# OdysseyArena: Benchmarking Large Language Models For Long-Horizon, Active and Inductive Interactions

arXiv: https://arxiv.org/abs/2602.05843 · HTML: https://mlsanity.com/paper/2602.05843/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 42 references that are in the map.
- First posted on arXiv 5 Feb 2026.

## Builds on (most cited first, 30 of 33)

- [The Llama 3 Herd of Models](https://mlsanity.com/paper/2407.21783/) (2024)
- [Qwen3 Technical Report](https://mlsanity.com/paper/2505.09388/) (2025)
- [Efficient Memory Management for Large Language Model Serving with PagedAttention](https://mlsanity.com/paper/2309.06180/) (2023)
- [Reflexion: Language Agents with Verbal Reinforcement Learning](https://mlsanity.com/paper/2303.11366/) (2023)
- [Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities](https://mlsanity.com/paper/2507.06261/) (2025)
- [WebArena: A Realistic Web Environment for Building Autonomous Agents](https://mlsanity.com/paper/2307.13854/) (2023)
- [gpt-oss-120b & gpt-oss-20b Model Card](https://mlsanity.com/paper/2508.10925/) (2025)
- [AgentBench: Evaluating LLMs as Agents](https://mlsanity.com/paper/2308.03688/) (2023)
- [Mind2Web: Towards a Generalist Agent for the Web](https://mlsanity.com/paper/2306.06070/) (2023)
- [ALFWorld: Aligning Text and Embodied Environments for Interactive Learning](https://mlsanity.com/paper/2010.03768/) (2020)
- [OSWorld: Benchmarking Multimodal Agents for Open-Ended Tasks in Real Computer Environments](https://mlsanity.com/paper/2404.07972/) (2024)
- [GAIA: a benchmark for General AI Assistants](https://mlsanity.com/paper/2311.12983/) (2023)
- [ChatGLM: A Family of Large Language Models from GLM-130B to GLM-4 All Tools](https://mlsanity.com/paper/2406.12793/) (2024)
- [DeepSeek-V3.2: Pushing the Frontier of Open Large Language Models](https://mlsanity.com/paper/2512.02556/) (2025)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [BrowseComp: A Simple Yet Challenging Benchmark for Browsing Agents](https://mlsanity.com/paper/2504.12516/) (2025)
- [AndroidWorld: A Dynamic Benchmarking Environment for Autonomous Agents](https://mlsanity.com/paper/2405.14573/) (2024)
- [TheAgentCompany: Benchmarking LLM Agents on Consequential Real World Tasks](https://mlsanity.com/paper/2412.14161/) (2024)
- [BabyAI: A Platform to Study the Sample Efficiency of Grounded Language Learning](https://mlsanity.com/paper/1810.08272/) (2018)
- [Playing repeated games with Large Language Models](https://mlsanity.com/paper/2305.16867/) (2023)
- [ZebraLogic: On the Scaling Limits of LLMs for Logical Reasoning](https://mlsanity.com/paper/2502.01100/) (2025)
- [OS-Genesis: Automating GUI Agent Trajectory Construction via Reverse Task Synthesis](https://mlsanity.com/paper/2412.19723/) (2024)
- [Large Language Models for Robotics: Opportunities, Challenges, and Perspectives](https://mlsanity.com/paper/2401.04334/) (2024)
- [Michelangelo: Long Context Evaluations Beyond Haystacks via Latent Structure Queries](https://mlsanity.com/paper/2409.12640/) (2024)
- [Corex: Pushing the Boundaries of Complex Reasoning through Multi-Model Collaboration](https://mlsanity.com/paper/2310.00280/) (2023)
- [OdysseyBench: Evaluating LLM Agents on Long-Horizon Complex Office Application Workflows](https://mlsanity.com/paper/2508.09124/) (2025)
- [ScienceBoard: Evaluating Multimodal Autonomous Agents in Realistic Scientific Workflows](https://mlsanity.com/paper/2505.19897/) (2025)
- [Genius: A Generalizable and Purely Unsupervised Self-Training Framework For Advanced Reasoning](https://mlsanity.com/paper/2504.08672/) (2025)
- [State Space Models on Temporal Graphs: A First-Principles Study](https://mlsanity.com/paper/2406.00943/) (2024)
- [Evaluating Long-Context Reasoning in LLM-Based WebAgents](https://mlsanity.com/paper/2512.04307/) (2025)

## Built on by (most cited first, 6 of 6)

- [OPID: On-Policy Skill Distillation for Agentic Reinforcement Learning](https://mlsanity.com/paper/2606.26790/) (2026)
- [SEED: Self-Evolving On-Policy Distillation for Agentic Reinforcement Learning](https://mlsanity.com/paper/2607.14777/) (2026)
- [OneDayAgent: Towards a Long-Horizon Harness for Autonomous Agents](https://mlsanity.com/paper/2608.05013/) (2026)
- [Beyond Fluency: Toward Reliable Trajectories in Agentic IR](https://mlsanity.com/paper/2604.04269/) (2026)
- [OSReward: Instituting Standardized Evaluation for Cross-Platform Computer-Use Reward Models](https://mlsanity.com/paper/2607.28609/) (2026)
- [Does Learning to Predict the World Help Agents Act? Auditing World-Model Post-Training](https://mlsanity.com/paper/2609.33335/) (2026)

## Abstract (arXiv)

The rapid advancement of Large Language Models (LLMs) has catalyzed the development of autonomous agents capable of navigating complex environments. However, existing evaluations primarily adopt a deductive paradigm, where agents execute tasks based on explicitly provided rules and static goals, often within limited planning horizons. Crucially, this neglects the inductive necessity for agents to discover latent transition laws from experience autonomously, which is the cornerstone for enabling agentic foresight and sustaining strategic coherence. To bridge this gap, we introduce OdysseyArena, which re-centers agent evaluation on long-horizon, active, and inductive interactions. We formalize and instantiate four primitives, translating abstract transition dynamics into concrete interactive environments. Building upon this, we establish OdysseyArena-Lite for standardized benchmarking, providing a set of 120 tasks to measure an agent's inductive efficiency and long-horizon discovery. Pushing further, we introduce OdysseyArena-Challenge to stress-test agent stability across extreme interaction horizons (e.g., > 200 steps). Extensive experiments on 15+ leading LLMs reveal that even frontier models exhibit a deficiency in inductive scenarios, identifying a critical bottleneck in the pursuit of autonomous discovery in complex environments. Our code and data are available at https://github.com/xufangzhi/Odyssey-Arena
