# Sparse Video Generation Propels Real-World Beyond-the-View Vision-Language Navigation

arXiv: https://arxiv.org/abs/2602.05827 · HTML: https://mlsanity.com/paper/2602.05827/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 50 references that are in the map.
- First posted on arXiv 5 Feb 2026.

## Builds on (most cited first, 30 of 39)

- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [Scalable Diffusion Models with Transformers](https://mlsanity.com/paper/2212.09748/) (2022)
- [Flow Matching for Generative Modeling](https://mlsanity.com/paper/2210.02747/) (2022)
- [OpenVLA: An Open-Source Vision-Language-Action Model](https://mlsanity.com/paper/2406.09246/) (2024)
- [Wan: Open and Advanced Large-Scale Video Generative Models](https://mlsanity.com/paper/2503.20314/) (2025)
- [Consistency Models](https://mlsanity.com/paper/2303.01469/) (2023)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Depth Anything 3: Recovering the Visual Space from Any Views](https://mlsanity.com/paper/2511.10647/) (2025)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [UniVLA: Learning to Act Anywhere with Task-centric Latent Actions](https://mlsanity.com/paper/2505.06111/) (2025)
- [AgiBot World Colosseo: A Large-scale Manipulation Platform for Scalable and Intelligent Embodied Systems](https://mlsanity.com/paper/2503.06669/) (2025)
- [Unleashing Large-Scale Video Generative Pre-training for Visual Robot Manipulation](https://mlsanity.com/paper/2312.13139/) (2023)
- [Video Prediction Policy: A Generalist Robot Policy with Predictive Visual Representations](https://mlsanity.com/paper/2412.14803/) (2024)
- [Navigation World Models](https://mlsanity.com/paper/2412.03572/) (2024)
- [NaVILA: Legged Robot Vision-Language-Action Model for Navigation](https://mlsanity.com/paper/2412.04453/) (2024)
- [VLFM: Vision-Language Frontier Maps for Zero-Shot Semantic Navigation](https://mlsanity.com/paper/2312.03275/) (2023)
- [VEEGAN: Reducing Mode Collapse in GANs using Implicit Variational Learning](https://mlsanity.com/paper/1705.07761/) (2017)
- [HunyuanVideo 1.5 Technical Report](https://mlsanity.com/paper/2511.18870/) (2025)
- [InstructNav: Zero-shot System for Generic Instruction Navigation in Unexplored Environment](https://mlsanity.com/paper/2406.04882/) (2024)
- [Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Tasks](https://mlsanity.com/paper/2412.06224/) (2024)
- [UniMax: Fairer and more Effective Language Sampling for Large-Scale Multilingual Pretraining](https://mlsanity.com/paper/2304.09151/) (2023)
- [Rapid Exploration for Open-World Navigation with Latent Goal Models](https://mlsanity.com/paper/2104.05859/) (2021)
- [StreamVLN: Streaming Vision-and-Language Navigation via SlowFast Context Modeling](https://mlsanity.com/paper/2507.05240/) (2025)
- [Phased Consistency Models](https://mlsanity.com/paper/2405.18407/) (2024)
- [Embodied Navigation Foundation Model](https://mlsanity.com/paper/2509.12129/) (2025)
- [Ground Slow, Move Fast: A Dual-System Foundation Model for Generalizable Vision-and-Language Navigation](https://mlsanity.com/paper/2512.08186/) (2025)
- [SACSoN: Scalable Autonomous Control for Social Navigation](https://mlsanity.com/paper/2306.01874/) (2023)
- [Closed-Loop Visuomotor Control with Generative Expectation for Robotic Manipulation](https://mlsanity.com/paper/2409.09016/) (2024)

## Built on by (most cited first, 10 of 10)

- [World Model for Robot Learning: A Comprehensive Survey](https://mlsanity.com/paper/2605.00080/) (2026)
- [NavDreamer: Video Models as Zero-Shot 3D Navigators](https://mlsanity.com/paper/2602.09765/) (2026)
- [World Engine: Towards the Era of Post-Training for Autonomous Driving](https://mlsanity.com/paper/2606.19836/) (2026)
- [WNM-3D: A World Navigation Model with 3D Scene Conditioning for Closed-Loop VLN](https://mlsanity.com/paper/2608.07267/) (2026)
- [World Models for Embodied Intelligence: From Plausible to Controllable to Actionable](https://mlsanity.com/paper/2609.16697/) (2026)
- [Visual Cue Guided Video Planning for Generalizable Robot Navigation](https://mlsanity.com/paper/2609.16737/) (2026)
- [WAVE-Go: World-Model Navigation with Adaptive Execution for Wheel-Legged Robots](https://mlsanity.com/paper/2609.18193/) (2026)
- [RiverVLN: Phase-Grounded Temporal Vision--Language Navigation for Unmanned Surface Vehicles](https://mlsanity.com/paper/2609.23423/) (2026)
- [Skytopia: Monocular Drone Navigation with Action-Conditioned Latent World Models](https://mlsanity.com/paper/2609.26007/) (2026)
- [FINE: Future-Informed Navigation Encoding for Data-Efficient Vision-Language Navigation](https://mlsanity.com/paper/2609.32855/) (2026)

## Abstract (arXiv)

Why must vision-language navigation be bound to detailed and verbose language instructions? While such details ease decision-making, they fundamentally contradict the goal for navigation in the real-world. Ideally, agents should possess the autonomy to navigate in unknown environments guided solely by simple and high-level intents. Realizing this ambition introduces a formidable challenge: Beyond-the-View Navigation (BVN), where agents must locate distant, unseen targets without dense and step-by-step guidance. Existing large language model (LLM)-based methods, though adept at following dense instructions, often suffer from short-sighted behaviors due to their reliance on short-horimzon supervision. Simply extending the supervision horizon, however, destabilizes LLM training. In this work, we identify that video generation models inherently benefit from long-horizon supervision to align with language instructions, rendering them uniquely suitable for BVN tasks. Capitalizing on this insight, we propose introducing the video generation model into this field for the first time. Yet, the prohibitive latency for generating videos spanning tens of seconds makes real-world deployment impractical. To bridge this gap, we propose SparseVideoNav, achieving sub-second trajectory inference guided by a generated sparse future spanning a 20-second horizon. This yields a remarkable 27x speed-up compared to the unoptimized counterpart. Extensive real-world zero-shot experiments demonstrate that SparseVideoNav achieves 2.5x the success rate of state-of-the-art LLM baselines on BVN tasks and marks the first realization of such capability in challenging night scenes.
