# UI-Venus-1.5 Technical Report

arXiv: https://arxiv.org/abs/2602.09082 · HTML: https://mlsanity.com/paper/2602.09082/

## Key facts

- Cited by 41 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 61 of its 71 references that are in the map.
- First posted on arXiv 9 Feb 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 30 of 61)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [GPT-4o System Card](https://mlsanity.com/paper/2410.21276/) (2024)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [Gemini 1.5: Unlocking multimodal understanding across millions of tokens of context](https://mlsanity.com/paper/2403.05530/) (2024)
- [Qwen3-VL Technical Report](https://mlsanity.com/paper/2511.21631/) (2025)
- [InternVL3: Exploring Advanced Training and Test-Time Recipes for Open-Source Multimodal Models](https://mlsanity.com/paper/2504.10479/) (2025)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [ChatGLM: A Family of Large Language Models from GLM-130B to GLM-4 All Tools](https://mlsanity.com/paper/2406.12793/) (2024)
- [TIES-Merging: Resolving Interference When Merging Models](https://mlsanity.com/paper/2306.01708/) (2023)
- [CogAgent: A Visual Language Model for GUI Agents](https://mlsanity.com/paper/2312.08914/) (2023)
- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [SeeClick: Harnessing GUI Grounding for Advanced Visual GUI Agents](https://mlsanity.com/paper/2401.10935/) (2024)
- [GLM-4.5V and GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learning](https://mlsanity.com/paper/2507.01006/) (2025)
- [WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models](https://mlsanity.com/paper/2401.13919/) (2024)
- [Navigating the Digital World as Humans Do: Universal Visual Grounding for GUI Agents](https://mlsanity.com/paper/2410.05243/) (2024)
- [OS-ATLAS: A Foundation Action Model for Generalist GUI Agents](https://mlsanity.com/paper/2410.23218/) (2024)
- [Android in the Wild: A Large-Scale Dataset for Android Device Control](https://mlsanity.com/paper/2307.10088/) (2023)
- [Mobile-Agent: Autonomous Multi-Modal Mobile Device Agent with Visual Perception](https://mlsanity.com/paper/2401.16158/) (2024)
- [Aguvis: Unified Pure Vision Agents for Autonomous GUI Interaction](https://mlsanity.com/paper/2412.04454/) (2024)
- [GUI-R1 : A Generalist R1-Style Vision-Language Action Model For GUI Agents](https://mlsanity.com/paper/2504.10458/) (2025)
- [UI-TARS-2 Technical Report: Advancing GUI Agent with Multi-Turn Reinforcement Learning](https://mlsanity.com/paper/2509.02544/) (2025)
- [On the Effects of Data Scale on UI Control Agents](https://mlsanity.com/paper/2406.03679/) (2024)
- [GUIOdyssey: A Comprehensive Dataset for Cross-App GUI Navigation on Mobile Devices](https://mlsanity.com/paper/2406.08451/) (2024)
- [Mobile-Agent-v3: Fundamental Agents for GUI Automation](https://mlsanity.com/paper/2508.15144/) (2025)
- [Mobile-Agent-v2: Mobile Device Operation Assistant with Effective Navigation via Multi-Agent Collaboration](https://mlsanity.com/paper/2406.01014/) (2024)
- [Agent S: An Open Agentic Framework that Uses Computers Like a Human](https://mlsanity.com/paper/2410.08164/) (2024)
- [UI-R1: Enhancing Efficient Action Prediction of GUI Agents by Reinforcement Learning](https://mlsanity.com/paper/2503.21620/) (2025)
- [OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis](https://mlsanity.com/paper/2412.19723/) (2024)
- [Agent S2: A Compositional Generalist-Specialist Framework for Computer Use Agents](https://mlsanity.com/paper/2504.00906/) (2025)

## Built on by (most cited first, 30 of 41)

- [LocateAnything: Fast and High-Quality Vision-Language Grounding with Parallel Box Decoding](https://mlsanity.com/paper/2605.27365/) (2026)
- [KnowU-Bench: Towards Interactive, Proactive, and Personalized Mobile Agent Evaluation](https://mlsanity.com/paper/2604.08455/) (2026)
- [MolmoPoint: Better Pointing for VLMs with Grounding Tokens](https://mlsanity.com/paper/2603.28069/) (2026)
- [ClawGUI: A Unified Framework for Training, Evaluating, and Deploying GUI Agents](https://mlsanity.com/paper/2604.11784/) (2026)
- [The Blind Spot of Agent Safety: How Benign User Instructions Expose Critical Vulnerabilities in Computer-Use Agents](https://mlsanity.com/paper/2604.10577/) (2026)
- [UI-Voyager: A Self-Evolving GUI Agent Learning via Failed Experience](https://mlsanity.com/paper/2603.24533/) (2026)
- [OpenMobile: Building Open Mobile Agents with Task and Trajectory Synthesis](https://mlsanity.com/paper/2604.15093/) (2026)
- [Learn where to Click from Yourself: On-Policy Self-Distillation for GUI Grounding](https://mlsanity.com/paper/2605.00642/) (2026)
- [MementoGUI: Learning Agentic Multimodal Memory Control for Long-Horizon GUI Agents](https://mlsanity.com/paper/2605.18652/) (2026)
- [Qwen-UI-Agent Technical Report: Toward Next-Generation Real-World Centric Foundation GUI Agents](https://mlsanity.com/paper/2607.28227/) (2026)
- [AndroidDaily: A Verifiable Benchmark for Mobile GUI Agents on Real-World Closed-Source Applications](https://mlsanity.com/paper/2605.27761/) (2026)
- [Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application](https://mlsanity.com/paper/2606.12191/) (2026)
- [UI-MOPD: Multi-Platform On-Policy Distillation for Unified GUI Agents](https://mlsanity.com/paper/2607.04425/) (2026)
- [MobileForge: Annotation-Free Adaptation for Mobile GUI Agents with Hierarchical Feedback-Guided Policy Optimization](https://mlsanity.com/paper/2606.19930/) (2026)
- [Xiaomi-GUI-0 Technical Report](https://mlsanity.com/paper/2606.31410/) (2026)
- [What Memory Do GUI Agents Really Need? From Passive Records to Active Task-Driving States](https://mlsanity.com/paper/2606.31612/) (2026)
- [HyMobileAgent: Data-Environment Co-Scaling for Efficient GUI Agents](https://mlsanity.com/paper/2607.14548/) (2026)
- [Scaling GUI Agents with Visual State Transitions](https://mlsanity.com/paper/2607.24112/) (2026)
- [Mem-W: Latent Memory-Native GUI Agents](https://mlsanity.com/paper/2605.09317/) (2026)
- [MemGUI-Agent: An End-to-End Long-Horizon Mobile GUI Agent with Proactive Context Management](https://mlsanity.com/paper/2606.19926/) (2026)
- [MAGA: Multi-Platform Self-Fusion of GUI Agents via Structured Action Distillation](https://mlsanity.com/paper/2607.29320/) (2026)
- [One Forward Beats Two: InnerZoom for Accurate and Efficient GUI Grounding](https://mlsanity.com/paper/2606.30084/) (2026)
- [The Next Screenshot Knows: Gated Hindsight Distillation for Mobile GUI Agents](https://mlsanity.com/paper/2608.06065/) (2026)
- [UI-Venus-2 Technical Report](https://mlsanity.com/paper/2609.00028/) (2026)
- [Are GUI Agents Focused Enough? Automated Distraction via Semantic-level UI Element Injection](https://mlsanity.com/paper/2604.07831/) (2026)
- [PhoneWorld: From Real-App Trajectories to Dynamic and Verifiable Environments for Phone-Use Agents](https://mlsanity.com/paper/2605.29486/) (2026)
- [When Cloud Agents Meet Device Agents: Lessons from Hybrid Multi-Agent Systems](https://mlsanity.com/paper/2605.30102/) (2026)
- [UI-Mate: Advancing Open-Weight Foundation GUI Agents with In-Context Demonstrations](https://mlsanity.com/paper/2608.15930/) (2026)
- [Wuying-Browser-Agent: Real-World Centric Fundamental Long-Horizon Browser Agents](https://mlsanity.com/paper/2608.17319/) (2026)
- [RiskWebWorld: A Realistic Interactive Benchmark for GUI Agents in E-commerce Risk Management](https://mlsanity.com/paper/2604.13531/) (2026)

## Abstract (arXiv)

GUI agents have emerged as a powerful paradigm for automating interactions in digital environments, yet achieving both broad generality and consistently strong task performance remains challenging. In this report, we present UI-Venus-1.5, a unified, end-to-end GUI Agent designed for robust real-world applications. The proposed model family comprises two dense variants (2B and 8B) and one mixture-of-experts variant (30B-A3B) to meet various downstream application scenarios. Compared to our previous version, UI-Venus-1.5 introduces three key technical advances: (1) a comprehensive Mid-Training stage leveraging 10 billion tokens across 30+ datasets to establish foundational GUI semantics; (2) Online Reinforcement Learning with full-trajectory rollouts, aligning training objectives with long-horizon, dynamic navigation in large-scale environments; and (3) a single unified GUI Agent constructed via Model Merging, which synthesizes domain-specific models (grounding, web, and mobile) into one cohesive checkpoint. Extensive evaluations demonstrate that UI-Venus-1.5 establishes new state-of-the-art performance on benchmarks such as ScreenSpot-Pro (69.6%), VenusBench-GD (75.0%), and AndroidWorld (77.6%), significantly outperforming previous strong baselines. In addition, UI-Venus-1.5 demonstrates robust navigation capabilities across a variety of Chinese mobile apps, effectively executing user instructions in real-world scenarios. Code: https://github.com/inclusionAI/UI-Venus; Model: https://huggingface.co/collections/inclusionAI/ui-venus
