# Mapping the Design Space of User Experience for Computer Use Agents

arXiv: https://arxiv.org/abs/2602.07283 · HTML: https://mlsanity.com/paper/2602.07283/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Placed in GUI and mobile agents, one of 16 directions in LLM agents and tool use.
- Builds on 21 of its 41 references that are in the map.
- First posted on arXiv 7 Feb 2026.

## Placed in

- LLM agents and tool use / [GUI and mobile agents](https://mlsanity.com/agents/gui-and-mobile-agents/)

## Builds on (most cited first, 21 of 21)

- [UI-TARS: Pioneering Automated GUI Interaction with Native Agents](https://mlsanity.com/paper/2501.12326/) (2025)
- [WebVoyager: Building an End-to-End Web Agent with Large Multimodal Models](https://mlsanity.com/paper/2401.13919/) (2024)
- [AutoDroid: LLM-powered Task Automation in Android](https://mlsanity.com/paper/2308.15272/) (2023)
- [Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs](https://mlsanity.com/paper/2404.05719/) (2024)
- [AutoGLM: Autonomous Foundation Agents for GUIs](https://mlsanity.com/paper/2411.00820/) (2024)
- [Spotlight: Mobile UI Understanding using Vision-Language Models with a Focus](https://mlsanity.com/paper/2209.14927/) (2022)
- [A Survey on (M)LLM-Based GUI Agents](https://mlsanity.com/paper/2504.13865/) (2025)
- [Design Principles for Generative AI Applications](https://mlsanity.com/paper/2401.14484/) (2024)
- [Plan-Then-Execute: An Empirical Study of User Trust and Team Performance When Using LLM Agents As A Daily Assistant](https://mlsanity.com/paper/2502.01390/) (2025)
- [Ferret-UI 2: Mastering Universal User Interface Understanding Across Platforms](https://mlsanity.com/paper/2410.18967/) (2024)
- [Levels of Autonomy for AI Agents](https://mlsanity.com/paper/2506.12469/) (2025)
- [Magentic-UI: Towards Human-in-the-loop Agentic Systems](https://mlsanity.com/paper/2507.22358/) (2025)
- [Cocoa: Co-Planning and Co-Execution with AI Agents](https://mlsanity.com/paper/2412.10999/) (2024)
- [CowPilot: A Framework for Autonomous and Human-Agent Collaborative Web Navigation](https://mlsanity.com/paper/2501.16609/) (2025)
- [AXNav: Replaying Accessibility Tests from Natural Language](https://mlsanity.com/paper/2310.02424/) (2023)
- [Seamful XAI: Operationalizing Seamful Design in Explainable AI](https://mlsanity.com/paper/2211.06753/) (2022)
- [ILuvUI: Instruction-tuned LangUage-Vision modeling of UIs from Machine Conversations](https://mlsanity.com/paper/2310.04869/) (2023)
- [Mapping the Design Space of Human-AI Interaction in Text Summarization](https://mlsanity.com/paper/2206.14863/) (2022)
- [From Interaction to Impact: Towards Safer AI Agents Through Understanding and Evaluating Mobile UI Operation Impacts](https://mlsanity.com/paper/2410.09006/) (2024)
- [Understanding User Experiences of Computer Use Agents: Design Space and Opportunities for Building Agent UX Prototypes](https://mlsanity.com/paper/2510.04452/) (2025)
- [Voicify Your UI: Towards Android App Control with Voice Commands](https://mlsanity.com/paper/2305.05198/) (2023)

## Built on by (most cited first, 7 of 7)

- [Who Tests the Testers? Systematic Enumeration and Coverage Audit of LLM Agent Tool Call Safety](https://mlsanity.com/paper/2603.18245/) (2026)
- ["When to Hand Off, When to Work Together": Understanding Concurrent Human-Agent Interaction in Shared Co-Creative Workspaces](https://mlsanity.com/paper/2603.02050/) (2026)
- [AgentLens: Adaptive Visual Modalities for Human-Agent Interaction in Mobile GUI Agents](https://mlsanity.com/paper/2604.20279/) (2026)
- [PerceptUI: LLM Agents as Human-Aligned Synthetic Users for UI/UX Evaluation](https://mlsanity.com/paper/2606.05697/) (2026)
- ["Zooming In" on Agentic Web Browsers as Assistive Technologies: A Case Study with a Low-Vision Technology Expert](https://mlsanity.com/paper/2606.24870/) (2026)
- [Sidekick: Designing Communication for Effective Multitasking with Computer Use Agents](https://mlsanity.com/paper/2607.17527/) (2026)
- [Value-Sensitive Delegation in Everyday AI Agent Use: Evidence from OpenClaw](https://mlsanity.com/paper/2609.22067/) (2026)

## Abstract (arXiv)

Large language model (LLM)-based computer use agents execute user commands by interacting with available UI elements, but little is known about how users want to interact with these agents or what design factors matter for their user experience (UX). We conducted a two-phase study to map the UX design space for computer use agents. In Phase 1, we reviewed existing systems to develop a taxonomy of UX considerations, then refined it through interviews with eight UX and AI practitioners. The resulting taxonomy included categories such as user prompts, explainability, user control, and users' mental models, with corresponding subcategories and example design features. In Phase 2, we ran a Wizard-of-Oz study with 20 participants, where a researcher acted as a web-based computer use agent and probed user reactions during normal, error-prone and risky execution. We used the findings to validate the taxonomy from Phase 1 and deepen our understand of the design space by identifying the connections between design areas and divergence in user needs and scenarios. Our taxonomy and empirical insights provide a map for developers to consider different aspects of user experience in computer use agent design and to situate their designs within users' diverse needs and scenarios.
