# Monocular Normal Estimation via Shading Sequence Estimation

arXiv: https://arxiv.org/abs/2602.09929 · HTML: https://mlsanity.com/paper/2602.09929/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 42 of its 63 references that are in the map.
- First posted on arXiv 10 Feb 2026.

## Builds on (most cited first, 30 of 42)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets](https://mlsanity.com/paper/2311.15127/) (2023)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [Objaverse: A Universe of Annotated 3D Objects](https://mlsanity.com/paper/2212.08051/) (2022)
- [Zero-1-to-3: Zero-shot One Image to 3D Object](https://mlsanity.com/paper/2303.11328/) (2023)
- [AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuning](https://mlsanity.com/paper/2307.04725/) (2023)
- [LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation](https://mlsanity.com/paper/2402.05054/) (2024)
- [Predicting Depth, Surface Normals and Semantic Labels with a Common Multi-Scale Convolutional Architecture](https://mlsanity.com/paper/1411.4734/) (2014)
- [SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion](https://mlsanity.com/paper/2403.12008/) (2024)
- [Open-Sora Plan: Open-Source Large Video Generation Model](https://mlsanity.com/paper/2412.00131/) (2024)
- [GeoWizard: Unleashing the Diffusion Priors for 3D Geometry Estimation from a Single Image](https://mlsanity.com/paper/2403.12013/) (2024)
- [Autoregressive Video Generation without Vector Quantization](https://mlsanity.com/paper/2412.14169/) (2024)
- [Lotus: Diffusion-based Visual Foundation Model for High-quality Dense Prediction](https://mlsanity.com/paper/2409.18124/) (2024)
- [StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal](https://mlsanity.com/paper/2406.16864/) (2024)
- [Pattern-Affinitive Propagation across Depth, Surface Normal and Semantic Segmentation](https://mlsanity.com/paper/1906.03525/) (2019)
- [Unique3D: High-Quality and Efficient 3D Mesh Generation from a Single Image](https://mlsanity.com/paper/2405.20343/) (2024)
- [Rethinking Inductive Biases for Surface Normal Estimation](https://mlsanity.com/paper/2403.00712/) (2024)
- [Estimating and Exploiting the Aleatoric Uncertainty in Surface Normal Estimation](https://mlsanity.com/paper/2109.09881/) (2021)
- [Era3D: High-Resolution Multiview Diffusion using Efficient Row-wise Attention](https://mlsanity.com/paper/2405.11616/) (2024)
- [Hi3DGen: High-fidelity 3D Geometry Generation from Images via Normal Bridging](https://mlsanity.com/paper/2503.22236/) (2025)
- [Neural Gaffer: Relighting Any Object via Diffusion](https://mlsanity.com/paper/2406.07520/) (2024)
- [Marigold: Affordable Adaptation of Diffusion-Based Image Generators for Image Analysis](https://mlsanity.com/paper/2505.09358/) (2025)
- [AnimateAnything: Fine-Grained Open Domain Image Animation with Motion Guidance](https://mlsanity.com/paper/2311.12886/) (2023)
- [Designing Deep Networks for Surface Normal Estimation](https://mlsanity.com/paper/1411.4958/) (2014)
- [Unsupervised Learning for Intrinsic Image Decomposition from a Single Image](https://mlsanity.com/paper/1911.09930/) (2019)
- [MatSynth: A Modern PBR Materials Dataset](https://mlsanity.com/paper/2401.06056/) (2024)
- [Marr Revisited: 2D-3D Alignment via Surface Normal Prediction](https://mlsanity.com/paper/1604.01347/) (2016)

## Built on by (most cited first, 2 of 2)

- [TransNormal-2: Geometry-Grounded Rectified Flow with Edge-Aware Decoding for Precise Normal Estimation](https://mlsanity.com/paper/2609.06665/) (2026)
- [KODAMA: Multimodal Digital Twin Reconstruction for Urban RF Propagation Modelling](https://mlsanity.com/paper/2609.07298/) (2026)

## Abstract (arXiv)

Monocular normal estimation aims to estimate the normal map from a single RGB image of an object under arbitrary lights. Existing methods rely on deep models to directly predict normal maps. However, they often suffer from 3D misalignment: while the estimated normal maps may appear to have a correct appearance, the reconstructed surfaces often fail to align with the geometric details. We argue that this misalignment stems from the current paradigm: the model struggles to distinguish and reconstruct varying geometry represented in normal maps, as the differences in underlying geometry are reflected only through relatively subtle color variations. To address this issue, we propose a new paradigm that reformulates normal estimation as shading sequence estimation, where shading sequences are more sensitive to various geometric information. Building on this paradigm, we present RoSE, a method that leverages image-to-video generative models to predict shading sequences. The predicted shading sequences are then converted into normal maps by solving a simple ordinary least-squares problem. To enhance robustness and better handle complex objects, RoSE is trained on a synthetic dataset, MultiShade, with diverse shapes, materials, and light conditions. Experiments demonstrate that RoSE achieves state-of-the-art performance on real-world benchmark datasets for object-based monocular normal estimation.
