# Clutt3R-Seg: Sparse-view 3D Instance Segmentation for Language-grounded Grasping in Cluttered Scenes

arXiv: https://arxiv.org/abs/2602.11660 · HTML: https://mlsanity.com/paper/2602.11660/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 24 of its 27 references that are in the map.
- First posted on arXiv 12 Feb 2026.

## Builds on (most cited first, 24 of 24)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [DUSt3R: Geometric 3D Vision Made Easy](https://mlsanity.com/paper/2312.14132/) (2023)
- [Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks](https://mlsanity.com/paper/2401.14159/) (2024)
- [LangSplat: 3D Language Gaussian Splatting](https://mlsanity.com/paper/2312.16084/) (2023)
- [Gaussian Grouping: Segment and Edit Anything in 3D Scenes](https://mlsanity.com/paper/2312.00732/) (2023)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [Language Embedded 3D Gaussians for Open-Vocabulary Scene Understanding](https://mlsanity.com/paper/2311.18482/) (2023)
- [SAM3D: Segment Anything in 3D Scenes](https://mlsanity.com/paper/2306.03908/) (2023)
- [OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understanding](https://mlsanity.com/paper/2406.02058/) (2024)
- [Open3DIS: Open-Vocabulary 3D Instance Segmentation with 2D Mask Guidance](https://mlsanity.com/paper/2312.10671/) (2023)
- [SAI3D: Segment Any Instance in 3D Scenes](https://mlsanity.com/paper/2312.11557/) (2023)
- [Unseen Object Instance Segmentation for Robotic Environments](https://mlsanity.com/paper/2007.08073/) (2020)
- [GaussianGrasper: 3D Language Gaussian Splatting for Open-vocabulary Robotic Grasping](https://mlsanity.com/paper/2403.09637/) (2024)
- [MaskClustering: View Consensus based Mask Graph Clustering for Open-Vocabulary 3D Instance Segmentation](https://mlsanity.com/paper/2401.07745/) (2024)
- [HouseCat6D -- A Large-Scale Multi-Modal Category Level 6D Object Perception Dataset with Household Objects in Realistic Scenarios](https://mlsanity.com/paper/2212.10428/) (2022)
- [SAMPro3D: Locating SAM Prompts in 3D for Zero-Shot Instance Segmentation](https://mlsanity.com/paper/2311.17707/) (2023)
- [GraspSplats: Efficient Manipulation with 3D Feature Splatting](https://mlsanity.com/paper/2409.02084/) (2024)
- [MVSAnywhere: Zero-Shot Multi-View Stereo](https://mlsanity.com/paper/2503.22430/) (2025)
- [An Economic Framework for 6-DoF Grasp Detection](https://mlsanity.com/paper/2407.08366/) (2024)
- [RICE: Refining Instance Masks in Cluttered Environments with Graph Neural Networks](https://mlsanity.com/paper/2106.15711/) (2021)
- [Duoduo CLIP: Efficient 3D Understanding with Multi-View Images](https://mlsanity.com/paper/2406.11579/) (2024)
- [GraspClutter6D: A Large-scale Real-world Dataset for Robust Perception and Grasping in Cluttered Scenes](https://mlsanity.com/paper/2504.06866/) (2025)
- [SupeRGB-D: Zero-shot Instance Segmentation in Cluttered Indoor Environments](https://mlsanity.com/paper/2212.11922/) (2022)
- [GraphSeg: Segmented 3D Representations via Graph Edge Addition and Contraction](https://mlsanity.com/paper/2504.03129/) (2025)

## Abstract (arXiv)

Reliable 3D instance segmentation is fundamental to language-grounded robotic manipulation. Its critical application lies in cluttered environments, where occlusions, limited viewpoints, and noisy masks degrade perception. To address these challenges, we present Clutt3R-Seg, a zero-shot pipeline for robust 3D instance segmentation for language-grounded grasping in cluttered scenes. Our key idea is to introduce a hierarchical instance tree of semantic cues. Unlike prior approaches that attempt to refine noisy masks, our method leverages them as informative cues: through cross-view grouping and conditional substitution, the tree suppresses over- and under-segmentation, yielding view-consistent masks and robust 3D instances. Each instance is enriched with open-vocabulary semantic embeddings, enabling accurate target selection from natural language instructions. To handle scene changes during multi-stage tasks, we further introduce a consistency-aware update that preserves instance correspondences from only a single post-interaction image, allowing efficient adaptation without rescanning. Clutt3R-Seg is evaluated on both synthetic and real-world datasets, and validated on a real robot. Across all settings, it consistently outperforms state-of-the-art baselines in cluttered and sparse-view scenarios. Even on the most challenging heavy-clutter sequences, Clutt3R-Seg achieves an AP@25 of 61.66, over 2.2x higher than baselines, and with only four input views it surpasses MaskClustering with eight views by more than 2x. The code is available at: https://github.com/jeonghonoh/clutt3r-seg.
