# Proximal Action Replacement for Behavior Cloning Actor-Critic in Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/2602.07441 · HTML: https://mlsanity.com/paper/2602.07441/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 22 of its 23 references that are in the map.
- First posted on arXiv 7 Feb 2026.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 22 of 22)

- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Diffusion Policies as an Expressive Policy Class for Offline Reinforcement Learning](https://mlsanity.com/paper/2208.06193/) (2022)
- [COMBO: Conservative Offline Model-Based Policy Optimization](https://mlsanity.com/paper/2102.08363/) (2021)
- [Flow Q-Learning](https://mlsanity.com/paper/2502.02538/) (2025)
- [Efficient Diffusion Policies for Offline Reinforcement Learning](https://mlsanity.com/paper/2305.20081/) (2023)
- [Learning Agile Soccer Skills for a Bipedal Robot with Deep Reinforcement Learning](https://mlsanity.com/paper/2304.13653/) (2023)
- [Revisiting the Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2305.09836/) (2023)
- [Energy-Weighted Flow Matching for Offline Reinforcement Learning](https://mlsanity.com/paper/2503.04975/) (2025)
- [Q-value Regularized Transformer for Offline Reinforcement Learning](https://mlsanity.com/paper/2405.17098/) (2024)
- [Semi-Markov Offline Reinforcement Learning for Healthcare](https://mlsanity.com/paper/2203.09365/) (2022)
- [Prior-Guided Diffusion Planning for Offline Reinforcement Learning](https://mlsanity.com/paper/2505.10881/) (2025)
- [Resisting Stochastic Risks in Diffusion Planners with the Trajectory Aggregation Tree](https://mlsanity.com/paper/2405.17879/) (2024)
- [Local Manifold Approximation and Projection for Manifold-Aware Diffusion Planning](https://mlsanity.com/paper/2506.00867/) (2025)
- [Adaptive Q-Aid for Conditional Supervised Learning in Offline Reinforcement Learning](https://mlsanity.com/paper/2402.02017/) (2024)
- [Penalizing Infeasible Actions and Reward Scaling in Reinforcement Learning with Offline Data](https://mlsanity.com/paper/2507.08761/) (2025)
- [Learning to Trust Bellman Updates: Selective State-Adaptive Regularization for Offline RL](https://mlsanity.com/paper/2505.19923/) (2025)

## Built on by (most cited first, 1 of 1)

- [Refining Compositional Diffusion for Reliable Long-Horizon Planning](https://mlsanity.com/paper/2605.03075/) (2026)

## Abstract (arXiv)

Offline reinforcement learning (RL), which optimizes policies using a previously collected static dataset, is an important branch of RL. A popular and promising approach is to regularize actor-critic methods with behavior cloning (BC), which quickly yields realistic policies and mitigates bias from out-of-distribution actions, but it can impose an often-overlooked performance ceiling: when dataset actions are suboptimal, indiscriminate imitation structurally prevents the actor from fully exploiting better actions suggested by the value function, especially in later training when imitation is already dominant. We formally analyzed this limitation by investigating convergence properties of BC-regularized actor-critic optimization and verified it on a controlled continuous bandit task. To break this ceiling, we propose proximal action replacement (PAR), an easy-to-use plug-and-play training sample replacer. PAR substitutes suboptimal dataset actions with better actions generated by a stable target policy, guided by the action-value function's local ascent direction and bounded by value uncertainty to ensure training stability. PAR is compatible with multiple BC regularization paradigms. Extensive experiments across offline RL benchmarks show that PAR consistently improves performance, and approaches state-of-the-art results simply by being combined with the basic TD3+BC.
