# Horizon Imagination: Efficient On-Policy Rollout in Diffusion World Models

arXiv: https://arxiv.org/abs/2602.08032 · HTML: https://mlsanity.com/paper/2602.08032/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 24 of its 35 references that are in the map.
- First posted on arXiv 8 Feb 2026.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)
- Deep reinforcement learning methods / [RL with diffusion and flow models](https://mlsanity.com/deeprl/rl-with-diffusion-and-flow-models/)

## Builds on (most cited first, 24 of 24)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [RoFormer: Enhanced Transformer with Rotary Position Embedding](https://mlsanity.com/paper/2104.09864/) (2021)
- [Scaling Rectified Flow Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2403.03206/) (2024)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [Flow Straight and Fast: Learning to Generate and Transfer Data with Rectified Flow](https://mlsanity.com/paper/2209.03003/) (2022)
- [Imagen Video: High Definition Video Generation with Diffusion Models](https://mlsanity.com/paper/2210.02303/) (2022)
- [Align your Latents: High-Resolution Video Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2304.08818/) (2023)
- [Towards Accurate Generative Models of Video: A New Metric & Challenges](https://mlsanity.com/paper/1812.01717/) (2018)
- [Cosmos World Foundation Model Platform for Physical AI](https://mlsanity.com/paper/2501.03575/) (2025)
- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusion](https://mlsanity.com/paper/2407.01392/) (2024)
- [Model-Based Reinforcement Learning for Atari](https://mlsanity.com/paper/1903.00374/) (2019)
- [Learning Interactive Real-World Simulators](https://mlsanity.com/paper/2310.06114/) (2023)
- [Transformers are Sample-Efficient World Models](https://mlsanity.com/paper/2209.00588/) (2022)
- [Diffusion for World Modeling: Visual Details Matter in Atari](https://mlsanity.com/paper/2405.12399/) (2024)
- [Policy-Guided Diffusion](https://mlsanity.com/paper/2404.06356/) (2024)
- [World Models via Policy-Guided Trajectory Diffusion](https://mlsanity.com/paper/2312.08533/) (2023)
- [Improving Token-Based World Models with Parallel Observation Prediction](https://mlsanity.com/paper/2402.05643/) (2024)
- [Simulus: Combining Improvements in Sample-Efficient World Model Agents](https://mlsanity.com/paper/2502.11537/) (2025)
- [Craftium: Bridging Flexibility and Efficiency for Rich 3D Single- and Multi-Agent Environments](https://mlsanity.com/paper/2407.03969/) (2024)

## Built on by (most cited first, 1 of 1)

- [JEDI: Joint Embedding Diffusion World Model for Online Model-Based Reinforcement Learning](https://mlsanity.com/paper/2605.13013/) (2026)

## Abstract (arXiv)

We study diffusion-based world models for reinforcement learning, which offer high generative fidelity but face critical efficiency challenges in control. Current methods either require heavyweight models at inference or rely on highly sequential imagination, both of which impose prohibitive computational costs. We propose Horizon Imagination (HI), an on-policy imagination process for discrete stochastic policies that denoises multiple future observations in parallel. HI incorporates a stabilization mechanism and a novel sampling schedule that decouples the denoising budget from the effective horizon over which denoising is applied while also supporting sub-frame budgets. Experiments on Atari 100K and Craftium show that our approach maintains control performance with a sub-frame budget of half the denoising steps and achieves superior generation quality under varied schedules. Code is available at https://github.com/leor-c/horizon-imagination.
