# Direct Soft-Policy Sampling via Langevin Dynamics

arXiv: https://arxiv.org/abs/2602.07873 · HTML: https://mlsanity.com/paper/2602.07873/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in RL theory and sample complexity, one of 15 directions in Deep reinforcement learning methods.
- Builds on 30 of its 40 references that are in the map.
- First posted on arXiv 8 Feb 2026.

## Placed in

- Deep reinforcement learning methods / [RL theory and sample complexity](https://mlsanity.com/deeprl/rl-theory-and-sample-complexity/)

## Builds on (most cited first, 30 of 30)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Generative Modeling by Estimating Gradients of the Data Distribution](https://mlsanity.com/paper/1907.05600/) (2019)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Planning with Diffusion for Flexible Behavior Synthesis](https://mlsanity.com/paper/2205.09991/) (2022)
- [Maximum Likelihood Training of Score-Based Diffusion Models](https://mlsanity.com/paper/2101.09258/) (2021)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [Is Conditional Generative Modeling all you need for Decision-Making?](https://mlsanity.com/paper/2211.15657/) (2022)
- [Flow Q-Learning](https://mlsanity.com/paper/2502.02538/) (2025)
- [Efficient Diffusion Policies for Offline Reinforcement Learning](https://mlsanity.com/paper/2305.20081/) (2023)
- [Learning a Diffusion Model Policy from Rewards via Q-Score Matching](https://mlsanity.com/paper/2312.11752/) (2023)
- [Policy Representation via Diffusion Probability Model for Reinforcement Learning](https://mlsanity.com/paper/2305.13122/) (2023)
- [Diffusion-based Reinforcement Learning via Q-weighted Variational Policy Optimization](https://mlsanity.com/paper/2405.16173/) (2024)
- [Diffusion Actor-Critic with Entropy Regulator](https://mlsanity.com/paper/2405.15177/) (2024)
- [The Principles of Diffusion Models](https://mlsanity.com/paper/2510.21890/) (2025)
- [Score Regularized Policy Optimization through Diffusion Behavior](https://mlsanity.com/paper/2310.07297/) (2023)
- [Efficient Online Reinforcement Learning for Diffusion Policy](https://mlsanity.com/paper/2502.00361/) (2025)
- [DIME:Diffusion-Based Maximum Entropy Reinforcement Learning](https://mlsanity.com/paper/2502.02316/) (2025)
- [Diffusion Guidance Is a Controllable Policy Improvement Operator](https://mlsanity.com/paper/2505.23458/) (2025)
- [Diffusion Policies creating a Trust Region for Offline Reinforcement Learning](https://mlsanity.com/paper/2405.19690/) (2024)
- [What Makes a Good Diffusion Planner for Decision Making?](https://mlsanity.com/paper/2503.00535/) (2025)
- [Maximum Entropy Reinforcement Learning with Diffusion Policy](https://mlsanity.com/paper/2502.11612/) (2025)
- [Provable and Practical: Efficient Exploration in Reinforcement Learning via Langevin Monte Carlo](https://mlsanity.com/paper/2305.18246/) (2023)
- [Langevin Soft Actor-Critic: Efficient Exploration through Uncertainty-Driven Critic Learning](https://mlsanity.com/paper/2501.17827/) (2025)
- [Single Loop Gaussian Homotopy Method for Non-convex Optimization](https://mlsanity.com/paper/2203.05717/) (2022)
- [Prior-Guided Diffusion Planning for Offline Reinforcement Learning](https://mlsanity.com/paper/2505.10881/) (2025)
- [Enhanced DACER Algorithm with High Diffusion Efficiency](https://mlsanity.com/paper/2505.23426/) (2025)

## Built on by (most cited first, 1 of 1)

- [Scalable Maximum Entropy Reinforcement Learning for Diffusion Policies via Adjoint Matching](https://mlsanity.com/paper/2606.22630/) (2026)

## Abstract (arXiv)

Soft policies in reinforcement learning define policies as Boltzmann distributions over state-action value functions, providing a principled mechanism for balancing exploration and exploitation. However, realizing such soft policies in practice remains challenging. Existing approaches either depend on parametric policies with limited expressivity or employ diffusion-based policies whose intractable likelihoods hinder reliable entropy estimation in soft policy objectives. We address this challenge by directly realizing soft-policy sampling via Langevin dynamics driven by the action gradient of the Q-function. This perspective leads to Langevin Q-Learning (LQL), which samples actions from the target Boltzmann distribution without explicitly parameterizing the policy. However, directly applying Langevin dynamics suffers from slow mixing in high-dimensional and non-convex Q-landscapes, limiting its practical effectiveness. To overcome this, we propose Noise-Conditioned Langevin Q-Learning (NC-LQL), which integrates multi-scale noise perturbations into the value function. NC-LQL learns a noise-conditioned Q-function that induces a sequence of progressively smoothed value landscapes, enabling sampling to transition from global exploration to precise mode refinement. On OpenAI Gym MuJoCo benchmarks, NC-LQL achieves competitive performance compared to state-of-the-art diffusion-based methods, providing a simple yet powerful solution for online RL.
