Method for VLA Models via Consistency Policy](https://mlsanity.com/paper/2502.05450/) (2025)
- [A Survey of Imitation Learning: Algorithms, Recent Developments, and Challenges](https://mlsanity.com/paper/2309.02473/) (2023)
- [RoboCLIP: One Demonstration is Enough to Learn Robot Policies](https://mlsanity.com/paper/2310.07899/) (2023)
- [End-to-End Robotic Reinforcement Learning without Reward Engineering](https://mlsanity.com/paper/1904.07854/) (2019)
- [Learning to Act without Actions](https://mlsanity.com/paper/2312.10812/) (2023)
- [Seaweed-7B: Cost-Effective Training of Video Generation Foundation Model](https://mlsanity.com/paper/2504.08685/) (2025)
- [Video Prediction Models as Rewards for Reinforcement Learning](https://mlsanity.com/paper/2305.14343/) (2023)
- [DreamerPro: Reconstruction-Free Model-Based Reinforcement Learning with Prototypical Representations](https://mlsanity.com/paper/2110.14565/) (2021)
- [IGOR: Image-GOal Representations are the Atomic Control Units for Foundation Models in Embodied AI](https://mlsanity.com/paper/2411.00785/) (2024)

## Built on by (most cited first, 2 of 2)

- [Demonstration-Free Success-Probability Reward Learning for Generalist Robot Policies](https://mlsanity.com/paper/2609.33653/) (2026)
- [Harnessing VLM in Embodied RL: From Reward Regressor to Success Detector via Exploration-Augmented Key-Observation Gating](https://mlsanity.com/paper/2610.15401/) (2026)

## Abstract (arXiv)

Designing suitable rewards poses a significant challenge in reinforcement learning (RL), especially for embodied manipulation. Trajectory success rewards are suitable for human judges or model fitting, but the sparsity severely limits RL sample efficiency. While recent methods have effectively improved RL via dense rewards, they rely heavily on high-quality human-annotated data or abundant expert supervision. To tackle these issues, this paper proposes Dual-granularity contrastive reward via generated Episodic Guidance (DEG), a novel framework to seek sample-efficient dense rewards without requiring human annotations or extensive supervision. Leveraging the prior knowledge of large video generation models, DEG only needs a small number of expert videos for domain adaptation to generate dedicated task guidance for each RL episode. Then, the proposed dual-granularity reward that balances coarse-grained exploration and fine-grained matching, will guide the agent to efficiently approximate the generated guidance video sequentially in the contrastive self-supervised latent space, and finally complete the target task. Extensive experiments on 18 diverse tasks across both simulation and real-world settings show that DEG can not only serve as an efficient exploration stimulus to help the agent quickly discover sparse success rewards, but also guide effective RL and stable policy convergence independently.
