# Cochain Perspectives on Temporal-Difference Signals for Learning Beyond Markov Dynamics

arXiv: https://arxiv.org/abs/2602.06939 · HTML: https://mlsanity.com/paper/2602.06939/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 57 references that are in the map.
- First posted on arXiv 6 Feb 2026.

## Builds on (most cited first, 30 of 31)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Constrained Policy Optimization](https://mlsanity.com/paper/1705.10528/) (2017)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [Stabilizing Transformers for Reinforcement Learning](https://mlsanity.com/paper/1910.06764/) (2019)
- [Reward Machines: Exploiting Reward Function Structure in Reinforcement Learning](https://mlsanity.com/paper/2010.03950/) (2020)
- [On Improving Deep Reinforcement Learning for POMDPs](https://mlsanity.com/paper/1804.06309/) (2018)
- [R-MADDPG for Partially Observable Environments and Limited Communication](https://mlsanity.com/paper/2002.06684/) (2020)
- [Learning Finite-State Controllers for Partially Observable Environments](https://mlsanity.com/paper/1301.6721/) (2013)
- [Modeling Other Players with Bayesian Beliefs for Games with Incomplete Information](https://mlsanity.com/paper/2405.14122/) (2024)
- [Network Diffuser for Placing-Scheduling Service Function Chains with Inverse Demonstration](https://mlsanity.com/paper/2501.05673/) (2025)
- [Lipschitz Lifelong Monte Carlo Tree Search for Mastering Non-Stationary Tasks](https://mlsanity.com/paper/2502.00633/) (2025)
- [Geometry of Drifting MDPs with Path-Integral Stability Certificates](https://mlsanity.com/paper/2601.21991/) (2026)
- [Manifold-Constrained Energy-Based Transition Models for Offline Reinforcement Learning](https://mlsanity.com/paper/2602.02900/) (2026)
- [Cooperative Backdoor Attack in Decentralized Reinforcement Learning with Theoretical Guarantee](https://mlsanity.com/paper/2405.15245/) (2024)
- [Structuring Value Representations via Geometric Coherence in Markov Decision Processes](https://mlsanity.com/paper/2602.02978/) (2026)
- [MALinZero: Efficient Low-Dimensional Search for Mastering Complex Multi-Agent Planning](https://mlsanity.com/paper/2511.06142/) (2025)
- [Tail-Risk-Safe Monte Carlo Tree Search under PAC-Level Guarantees](https://mlsanity.com/paper/2508.05441/) (2025)
- [Beyond Sliding Windows: Learning to Manage Memory in Non-Markovian Environments](https://mlsanity.com/paper/2512.19154/) (2025)
- [A policy iteration algorithm for non-Markovian control problems](https://mlsanity.com/paper/2409.04037/) (2024)
- [End-to-End Learning Framework for Solving Non-Markovian Optimal Control](https://mlsanity.com/paper/2502.04649/) (2025)

## Built on by (most cited first, 5 of 5)

- [NonZero: Interaction-Guided Exploration for Multi-Agent Monte Carlo Tree Search](https://mlsanity.com/paper/2605.00751/) (2026)
- [Operator-Guided Invariance Learning for Continuous Reinforcement Learning](https://mlsanity.com/paper/2605.06500/) (2026)
- [Metric-Gradient Projection for Stable Multi-Agent Policy Learning](https://mlsanity.com/paper/2605.18809/) (2026)
- [Interactive Critique-Revision Training for Reliable Structured LLM Generation](https://mlsanity.com/paper/2605.08327/) (2026)
- [Matrix-Space Reinforcement Learning for Reusing Local Transition Geometry](https://mlsanity.com/paper/2605.14304/) (2026)

## Abstract (arXiv)

Non-Markovian dynamics are commonly found in real-world environments due to long-range dependencies, partial observability, and memory effects. The Bellman equation that is the central pillar of Reinforcement learning (RL) becomes only approximately valid under Non-Markovian. Existing work often focus on practical algorithm designs and offer limited theoretical treatment to address key questions, such as what dynamics are indeed capturable by the Bellman framework and how to inspire new algorithm classes with optimal approximations. In this paper, we present a novel topological viewpoint on temporal-difference (TD) based RL. We show that TD errors can be viewed as 1-cochain in the topological space of state transitions, while Markov dynamics are then interpreted as topological integrability. This novel view enables us to obtain a Hodge-type decomposition of TD errors into an integrable component and a topological residual, through a Bellman-de Rham projection. We further propose HodgeFlow Policy Search (HFPS) by fitting a potential network to minimize the non-integrable projection residual in RL, achieving stability/sensitivity guarantees. In numerical evaluations, HFPS is shown to significantly improve RL performance under non-Markovian.
