# Exploring Multiple High-Scoring Subspaces in Generative Flow Networks

arXiv: https://arxiv.org/abs/2602.11491 · HTML: https://mlsanity.com/paper/2602.11491/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 38 references that are in the map.
- First posted on arXiv 12 Feb 2026.

## Builds on (most cited first, 28 of 28)

- [Introduction to Multi-Armed Bandits](https://mlsanity.com/paper/1904.07272/) (2019)
- [Flow Network based Generative Models for Non-Iterative Diverse Candidate Generation](https://mlsanity.com/paper/2106.04399/) (2021)
- [Trajectory balance: Improved credit assignment in GFlowNets](https://mlsanity.com/paper/2201.13259/) (2022)
- [Biological Sequence Design with GFlowNets](https://mlsanity.com/paper/2203.04115/) (2022)
- [Learning GFlowNets from partial episodes for improved convergence and stability](https://mlsanity.com/paper/2209.12782/) (2022)
- [Generative Flow Networks for Discrete Probabilistic Modeling](https://mlsanity.com/paper/2202.01361/) (2022)
- [GFlowNets and variational inference](https://mlsanity.com/paper/2210.00580/) (2022)
- [Amortizing intractable inference in large language models](https://mlsanity.com/paper/2310.04363/) (2023)
- [Thompson Sampling for Combinatorial Semi-Bandits](https://mlsanity.com/paper/1803.04623/) (2018)
- [Towards Understanding and Improving GFlowNet Training](https://mlsanity.com/paper/2305.07170/) (2023)
- [Robust Scheduling with GFlowNets](https://mlsanity.com/paper/2302.05446/) (2023)
- [AdaLead: A simple and robust adaptive greedy search algorithm for sequence design](https://mlsanity.com/paper/2010.02141/) (2020)
- [Combinatorial Multi-Armed Bandit with General Reward Functions](https://mlsanity.com/paper/1610.06603/) (2016)
- [Ant Colony Sampling with GFlowNets for Combinatorial Optimization](https://mlsanity.com/paper/2403.07041/) (2024)
- [Sample-efficient Multi-objective Molecular Optimization with GFlowNets](https://mlsanity.com/paper/2302.04040/) (2023)
- [Local Search GFlowNets](https://mlsanity.com/paper/2310.02710/) (2023)
- [Genetic-guided GFlowNets for Sample Efficient Molecular Optimization](https://mlsanity.com/paper/2402.05961/) (2024)
- [Thompson sampling for improved exploration in GFlowNets](https://mlsanity.com/paper/2306.17693/) (2023)
- [Distributional GFlowNets with Quantile Flows](https://mlsanity.com/paper/2302.05793/) (2023)
- [SynFlowNet: Design of Diverse and Novel Molecules with Synthesis Constraints](https://mlsanity.com/paper/2405.01155/) (2024)
- [Adaptive teachers for amortized samplers](https://mlsanity.com/paper/2410.01432/) (2024)
- [An Empirical Study of the Effectiveness of Using a Replay Buffer on Mode Discovery in GFlowNets](https://mlsanity.com/paper/2307.07674/) (2023)
- [Combinatorial Stochastic-Greedy Bandit](https://mlsanity.com/paper/2312.08057/) (2023)
- [QGFN: Controllable Greediness with Action Values](https://mlsanity.com/paper/2402.05234/) (2024)
- [Combinatorial Semi-Bandit in the Non-Stationary Environment](https://mlsanity.com/paper/2002.03580/) (2020)
- [Federated Combinatorial Multi-Agent Multi-Armed Bandits](https://mlsanity.com/paper/2405.05950/) (2024)
- [Beyond Squared Error: Exploring Loss Design for Enhanced Training of Generative Flow Networks](https://mlsanity.com/paper/2410.02596/) (2024)
- [Evolution Guided Generative Flow Networks](https://mlsanity.com/paper/2402.02186/) (2024)

## Built on by (most cited first, 1 of 1)

- [Learning a Mixture of GFlowNets](https://mlsanity.com/paper/2610.07562/) (2026)

## Abstract (arXiv)

As a probabilistic sampling framework, Generative Flow Networks (GFlowNets) show strong potential for constructing complex combinatorial objects through the sequential composition of elementary components. However, existing GFlowNets often suffer from excessive exploration over vast state spaces, leading to over-sampling of low-reward regions and convergence to suboptimal distributions. Effectively biasing GFlowNets toward high-reward solutions remains a non-trivial challenge. In this paper, we propose CMAB-GFN, which integrates a combinatorial multi-armed bandit (CMAB) framework with GFlowNet policies. The CMAB component prunes low-quality actions, yielding compact high-scoring subspaces for exploration. Restricting GFNs to these compact high-scoring subspaces accelerates the discovery of high-value candidates, while the exploration of different subspaces ensures that diversity is not sacrificed. Experimental results on multiple tasks demonstrate that CMAB-GFN generates higher-reward candidates than existing approaches.
