# MDE-VIO: Enhancing Visual-Inertial Odometry Using Learned Depth Priors

arXiv: https://arxiv.org/abs/2602.11323 · HTML: https://mlsanity.com/paper/2602.11323/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 26 of its 33 references that are in the map.
- First posted on arXiv 11 Feb 2026.

## Builds on (most cited first, 26 of 26)

- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [DINOv2: Learning Robust Visual Features without Supervision](https://mlsanity.com/paper/2304.07193/) (2023)
- [Depth Anything V2](https://mlsanity.com/paper/2406.09414/) (2024)
- [DINOv3](https://mlsanity.com/paper/2508.10104/) (2025)
- [ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAM](https://mlsanity.com/paper/2007.11898/) (2020)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Cameras](https://mlsanity.com/paper/2108.10869/) (2021)
- [An Introduction to Convolutional Neural Networks](https://mlsanity.com/paper/1511.08458/) (2015)
- [VINS-Mono: A Robust and Versatile Monocular Visual-Inertial State Estimator](https://mlsanity.com/paper/1708.03852/) (2017)
- [Depth Pro: Sharp Monocular Metric Depth in Less Than a Second](https://mlsanity.com/paper/2410.02073/) (2024)
- [Metric3Dv2: A Versatile Monocular Geometric Foundation Model for Zero-shot Metric Depth and Surface Normal Estimation](https://mlsanity.com/paper/2404.15506/) (2024)
- [UniDepth: Universal Monocular Metric Depth Estimation](https://mlsanity.com/paper/2403.18913/) (2024)
- [Metric3D: Towards Zero-shot Metric 3D Prediction from A Single Image](https://mlsanity.com/paper/2307.10984/) (2023)
- [MoGe: Unlocking Accurate Monocular Geometry Estimation for Open-Domain Images with Optimal Training Supervision](https://mlsanity.com/paper/2410.19115/) (2024)
- [Video Depth Anything: Consistent Depth Estimation for Super-Long Videos](https://mlsanity.com/paper/2501.12375/) (2025)
- [Deep Patch Visual Odometry](https://mlsanity.com/paper/2208.04726/) (2022)
- [UniDepthV2: Universal Monocular Metric Depth Estimation Made Simpler](https://mlsanity.com/paper/2502.20110/) (2025)
- [Pseudo RGB-D for Self-Improving Monocular SLAM and Depth Prediction](https://mlsanity.com/paper/2004.10681/) (2020)
- [TartanGround: A Large-Scale Dataset for Ground Robot Perception and Navigation](https://mlsanity.com/paper/2505.10696/) (2025)
- [DF-VO: What Should Be Learnt for Visual Odometry?](https://mlsanity.com/paper/2103.00933/) (2021)
- [Improving Monocular Visual Odometry Using Learned Depth](https://mlsanity.com/paper/2204.01268/) (2022)
- [Depth Anything at Any Condition](https://mlsanity.com/paper/2507.01634/) (2025)
- [Dense Prediction Transformer for Scale Estimation in Monocular Visual Odometry](https://mlsanity.com/paper/2210.01723/) (2022)
- [RWT-SLAM: Robust Visual SLAM for Highly Weak-textured Environments](https://mlsanity.com/paper/2207.03539/) (2022)
- [Scale-aware direct monocular odometry](https://mlsanity.com/paper/2109.10077/) (2021)
- [An Online Adaptation Method for Robust Depth Estimation and Visual Odometry in the Open World](https://mlsanity.com/paper/2504.11698/) (2025)

## Abstract (arXiv)

Traditional monocular Visual-Inertial Odometry (VIO) systems struggle in low-texture environments where sparse visual features are insufficient for accurate pose estimation. To address this, dense Monocular Depth Estimation (MDE) has been widely explored as a complementary information source. While recent Vision Transformer (ViT) based complex foundational models offer dense, geometrically consistent depth, their computational demands typically preclude them from real-time edge deployment. Our work bridges this gap by integrating learned depth priors directly into the VINS-Mono optimization backend. We propose a novel framework that enforces affine-invariant depth consistency and pairwise ordinal constraints, explicitly filtering unstable artifacts via variance-based gating. This approach strictly adheres to the computational limits of edge devices while robustly recovering metric scale. Extensive experiments on the TartanGround and M3ED datasets demonstrate that our method prevents divergence in challenging scenarios and delivers significant accuracy gains, reducing Absolute Trajectory Error (ATE) by up to 28.3%. Code will be made available.
